SMAAEdgeDetectionVS
计算从当前像素点到目标像素点的偏移值。
/**
* Edge Detection Vertex Shader
*/
void SMAAEdgeDetectionVS(float2 texcoord,
out float4 offset[3]) {
offset[0] = mad(SMAA_RT_METRICS.xyxy, float4(-1.0, 0.0, 0.0, -1.0), texcoord.xyxy);
offset[1] = mad(SMAA_RT_METRICS.xyxy, float4( 1.0, 0.0, 0.0, 1.0), texcoord.xyxy);
offset[2] = mad(SMAA_RT_METRICS.xyxy, float4(-2.0, 0.0, 0.0, -2.0), texcoord.xyxy);
}