深入理解ThreadPoolExecutor

ThreadPoolExecutor整体图

  • worker是带着任务的thread,最终执行者为worker这个thread。 
  • worker会被放入workers map集合中使用。

ThreadPoolExecutor工作流程图

ThreadPoolExecutor源码

ThreadPoolExecutor主要参数

线程池状态

//高三位bit位表示状态
//111为running    
private static final int RUNNING    = -1 << COUNT_BITS;
//000为 shutdown
private static final int SHUTDOWN   =  0 << COUNT_BITS;
//001为stop
private static final int STOP       =  1 << COUNT_BITS;
//010为tidying
private static final int TIDYING    =  2 << COUNT_BITS;
//011为terminated
private static final int TERMINATED =  3 << COUNT_BITS;
  •  running : 111 :接受新任务(队列);
  • shutdown:000 : 不接受任务,执行队列任务;
  • stop : 001 : 不执行新任务,不执行对列任务,打断;
  • tidying  :010 :  任务之行结束,准备终止
  • terminated :011 :  终止

execute方法

    public void execute(Runnable command) {
//没任务直接抛异常************************************************//
        if (command == null)
            throw new NullPointerException();
//正在运行的线程数量new AtomicInteger(ctlOf(RUNNING,0));***********//
        int c = ctl.get();
//判断核心线程是否满************************************************//
        if (workerCountOf(c) < corePoolSize) {
   //核心线程未满加入核心线程worker**********************************//
            if (addWorker(command, true))
                return;
            c = ctl.get();
        }
   //核心线程满 任务加入队列**********************************//
        if (isRunning(c) && workQueue.offer(command)) {
            int recheck = ctl.get();
            if (! isRunning(recheck) && remove(command))
                reject(command);
            else if (workerCountOf(recheck) == 0)
                addWorker(null, false);
        }
    //队列满 任务加入非核心worker**********************************//
        else if (!addWorker(command, false))
    //任务加入非核心worker失败就拒绝策略**********************************//
            reject(command);
    }

addWorker()方法

        Worker(Runnable firstTask) {
            setState(-1); // inhibit interrupts until runWorker
            this.firstTask = firstTask;
//从工厂创建线程,并把传进来的任务赋予worker
            this.thread = getThreadFactory().newThread(this);
        }

woker的run方法 调用runWorker()方法

        public void run() {
//worker的run方法实际调用的是外部的runWorker方法
            runWorker(this);
        }
    final void runWorker(Worker w) {
        Thread wt = Thread.currentThread();
        Runnable task = w.firstTask;
        w.firstTask = null;
        w.unlock(); // allow interrupts
        boolean completedAbruptly = true;
        try {
//取任务方法*********************************************************//
            while (task != null || (task = getTask()) != null) {
                w.lock();
                // If pool is stopping, ensure thread is interrupted;
                // if not, ensure thread is not interrupted.  This
                // requires a recheck in second case to deal with
                // shutdownNow race while clearing interrupt
                if ((runStateAtLeast(ctl.get(), STOP) ||
                     (Thread.interrupted() &&
                      runStateAtLeast(ctl.get(), STOP))) &&
                    !wt.isInterrupted())
                    wt.interrupt();
                try {
                    beforeExecute(wt, task);
                    Throwable thrown = null;
                    try {
                        task.run();
                    } catch (RuntimeException x) {
                        thrown = x; throw x;
                    } catch (Error x) {
                        thrown = x; throw x;
                    } catch (Throwable x) {
                        thrown = x; throw new Error(x);
                    } finally {
                        afterExecute(task, thrown);
                    }
                } finally {
                    task = null;
                    w.completedTasks++;
                    w.unlock();
                }
            }
            completedAbruptly = false;
        } finally {
            processWorkerExit(w, completedAbruptly);
        }
    }
  • while死循环不断去getTask,这也是为什么创建的线程就会重复利用的原因。 

getTask()方法 同时会判断超时淘汰

    private Runnable getTask() {
        boolean timedOut = false; // Did the last poll() time out?

        for (;;) {
            int c = ctl.get();
            int rs = runStateOf(c);

            // Check if queue empty only if necessary.
            if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
                decrementWorkerCount();
                return null;
            }

            int wc = workerCountOf(c);

// 判断超时淘汰*************************************************************//
            boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;

            if ((wc > maximumPoolSize || (timed && timedOut))
                && (wc > 1 || workQueue.isEmpty())) {
                if (compareAndDecrementWorkerCount(c))
                    return null;
                continue;
            }

            try {
                Runnable r = timed ?
                    workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
                    workQueue.take();
                if (r != null)
                    return r;
                timedOut = true;
            } catch (InterruptedException retry) {
                timedOut = false;
            }
        }
    }

ThreadPoolExecutor拒绝策略

AbortPolicy终止策略:抛异常

    public static class AbortPolicy implements RejectedExecutionHandler {
        /**
         * Creates an {@code AbortPolicy}.
         */
        public AbortPolicy() { }

        /**
         * Always throws RejectedExecutionException.
         *
         * @param r the runnable task requested to be executed
         * @param e the executor attempting to execute this task
         * @throws RejectedExecutionException always
         */
        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
            throw new RejectedExecutionException("Task " + r.toString() +
                                                 " rejected from " +
                                                 e.toString());
        }
    }

DiscardPolicy抛弃策略:什么都不做

    public static class DiscardPolicy implements RejectedExecutionHandler {
        /**
         * Creates a {@code DiscardPolicy}.
         */
        public DiscardPolicy() { }

        /**
         * Does nothing, which has the effect of discarding task r.
         *
         * @param r the runnable task requested to be executed
         * @param e the executor attempting to execute this task
         */
        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
        }
    }

DiscardOldestPolicy抛弃旧策略 :取替掉一个队列中任务

    public static class DiscardOldestPolicy implements RejectedExecutionHandler {
        /**
         * Creates a {@code DiscardOldestPolicy} for the given executor.
         */
        public DiscardOldestPolicy() { }

        /**
         * Obtains and ignores the next task that the executor
         * would otherwise execute, if one is immediately available,
         * and then retries execution of task r, unless the executor
         * is shut down, in which case task r is instead discarded.
         *
         * @param r the runnable task requested to be executed
         * @param e the executor attempting to execute this task
         */
        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
            if (!e.isShutdown()) {
                e.getQueue().poll();
                e.execute(r);
            }
        }
    }

CallerRunsPolicy访客执行策略:当前线程执行任务

    public static class CallerRunsPolicy implements RejectedExecutionHandler {
        /**
         * Creates a {@code CallerRunsPolicy}.
         */
        public CallerRunsPolicy() { }

        /**
         * Executes task r in the caller's thread, unless the executor
         * has been shut down, in which case the task is discarded.
         *
         * @param r the runnable task requested to be executed
         * @param e the executor attempting to execute this task
         */
        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
            if (!e.isShutdown()) {
                r.run();
            }
        }
    }

参数设置(参考)

CPU密集型:CPU核数+1

IO密集型:2CPU核数+1

最佳线程数 = CPU 核数 * ( 1+( I/O耗时 / CPU耗时))

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