多线程 线程池说明


多线程线程池说明

 

作用:线程的创建、销毁需要消耗性能,使用线程池可以做到线程复用;

使用线程池可以对线程进行管理,避免创建太多的线程耗尽系统资源

 

 

*************************

线程池架构

                         

               

Executors为线程池工厂,可用来创建各种线程池

 

 

**************************

相关类与接口

 

Executors:创建线程池

public class Executors {

*************
固定数量的线程池

    public static ExecutorService newFixedThreadPool(int nThreads) {
        return new ThreadPoolExecutor(nThreads, nThreads,
                                      0L, TimeUnit.MILLISECONDS,
                                      new LinkedBlockingQueue<Runnable>());
    }

    public static ExecutorService newFixedThreadPool(int nThreads, ThreadFactory threadFactory) {
        return new ThreadPoolExecutor(nThreads, nThreads,
                                      0L, TimeUnit.MILLISECONDS,
                                      new LinkedBlockingQueue<Runnable>(),
                                      threadFactory);
    }


*************
只有一个线程的线程池

    public static ExecutorService newSingleThreadExecutor() {
        return new FinalizableDelegatedExecutorService
            (new ThreadPoolExecutor(1, 1,
                                    0L, TimeUnit.MILLISECONDS,
                                    new LinkedBlockingQueue<Runnable>()));
    }

    public static ExecutorService newSingleThreadExecutor(ThreadFactory threadFactory) {
        return new FinalizableDelegatedExecutorService
            (new ThreadPoolExecutor(1, 1,
                                    0L, TimeUnit.MILLISECONDS,
                                    new LinkedBlockingQueue<Runnable>(),
                                    threadFactory));
    }


*************
线程数为最大整数的线程池

    public static ExecutorService newCachedThreadPool() {
        return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
                                      60L, TimeUnit.SECONDS,
                                      new SynchronousQueue<Runnable>());
    }


    public static ExecutorService newCachedThreadPool(ThreadFactory threadFactory) {
        return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
                                      60L, TimeUnit.SECONDS,
                                      new SynchronousQueue<Runnable>(),
                                      threadFactory);
    }


*************
只有一个线程的定时线程池

    public static ScheduledExecutorService newSingleThreadScheduledExecutor() {
        return new DelegatedScheduledExecutorService
            (new ScheduledThreadPoolExecutor(1));
    }

    public static ScheduledExecutorService newSingleThreadScheduledExecutor(ThreadFactory threadFactory) {
        return new DelegatedScheduledExecutorService
            (new ScheduledThreadPoolExecutor(1, threadFactory));
    }


*************
固定线程数的定时线程池

    public static ScheduledExecutorService newScheduledThreadPool(int corePoolSize) {
        return new ScheduledThreadPoolExecutor(corePoolSize);
    }

    public static ScheduledExecutorService newScheduledThreadPool(
            int corePoolSize, ThreadFactory threadFactory) {
        return new ScheduledThreadPoolExecutor(corePoolSize, threadFactory);
    }


 

 

ExecutorService

public interface ExecutorService extends Executor {

    void shutdown();               //关闭线程池
    List<Runnable> shutdownNow();  //立刻关闭线程池

    boolean isShutdown();          //线程池是否关闭
    boolean isTerminated();        //线程池是否运行结束

    boolean awaitTermination(long timeout, TimeUnit unit) throws InterruptedException;
                                                //最长等待timeout后,判断线程池是否关闭

    Future<?> submit(Runnable task);            //异步执行任务
    <T> Future<T> submit(Callable<T> task);  
    <T> Future<T> submit(Runnable task, T result);

    。。。。

}

 

Executor

public interface Executor {

    void execute(Runnable command); //同步执行Runnable线程

}

 

 

ThreadPoolExecutor:创建线程池

public class ThreadPoolExecutor extends AbstractExecutorService {

    /**
     * If false (default), core threads stay alive even when idle.
     * If true, core threads use keepAliveTime to time out waiting for work.
     */
    private volatile boolean allowCoreThreadTimeOut;  //核心线程超过空闲时间是否销毁,默认:false(不销毁)

    private volatile int corePoolSize;                //核心线程数
    private volatile int maximumPoolSize;             //最大线程数
    private volatile long keepAliveTime;              //空闲线程存活时间
    private final BlockingQueue<Runnable> workQueue;  //工作队列,存放待执行任务
    private volatile ThreadFactory threadFactory;     //线程工厂

    private volatile RejectedExecutionHandler handler;
    private static final RejectedExecutionHandler defaultHandler = new AbortPolicy();
                                                      //默认拒绝策略:抛出异常



************
构造方法

    public ThreadPoolExecutor(int corePoolSize,
                              int maximumPoolSize,
                              long keepAliveTime,
                              TimeUnit unit,
                              BlockingQueue<Runnable> workQueue) {
        this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
             Executors.defaultThreadFactory(), defaultHandler);
    }

    public ThreadPoolExecutor(int corePoolSize,
                              int maximumPoolSize,
                              long keepAliveTime,
                              TimeUnit unit,
                              BlockingQueue<Runnable> workQueue,
                              ThreadFactory threadFactory) {
        this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
             threadFactory, defaultHandler);
    }

    public ThreadPoolExecutor(int corePoolSize,
                              int maximumPoolSize,
                              long keepAliveTime,
                              TimeUnit unit,
                              BlockingQueue<Runnable> workQueue,
                              RejectedExecutionHandler handler) {
        this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
             Executors.defaultThreadFactory(), handler);
    }

    public ThreadPoolExecutor(int corePoolSize,
                              int maximumPoolSize,
                              long keepAliveTime,
                              TimeUnit unit,
                              BlockingQueue<Runnable> workQueue,
                              ThreadFactory threadFactory,
                              RejectedExecutionHandler handler) {
        if (corePoolSize < 0 ||
            maximumPoolSize <= 0 ||
            maximumPoolSize < corePoolSize ||
            keepAliveTime < 0)
            throw new IllegalArgumentException();
        if (workQueue == null || threadFactory == null || handler == null)
            throw new NullPointerException();
        this.corePoolSize = corePoolSize;
        this.maximumPoolSize = maximumPoolSize;
        this.workQueue = workQueue;
        this.keepAliveTime = unit.toNanos(keepAliveTime);
        this.threadFactory = threadFactory;
        this.handler = handler;
    }


************
内置拒绝策略

CallerRunsPolicy:调用方法所在线程执行任务
    public static class CallerRunsPolicy implements RejectedExecutionHandler {

        public CallerRunsPolicy() { }

        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
            if (!e.isShutdown()) {
                r.run();
            }
        }
    }


AbortPolicy(默认):抛出异常
    public static class AbortPolicy implements RejectedExecutionHandler {

        public AbortPolicy() { }

        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
            throw new RejectedExecutionException("Task " + r.toString() +
                                                 " rejected from " +
                                                 e.toString());
        }
    }


DiscardPolicy:线程池拒绝接受任务
    public static class DiscardPolicy implements RejectedExecutionHandler {

        public DiscardPolicy() { }

        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
        }
    }


DiscardOldestPolicy:丢弃等待队列中队头任务
    public static class DiscardOldestPolicy implements RejectedExecutionHandler {

        public DiscardOldestPolicy() { }

        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
            if (!e.isShutdown()) {
                e.getQueue().poll();
                e.execute(r);
            }
        }
    }

 

ThreadFactory:创建线程

public interface ThreadFactory {

    Thread newThread(Runnable r);
}

 

Executors:默认使用 Executors.DefaultThreadFactory

public class Executors {


    public static ThreadFactory defaultThreadFactory() {
        return new DefaultThreadFactory();
    }


***********
内置线程工厂

    private static class DefaultThreadFactory implements ThreadFactory {
        private static final AtomicInteger poolNumber = new AtomicInteger(1);
        private final ThreadGroup group;
        private final AtomicInteger threadNumber = new AtomicInteger(1);
        private final String namePrefix;

        DefaultThreadFactory() {
            SecurityManager s = System.getSecurityManager();
            group = (s != null) ? s.getThreadGroup() :
                                  Thread.currentThread().getThreadGroup();
            namePrefix = "pool-" +
                          poolNumber.getAndIncrement() +
                         "-thread-";
        }

        public Thread newThread(Runnable r) {
            Thread t = new Thread(group, r,
                                  namePrefix + threadNumber.getAndIncrement(),
                                  0);
            if (t.isDaemon())
                t.setDaemon(false);
            if (t.getPriority() != Thread.NORM_PRIORITY)
                t.setPriority(Thread.NORM_PRIORITY);
            return t;
        }
    }

    /**
     * Thread factory capturing access control context and class loader.
     */
    private static class PrivilegedThreadFactory extends DefaultThreadFactory {
        final AccessControlContext acc;
        final ClassLoader ccl;

        PrivilegedThreadFactory() {
            super();
            SecurityManager sm = System.getSecurityManager();
            if (sm != null) {
                // Calls to getContextClassLoader from this class
                // never trigger a security check, but we check
                // whether our callers have this permission anyways.
                sm.checkPermission(SecurityConstants.GET_CLASSLOADER_PERMISSION);

                // Fail fast
                sm.checkPermission(new RuntimePermission("setContextClassLoader"));
            }
            this.acc = AccessController.getContext();
            this.ccl = Thread.currentThread().getContextClassLoader();
        }

        public Thread newThread(final Runnable r) {
            return super.newThread(new Runnable() {
                public void run() {
                    AccessController.doPrivileged(new PrivilegedAction<>() {
                        public Void run() {
                            Thread.currentThread().setContextClassLoader(ccl);
                            r.run();
                            return null;
                        }
                    }, acc);
                }
            });
        }
    }

 

 

RejectedExecutionHandler:拒绝策略接口

public interface RejectedExecutionHandler {

    void rejectedExecution(Runnable r, ThreadPoolExecutor executor);
                           //r:提交的任务,executor:线程池

}

 

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值