顺序栈的实现如下
const int stackSize = 10;
template<typename T>
class Stack
{
private:
int top;
T data[stackSize];
public:
Stack();
void insertStack(T x);
T exitStack();
T getStack();
bool empty();
};
template<typename T>
Stack<T>::Stack()
{
top = -1;
}
template<typename T>
void Stack<T>::insertStack(T x)
{
if (top + 1 == stackSize)
{
throw exception("插入元素时发生了上溢");
}
data[++top] = x;
}
template<typename T>
T Stack<T>::exitStack()
{
if (top == -1)
{
throw exception("删除栈顶元素时发生了下溢");
}
return data[top--];
}
template<typename T>
T Stack<T>::getStack()
{
if (top == -1)
{
throw exception("获取栈顶元素时发生了下溢");
}
return data[top];
}
template<typename T>
bool Stack<T>::empty()
{
if (top == -1)
{
return true;
}
return false;
}
链栈的实现如下:
template<typename T>
class Node
{
public:
T data;
Node<T>*next;
Node() :next(nullptr) {};
};
template<typename T>
class LinkStack
{
private:
Node<T>*top;
public:
LinkStack();
~LinkStack();
void insertStack(T x);
T exitStack();
T getStack();
bool empty();
};
template<typename T>
LinkStack<T>::LinkStack()
{
Node<T>*p = new Node<T>();
top = p;
}
template<typename T>
void LinkStack<T>::insertStack(T x)
{
Node<T>*p = new Node<T>();
p->data = x;
p->next = top;
top = p;
}
template<typename T>
LinkStack<T>::~LinkStack()
{
Node<T>*p = new Node<T>();
while (top != nullptr)
{
p = top;
top = top->next;
delete p;
}
}
template<typename T>
T LinkStack<T>::exitStack()
{
if (top == nullptr)
{
throw exception("链栈为空,发生下溢");
}
Node<T>*p = top;
int x = p->data;
top = top->next;
delete p;
return x;
}
template<typename T>
T LinkStack<T>::getStack()
{
if (top == nullptr)
{
throw exception("链栈为空,发生下溢");
}
return top->data;
}
template<typename T>
bool LinkStack<T>::empty()
{
if (top == nullptr)
{
return true;
}
return false;
}