c++ 简单抽象工厂实现方法

  1. 实现基类 Shape
  2. 实现 Shape 基类子类 两个
  3. 实现创建子类对象的工厂类
#include <iostream>
#include <map>
using namespace std;
class Shape //接口
{
public:
	Shape() 
	{
		cout << "Shape" << endl;
	}
	virtual ~Shape()
	{
		cout << "~Shape" << endl;
	}
	virtual void draw() = 0;
	virtual void erase() = 0;
};

class Circle :public Shape
{
public:
	Circle()
	{
		cout << "Circle" << endl;
	}
	virtual ~Circle()
	{
		cout << "~Circle" << endl;
	}
	void draw()
	{
		cout << "circle::drap" << endl;
	}
	void erase()
	{
		cout << "circle::erase" << endl;
	}
};

class Square :public Shape
{
public:
	Square()
	{
		cout << "Square" << endl;
	}
	virtual ~Square()
	{
		cout << "~Square" << endl;
	}
	void draw()
	{
		cout << "square::drap" << endl;
	}
	void erase()
	{
		cout << "square::erase" << endl;
	}
};

class ShapeFactory
{
public:
	ShapeFactory()
	{
		cout << "ShapeFactory" << endl;
	}
	virtual ~ShapeFactory()
	{
		cout << "~ShapeFactory" << endl;
	}
	static Shape* createShape(int type)
	{
		if (type == 0)
		{
			return new Square();
		}
		else {
			return new Circle();	
		}
	}
};



//静态成员初始化

int main()
{
	Shape* shape = ShapeFactory::createShape(0);//创建类型
	
	shape->draw();
	shape->erase();

	shape = ShapeFactory::createShape(1);

	shape->draw();
	shape->erase();

	return 0;
}

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