1xml布局
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<com.example.dingview.CircleHeaderView
android:layout_width="500dp"
android:layout_height="500dp"
android:src="@drawable/ww"/>
</RelativeLayout>
2新建一个activity
package com.example.dingview;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.support.v7.widget.AppCompatImageView;
import android.util.AttributeSet;
public class CircleHeaderView extends AppCompatImageView {
private int radius;
public CircleHeaderView(Context context) {
super(context);
}
public CircleHeaderView(Context context, AttributeSet attrs) {
super(context, attrs);
}
//测量 测量自定义view的宽高
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
//获取当期view的宽高
int measuredWidth = getMeasuredWidth();
int measuredHeight = getMeasuredHeight();
radius = Math.min(measuredWidth, measuredHeight) / 2;
}
//布局
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
super.onLayout(changed, left, top, right, bottom);
}
@Override
protected void onDraw(Canvas canvas) {
//super.onDraw(canvas);
Paint paint = new Paint();
float mScale=1;
paint.setColor(getResources().getColor(R.color.colorAccent));
BitmapDrawable drawable =(BitmapDrawable) getDrawable();
if (drawable!=null){
Bitmap bitmap = drawable.getBitmap();
BitmapShader bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
mScale=(radius*2.0f)/Math.min(bitmap.getHeight(),bitmap.getWidth());
Matrix matrix = new Matrix();
matrix.setScale(mScale, mScale);
bitmapShader.setLocalMatrix(matrix);
paint.setShader(bitmapShader);
canvas.drawCircle(radius,radius,radius,paint);
}else{
super.onDraw(canvas);
}
}
}
3效果图