java 小项目 人机猜拳小游戏

package 人机猜拳;

import java.util.Scanner;

public class game {
     user user = null;//玩家1 用户
     computer computer = null;//玩家2 电脑
     //初始化方法
     Scanner input = new Scanner(System.in);
     
     
     public void init() {
    	 //创建玩家对象
    	 user = new user();
    	 computer = new computer();
    	 System.out.println("************");
    	 System.out.println("****猜拳开始***");
    	 System.out.println("************");
    	 System.out.println("出拳规则:1.剪刀 2.石头 3.布");
    	  System.out.println("请选择对方角色(1.刘备 2.孙权 3.曹操)");
   	   int num = input.nextInt();
       switch(num) {
       case 1:
    	   computer.name = "刘备";
    	   break;
       case 2:
    	   computer.name = "孙权";
    	   break;
       case 3:
    	   computer.name = "曹操";
    	   break;    	   
       }
       System.out.print("请输入你的姓名");
       user.name= input.next();
       System.out.print(user.name + "VS"+computer.name +"对战");
      
     }
    
    public void game() {
    	//调用init方法,对游戏进行初始化
    	this.init();
    	System.out.println("要开始吗?(y/n):");
    	String answer = input.next();
    	int count = 0;//表示对战次数
    	while(answer.equals("y")) {
    		//调用用户和电脑的出拳方法
    		count++;
    		int userNum = user.showfist(input);
    		int computerNum = computer.showfist();
    		if(userNum ==3 && computerNum==1 ) {
    			computer.score++;
    			System.out.println("你输了");
    		}else if(userNum ==1 && computerNum==3 ) {
    			user.score++;
    			System.out.println("你赢了!");
    		}else if(userNum > computerNum) {
				user.score++;
				System.out.println("你赢了");
			}else if(userNum < computerNum) {
				computer.score++;
				System.out.println("你输了");
			}else {
				System.out.println("平局");
			}
			System.out.print("是否开始下一轮(y/n):");
			answer = input.next();
    		}
    	System.out.println("-----------");
    	System.out.println(user.name + "VS" +computer.name);
    	System.out.println("对战次数"+count);
    	System.out.println("姓名\t得分");
    	System.out.println(user.name+"\t"+user.score);
    	System.out.println(computer.name+"\t"+computer.score);
    	if(user.score>computer.score) {
			System.out.println("恭喜您,你赢了!");
		}else if(user.score < computer.score) {
			System.out.println("你个笨笨,输了");
		}else {
			System.out.println("平局");
		}
    }

    
    
	 
  
}
package 人机猜拳;

import java.util.Random;
import java.util.Scanner;

public class computer {
	 String name;//姓名
	   int score;//得分
	   public int showfist() {
		   Random r = new Random();
	       int num = r.nextInt(3)+1;
			String fist = "";
			switch (num) {
			case 1:
				fist = "剪刀";
				break;
			case 2:
				fist = "石头";
				break;
			case 3:
				fist = "布";
				break;
			}
			System.out.println("电脑出拳:" + fist);
			return num;
	       
	   }
	   
	   
}
package 人机猜拳;

import java.util.Scanner;

public class user {
   String name;//姓名
   int score;//得分
   
   public int showfist(Scanner input) {
	   System.out.println("请出拳:1.剪刀 2.石头 3.布 (输入相应的数字:)");
       int num = input.nextInt();
       String fist = "" ;
       switch(num) {
       case 1:
    	   fist = "剪刀";
    	   break;
       case 2:
    	   fist = "石头";
    	   break;
       case 3:
    	   fist = "布";
    	   break;    	   
       }
       System.out.println("你出拳:"+fist);
       return num;
   
   }
}
package 人机猜拳;

public class test {
  public static void main(String[] args) {
//    Scanner input = new Scanner(System.in);
//	new user().showfist(input);
//    new computer().showfist();
	new game().game();
}
}

 

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