<!DOCTYPE HTML>
<html>
<meta charset="utf-8">
<body>
<canvas id="myCanvas" width="400" height="400" style="border:1px solid #c3c3c3;"></canvas>
<script type="text/javascript">
var c=document.getElementById("myCanvas");
var time = 160 ;
var cxt=c.getContext("2d");
var x = y = 8;
var a = 0;
var b = 0;
var t = 20;
var map = [];
var size = 8;
var direction = 2;
setTimeout("set_game_speed()", time);
function set_game_speed(){
switch(direction){
case 1:y = y-size;break;
case 2:x = x+size;break;
case 0:x = x-size;break;
case 3:y = y+size;break;
}
if(x>400){
x=0;
}
if(y>400){
y=0;
}
if(x<0){
x=400;
}
if(y<0){
y=400;
}
for(var i=0;i<map.length;i++){
if( parseInt(map[i].x)==x && parseInt(map[i].y)==y){
alert("你挂了,继续努力吧!失败原因:撞到自己了.....\n最终得分:"+(t-20)+"分");
window.location.reload();
clearTimeout(interval);
}
}
if (map.length>t) {
var cl = map.shift();
cxt.clearRect(cl['x'], cl['y'], size, size);
};
map.push({'x':x,'y':y});
cxt.fillStyle = "#006699";
cxt.strokeStyle = "#006699";
cxt.fillRect(x, y, size, size);
if((a*8)==x && (b*8)==y){
rand_frog();
t++;
if(time>=80){
time=time-5;
}
}
interval =setTimeout("set_game_speed()", time);;
}
document.onkeydown = function(e) {
var code = e.keyCode - 37;
var gg= direction
switch(code){
case 1 : direction = 1;
break;
case 2 : direction = 2;
break;
case 3 : direction = 3;
break;
case 0 : direction = 0;
break;
}
if((gg==1&&direction==3)||(gg==3&&direction==1)||(gg==2&&direction==0)||(gg==0&&direction==2)){
direction=gg;
}
}
function rand_frog(){
a = parseInt(Math.random()*49);
b = parseInt(Math.random()*49);
var wz=0;
cxt.fillStyle = "#000000";
cxt.strokeStyle = "#000000";
for(var i=0;i<map.length;i++){
if( parseInt(map[i].x)==a*8 && parseInt(map[i].y)==b*8){
wz=1;
rand_frog;
}
}
if(wz==0){
cxt.fillRect(a*8, b*8, 8, 8);
}
}
rand_frog();
</script>
</body>
</html>
![在这里插入图片描述](https://i-blog.csdnimg.cn/blog_migrate/87ba1a59375d7488f596e3ceb4f6312e.png)