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VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
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System
This is a plugin created for RPG Maker MV.
For help on how to install plugins, click here.
For help on how to update plugins, click here.
Got errors with your RPG Maker MV plugin? Click here.
这是为 RPG Maker MV 创建的插件。
有关如何安装插件的帮助,请单击此处。
有关如何更新插件的帮助,请单击此处。
您的 RPG Maker MV 插件出现错误?单击此处。
Total: 2 112 392VisitorsMasterarbeit Writer
Yanfly Engine Plugins
This plugin is a part of the Yanfly Engine Plugins library.
该插件是 Yanfly 引擎插件库的一部分。
Introduction & Instructions
For those using custom fonts, you may have noticed that not all fonts from the /fonts/ directory are loaded at the time the game is loaded. This plugin let's you place the fonts into the /fonts/ directory and then load them as the game starts.
对于使用自定义字体的用户,您可能已经注意到,在游戏加载时,并非所有来自 /fonts/ 目录的字体都会加载。此插件可让您将字体放入 /fonts/ 目录,然后在游戏启动时加载它们。
To use this plugin, follow these instructions:
要使用此插件,请按照以下说明操作:
The plugin parameters 'Font Filenames' and 'Font Families' have to be filled out in correspondence to each other. The order of each font entry must match each other's. For example:
插件参数“字体文件名”和“字体系列”必须相互对应填写。每个字体条目的顺序必须相互匹配。例如:
Font Filenames: cc-wild-words.ttf, ds-pixel-cyr.ttf
Font Families: CC Wild Words, DS Pixel Cyr
In the above example, 'cc-wild-words.ttf' will use 'CC Wild Words' as its font family and 'ds-pixel-cyr.ttf' will use 'DS Pixel Cyr'. For the plugins that use font names such as YEP's Message Core, you will be using the Font Family name instead of the filename.
在上面的例子中,“cc-wild-words.ttf”将使用“CC Wild Words”作为其字体系列,“ds-pixel-cyr.ttf”将使用“DS Pixel Cyr”。对于使用字体名称(例如 YEP 的 Message Core)的插件,您将使用字体系列名称而不是文件名。
Changelog
Version 1.01:
- Updated for RPG Maker MV version 1.5.0.
Version 1.00:
- Finished Plugin!