python烟花demo

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# -*- coding: utf-8 -*-

import math, random, time
import threading
import tkinter as tk
import re

# import uuid

Fireworks = []
maxFireworks = 8
height, width = 600, 600


class firework(object):
    def __init__(self, color, speed, width, height):
        # uid=uuid.uuid1()
        self.radius = random.randint(2, 4)  # 粒子半径为2~4像素
        self.color = color  # 粒子颜色
        self.speed = speed  # speed是1.5-3.5秒
        self.status = 0  # 在烟花未爆炸的情况下,status=0;爆炸后,status>=1;当status>100时,烟花的生命期终止
        self.nParticle = random.randint(20, 30)  # 粒子数量
        self.center = [random.randint(0, width - 1), random.randint(0, height - 1)]  # 烟花随机中心坐标
        self.oneParticle = []  # 原始粒子坐标(100%状态时)
        self.rotTheta = random.uniform(0, 2 * math.pi)  # 椭圆平面旋转角

        # 椭圆参数方程:x=a*cos(theta),y=b*sin(theta)
        # ellipsePara=[a,b]

        self.ellipsePara = [random.randint(30, 40), random.randint(20, 30)]
        theta = 2 * math.pi / self.nParticle
        for i in range(self.nParticle):
            t = random.uniform(-1.0 / 16, 1.0 / 16)  # 产生一个 [-1/16,1/16) 的随机数
            x, y = self.ellipsePara[0] * math.cos(theta * i + t), self.ellipsePara[1] * math.sin(
                theta * i + t)  # 椭圆参数方程
            xx, yy = x * math.cos(self.rotTheta) - y * math.sin(self.rotTheta), y * math.cos(
                self.rotTheta) + x * math.sin(self.rotTheta)  # 平面旋转方程
            self.oneParticle.append([xx, yy])

        self.curParticle = self.oneParticle[0:]  # 当前粒子坐标
        self.thread = threading.Thread(target=self.extend)  # 建立线程对象

    def extend(self):  # 粒子群状态变化函数线程
        for i in range(100):
            self.status += 1  # 更新状态标识
            self.curParticle = [[one[0] * self.status / 100, one[1] * self.status / 100] for one in
                                self.oneParticle]  # 更新粒子群坐标
            time.sleep(self.speed / 50)

    def explode(self):
        self.thread.setDaemon(True)  # 把现程设为守护线程
        self.thread.start()  # 启动线程

    def __repr__(self):
        return ('color:{color}\n'
                'speed:{speed}\n'
                'number of particle: {np}\n'
                'center:[{cx} , {cy}]\n'
                'ellipse:a={ea} , b={eb}\n'
                'particle:\n{p}\n'
                ).format(color=self.color, speed=self.speed, np=self.nParticle, cx=self.center[0], cy=self.center[1],
                         p=str(self.oneParticle), ea=self.ellipsePara[0], eb=self.ellipsePara[1])


def colorChange(fire):
    rgb = re.findall(r'(.{2})', fire.color[1:])
    cs = fire.status

    f = lambda x, c: hex(int(int(x, 16) * (100 - c) / 30))[2:]  # 当粒子寿命到70%时,颜色开始线性衰减
    if cs > 70:
        ccr, ccg, ccb = f(rgb[0], cs), f(rgb[1], cs), f(rgb[2], cs)
    else:
        ccr, ccg, ccb = rgb[0], rgb[1], rgb[2]

    return '#{0:0>2}{1:0>2}{2:0>2}'.format(ccr, ccg, ccb)


def appendFirework(n=1):  # 递归生成烟花对象
    if n > maxFireworks or len(Fireworks) > maxFireworks:
        pass
    elif n == 1:
        cl = '#{0:0>6}'.format(hex(int(random.randint(0, 16777215)))[2:])  # 产生一个0~16777215(0xFFFFFF)的随机数,作为随机颜色
        a = firework(cl, random.uniform(1.5, 3.5), width, height)
        Fireworks.append({'particle': a, 'points': []})  # 建立粒子显示列表,‘particle’为一个烟花对象,‘points’为每一个粒子显示时的对象变量集
        a.explode()
    else:
        appendFirework()
        appendFirework(n - 1)


def show(c):
    for p in Fireworks:  # 每次刷新显示,先把已有的所以粒子全部删除
        for pp in p['points']:
            c.delete(pp)

    for p in Fireworks:  # 根据每个烟花对象,计算其中每个粒子的显示对象
        oneP = p['particle']
        if oneP.status == 100:  # 状态标识为100,说明烟花寿命结束
            Fireworks.remove(p)  # 移出当前烟花
            appendFirework()  # 新增一个烟花
            continue
        else:
            li = [[int(cp[0] * 2) + oneP.center[0], int(cp[1] * 2) + oneP.center[1]] for cp in
                  oneP.curParticle]  # 把中心为原点的椭圆平移到随机圆心坐标上
            color = colorChange(oneP)  # 根据烟花当前状态计算当前颜色
            for pp in li:
                p['points'].append(
                    c.create_oval(pp[0] - oneP.radius, pp[1] - oneP.radius, pp[0] + oneP.radius, pp[1] + oneP.radius,
                                  fill=color))  # 绘制烟花每个粒子

    root.after(50, show, c)  # 回调,每50ms刷新一次


if __name__ == '__main__':
    appendFirework(maxFireworks)

    root = tk.Tk()
    cv = tk.Canvas(root, height=height, width=width)
    cv.create_rectangle(0, 0, width, height, fill="black")

    cv.pack()

    root.after(50, show, cv)
    root.mainloop()

在这里插入图片描述

import tkinter as tk
from PIL import Image, ImageTk
from time import time, sleep
from random import choice, uniform, randint
from math import sin, cos, radians

# 模拟重力
GRAVITY = 0.05
# 颜色选项(随机或者按顺序)
colors = ['red', 'blue', 'yellow', 'white', 'green', 'orange', 'purple', 'seagreen', 'indigo', 'cornflowerblue']

'''
particles 类
粒子在空中随机生成随机,变成一个圈、下坠、消失
属性:
    - id: 粒子的id
    - x, y: 粒子的坐标
    - vx, vy: 在坐标的变化速度
    - total: 总数
    - age: 粒子存在的时长
    - color: 颜色
    - cv: 画布
    - lifespan: 最高存在时长
'''


class Particle:

    def __init__(self, cv, idx, total, explosion_speed, x=0., y=0., vx=0., vy=0., size=2., color='red', lifespan=2,
                 **kwargs):
        self.id = idx
        self.x = x
        self.y = y
        self.initial_speed = explosion_speed
        self.vx = vx
        self.vy = vy
        self.total = total
        self.age = 0
        self.color = color
        self.cv = cv
        self.cid = self.cv.create_oval(
            x - size, y - size, x + size,
            y + size, fill=self.color)
        self.lifespan = lifespan

    def update(self, dt):
        self.age += dt

        # 粒子范围扩大
        if self.alive() and self.expand():
            move_x = cos(radians(self.id * 360 / self.total)) * self.initial_speed
            move_y = sin(radians(self.id * 360 / self.total)) * self.initial_speed
            self.cv.move(self.cid, move_x, move_y)
            self.vx = move_x / (float(dt) * 1000)

        # 以自由落体坠落
        elif self.alive():
            move_x = cos(radians(self.id * 360 / self.total))
            # we technically don't need to update x, y because move will do the job
            self.cv.move(self.cid, self.vx + move_x, self.vy + GRAVITY * dt)
            self.vy += GRAVITY * dt

        # 移除超过最高时长的粒子
        elif self.cid is not None:
            cv.delete(self.cid)
            self.cid = None

    # 扩大的时间
    def expand(self):
        return self.age <= 1.2

    # 粒子是否在最高存在时长内
    def alive(self):
        return self.age <= self.lifespan


'''
循环调用保持不停
'''


def simulate(cv):
    t = time()
    explode_points = []
    wait_time = randint(10, 100)
    numb_explode = randint(6, 10)
    # 创建一个所有粒子同时扩大的二维列表
    for point in range(numb_explode):
        objects = []
        x_cordi = randint(50, 550)
        y_cordi = randint(50, 150)
        speed = uniform(0.5, 1.5)
        size = uniform(0.5, 3)
        color = choice(colors)
        explosion_speed = uniform(0.2, 1)
        total_particles = randint(10, 50)
        for i in range(1, total_particles):
            r = Particle(cv, idx=i, total=total_particles, explosion_speed=explosion_speed, x=x_cordi, y=y_cordi,
                         vx=speed, vy=speed, color=color, size=size, lifespan=uniform(0.6, 1.75))
            objects.append(r)
        explode_points.append(objects)

    total_time = .0
    # 1.8s内一直扩大
    while total_time < 1.8:
        sleep(0.01)
        tnew = time()
        t, dt = tnew, tnew - t
        for point in explode_points:
            for item in point:
                item.update(dt)
        cv.update()
        total_time += dt
    # 循环调用
    root.after(wait_time, simulate, cv)


def close(*ignore):
    """退出程序、关闭窗口"""
    global root
    root.quit()


if __name__ == '__main__':
    root = tk.Tk()
    cv = tk.Canvas(root, height=1200, width=800)
    # 选一个好看的背景会让效果更惊艳!
    image = Image.open("./image.png")
    photo = ImageTk.PhotoImage(image)

    cv.create_image(0, 0, image=photo, anchor='nw')
    cv.pack()

    root.protocol("WM_DELETE_WINDOW", close)
    root.after(100, simulate, cv)
    root.mainloop()

在这里插入图片描述

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