欢迎来到扫雷小游戏:(程序中有部分注释,注意千万不要踩坑哦!)
祝君好运!
#define _CRT_SECURE_NO_WARNINGS 1
#include <stdio.h>
#include <stdlib.h>
int Menu(){
printf("---------------------------------------\n");
printf("-------- 欢迎来到扫雷游戏 -------\n");
printf("-------- 1.开始游戏 -------\n");
printf("-------- 0.退出游戏 -------\n");
printf("---------------------------------------\n");
printf("请输入您的选择:");
int choic = 0;
scanf("%d", &choic);
return choic;
}
#define MAX_ROW 9
#define MAX_COL 9
#define MINE_COUNT 10
void Init(char map[MAX_ROW][MAX_COL],
char mine_map[MAX_ROW][MAX_ROW]){
//1.对于show_map,需要都设为*
for (int row = 0; row < MAX_ROW; ++row){
for (int col = 0; col < MAX_COL; ++col){
map[row][col] = '*';
}
}
//2.对于mine_map,需要生成若干个地雷,使用0 表示不是地雷, 1 表示是地雷
for (int row = 0; row < MAX_ROW; ++row){
for (int col = 0; col < MAX_COL; ++col){
mine_map[row][col] = '0';//此处用数字0也可以
}
}
int n = MINE_COUNT;
while (n > 0){
//生成一组随机坐标
int row = rand() % MINE_COUNT;
int col = rand() % MINE_COUNT;
if (mine_map[row][col] == '1'){
//该位置已是地雷,需要重新生成;
continue;
}
mine_map[row][col] = '1';
--n;
}
}
void PrintMap(char map[MAX_ROW][MAX_COL]){
//先打印第一行
printf(" ");
for (int col = 0; col < MAX_COL;++col){
printf("%d ", col);
}
printf("\n");
//打印一个分割线
for (int col = 0; col < MAX_COL-2; ++col){
printf("---");
}
printf("\n");
//再打印其它行
for (int row = 0; row < MAX_ROW; ++row){
printf("%d| ", row);
//打印本行的每一列
for (int col = 0; col < MAX_COL; ++col){
printf("%c ", map[row][col]);
}
printf("\n");
}
}
void UpdateShowmap(int row,int col,
char show_map[MAX_ROW][MAX_COL],
char mine_map[MAX_ROW][MAX_COL]){
//根据当前位置来判定这个位置周围8个格子有几个地雷,
//并且这个数字更新到show_map中
int count = 0;
if (row - 1 >= 0 && col - 1 >= 0
&& row - 1 < MAX_ROW && col - 1 < MAX_COL
&&mine_map[row - 1][col - 1] == '1'){
++count;
}
if (row - 1 >= 0 && col >= 0
&& row - 1 < MAX_ROW && col < MAX_COL
&&mine_map[row - 1][col] == '1'){
++count;
}
if (row - 1 >= 0 && col + 1 >= 0
&& row - 1 < MAX_ROW && col + 1 < MAX_COL
&&mine_map[row - 1][col + 1] == '1'){
++count;
}
if (row >= 0 && col - 1 >= 0
&& row < MAX_ROW && col - 1 < MAX_COL
&&mine_map[row][col - 1] == '1'){
++count;
}
if (row >= 0 && col + 1 >= 0
&& row < MAX_ROW && col + 1 < MAX_COL
&&mine_map[row][col + 1] == '1'){
++count;
}
if (row + 1 >= 0 && col - 1 >= 0
&& row + 1 < MAX_ROW && col - 1 < MAX_COL
&&mine_map[row + 1][col - 1] == '1'){
++count;
}
if (row + 1 >= 0 && col >= 0
&& row + 1 < MAX_ROW && col < MAX_COL
&&mine_map[row + 1][col] == '1'){
++count;
}
if (row + 1 >= 0 && col + 1 >= 0
&& row +1 < MAX_ROW && col + 1 < MAX_COL
&&mine_map[row + 1][col + 1] == '1'){
++count;
}
//得到了周围的八个格子中地雷的个数
show_map[row][col] = '0' + count;//假设count为2,实际看到的结果是2+ascii表中对应的50
}
void Game(){
//先创建地图,并初始化
char show_map[MAX_ROW][MAX_COL];
char mine_map[MAX_ROW][MAX_COL];
//已经翻开的空格的个数(非地雷)
int blank_mine_count_already_show = 0;
Init(show_map, mine_map);
//2.打印地图
while (1){
PrintMap(show_map);
PrintMap(mine_map);//这个打印是为了调试临时加的【要记得删掉】
//3.让用户输入坐标并进行合法性检测
printf("请输入一组坐标:");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
//清屏
system("cls");//清除坐标之前的
//合法性检测
if (row < 0 || row >= MAX_ROW ||
col < 0 || col >= MAX_COL){
printf("您的输入非法!请重新输入!\n");
continue;
}
if (show_map[row][col] != '*'){
printf("您输入的位置已经被翻开了!\n");
}
//4.判定是否是地雷
if(mine_map[row][col] == '1'){
printf("游戏结束!\n");
PrintMap(mine_map);
break;
}
//5.判定游戏是否胜利
//判定所有的非地雷位置都已被翻开了
++blank_mine_count_already_show;
if (blank_mine_count_already_show == MAX_ROW * MAX_COL - MINE_COUNT){
printf("游戏胜利!\n");
PrintMap(mine_map);
break;
}
//6.统计当前位置雷的个数
UpdateShowmap(row,col,show_map,mine_map);
}
}
int main(){
while (1){
int choic = Menu();
if (choic == 1){
Game();
}
else if (choic == 0){
printf("Goodbye!\n");
break;
}
else{
printf("您的输入有误!\n");
}
}
system("pause");
return 0;
}
欢迎来到三子棋游戏:
#define _CRT_SECURE_NO_WARNINGS 1
#include<time.h>
#include"game.h"
void menu()
{
printf("------------------------------------------\n");
printf("---------- 欢迎来到三子棋游戏 ---------\n");
printf("---------- 1.play ---------\n");
printf("---------- 0.exit ---------\n");
printf("------------------------------------------\n");
}
void game()
{
char board[ROW][COL] = { 0 };
char ret = 0;
InitBoard(board, ROW, COL);
DisplayBoard(board, ROW, COL);
while (1)
{
PlayMove(board,ROW,COL);
DisplayBoard(board, ROW, COL);
ret = CheckWin(board, ROW, COL);
if (ret != 'C')
break;
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret = CheckWin(board, ROW, COL);
if (ret != 'C')
break;
}
if (ret == '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else if (ret == 'Q')
{
printf("平局\n");
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择!\n");
break;
}
} while (0);
system("pause");
return 0;
}
哈哈,当然程序还没完呐!继续码,走起~
#define _CRT_SECURE_NO_WARNINGS 1
#include<time.h>
#include"game.h"
void menu()
{
printf("------------------------------------------\n");
printf("---------- 欢迎来到三子棋游戏 ---------\n");
printf("---------- 1.play ---------\n");
printf("---------- 0.exit ---------\n");
printf("------------------------------------------\n");
}
void game()
{
char board[ROW][COL] = { 0 };
char ret = 0;
InitBoard(board, ROW, COL);
DisplayBoard(board, ROW, COL);
while (1)
{
PlayMove(board,ROW,COL);
DisplayBoard(board, ROW, COL);
ret = CheckWin(board, ROW, COL);
if (ret != 'C')
break;
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret = CheckWin(board, ROW, COL);
if (ret != 'C')
break;
}
if (ret == '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else if (ret == 'Q')
{
printf("平局\n");
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择!\n");
break;
}
} while (0);
system("pause");
return 0;
}
胜利就在前方!吼吼~
以下是头文件内容:
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<stdlib.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
//玩家赢--'* '
//电脑赢--'# '
//平局--'Q '
char CheckWin(char board[ROW][COL], int row, int col);
~敬请期待 ~
bye