#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
int Menu() {
printf("=====================\n");
printf("欢迎来到三子棋游戏!\n");
printf("1. 开始游戏\n");
printf("0. 退出游戏\n");
printf("=====================\n");
printf("请输入您的选择: ");
int choice = 0;
scanf("%d", &choice);
return choice;
}
#define MAX_ROW 3
#define MAX_COL 3
void Init(char chessBoard[MAX_ROW][MAX_COL]) {
srand((unsigned int)time(0));
memset(chessBoard, ' ', MAX_ROW * MAX_COL * sizeof(char));
}
void Print(char chessBoard[MAX_ROW][MAX_COL]) {
for (int row = 0; row < MAX_ROW; row++) {
printf("+---+---+---+\n");
printf("| %c | %c | %c |\n", chessBoard[row][0],
chessBoard[row][1], chessBoard[row][2]);
}
printf("+---+---+---+\n");
}
void PlayerMove(char chessBoard[MAX_ROW][MAX_COL]) {
printf("轮到玩家落子!\n");
while (1) {
printf("请输入您要落子位置的坐标(row col):");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row < 0 || row >= MAX_ROW
|| col < 0 || col >= MAX_COL) {
printf("您的输入有误! \n");
continue;
}
if (chessBoard[row][col] != ' ') {
printf("该位置已经有子了!\n");
continue;
}
chessBoard[row][col] = 'X';
break;
}
}
void ComputerMove(char chessBoard[MAX_ROW][MAX_COL]) {
printf("轮到电脑落子!\n");
while (1) {
int row = rand() % MAX_ROW;
int col = rand() % MAX_COL;
if (chessBoard[row][col] != ' ') {
continue;
}
chessBoard[row][col] = 'O';
break;
}
}
int IsFull(char chessBoard[MAX_ROW][MAX_COL]) {
for (int row = 0; row < MAX_ROW; row++) {
for (int col = 0; col < MAX_COL; col++) {
if (chessBoard[row][col] == ' ') {
return 0;
}
}
}
return 1;
}
char Check(char chessBoard[MAX_ROW][MAX_COL]) {
for (int row = 0; row < MAX_ROW; row++) {
if (chessBoard[row][0] != ' '
&& chessBoard[row][0] == chessBoard[row][1]
&& chessBoard[row][0] == chessBoard[row][2]) {
return chessBoard[row][0];
}
}
for (int col = 0; col < MAX_COL; col++) {
if (chessBoard[0][col] != ' '
&& chessBoard[0][col] == chessBoard[1][col]
&& chessBoard[0][col] == chessBoard[2][col]) {
return chessBoard[0][col];
}
}
if (chessBoard[0][0] != ' '
&& chessBoard[0][0] == chessBoard[1][1]
&& chessBoard[0][0] == chessBoard[2][2]) {
return chessBoard[0][0];
}
if (chessBoard[0][2] != ' '
&& chessBoard[0][2] == chessBoard[1][1]
&& chessBoard[0][2] == chessBoard[2][0]) {
return chessBoard[0][2];
}
if (IsFull(chessBoard)) {
return 'Q';
}
return ' ';
}
void Game() {
char chessBoard[MAX_ROW][MAX_COL] = { 0 };
Init(chessBoard);
char winner = ' ';
while (1) {
Print(chessBoard);
PlayerMove(chessBoard);
winner = Check(chessBoard);
if (winner != ' ') {
break;
}
ComputerMove(chessBoard);
winner = Check(chessBoard);
if (winner != ' ') {
break;
}
}
Print(chessBoard);
if (winner == 'X') {
printf("恭喜你, 你赢了!\n");
} else if (winner == 'O') {
printf("你真菜, 连电脑都下不过!\n");
} else {
printf("你真菜, 和电脑五五开!\n");
}
}
int main() {
while (1) {
int choice = Menu();
if (choice == 1) {
Game();
} else if (choice == 0) {
printf("goodbye!\n");
break;
} else {
printf("您是输入有误!\n");
}
}
system("pause");
return 0;
}