三子棋

三子棋小游戏

game.h //包含函数的声明,宏定义

#define _CRT_SECURE_NO_WARNINGS 
#include <stdio.h>
#include <stdlib.h>
#include <time.h>

#define ROW 3 //行
#define COL 3 //列

void Arr_init(char arr[ROW][COL], int row, int col); //数组初始化
void Print_che(char arr[ROW][COL], int row, int col);//打印棋盘
void Player_go(char arr[ROW][COL], int row, int col);//玩家走
void Computer_go(char arr[ROW][COL], int row, int col);//电脑走
 char Judge_Q(char arr[ROW][COL], int row, int col);//判断输赢

game.c //包含函数的定义

#include "game.h"

void Arr_init(char arr[ROW][COL], int row, int col)//数组初始化
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			arr[i][j] = ' ';
		}
	}
}

void Print_che(char arr[ROW][COL], int row, int col)//打印棋盘
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			printf(" %c ", arr[i][j]);
			if (j < col - 1)
				printf("|");
		}
		printf("\n");
		for (j = 0; j < col; j++)
		{
			if (i < row - 1)
				printf("___");
			else
				printf("   ");
			if (j < col - 1)
				printf("|");
		}
		printf("\n");
	}
}

void Player_go(char arr[ROW][COL], int row, int col)//玩家走
{
	int x , y;
	printf("玩家走\n");
	while (1)
	{
		printf("玩家请输入坐标:>");
		scanf("%d%d", &x, &y);
		if (((x > 0) && (x <= row )) && ((y > 0) &&( y <= col )))
		{
			if (arr[x - 1][y - 1] == ' ')
			{
				arr[x - 1][y - 1] = 'X';
				break;
			}
			else
				printf("该坐标已有棋,请重新输入:>\n");
		}
		else
			printf("输入错误,请重新输入:>\n");
	}
	

}

void Computer_go(char arr[ROW][COL], int row, int col)//电脑走
{
	int x, y;
	printf("电脑走\n");
	while (1)
	{
		x = rand() % row;//生成随机数
		y = rand() % col;
		if (arr[x][y] == ' ')
		{
			arr[x - 1][y - 1] = 'O';
			break;
		}
	}
}


char Judge_Q(char arr[ROW][COL], int row, int col)
{
	int i = 0, j = 0;
	int count = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			count = 0;
			if ((arr[i][j] == arr[i][j + 1]) && (arr[i][j] != ' '))//行相等
				count++;
			else break;
			if (count == row-1)
				return arr[i][1]; 
		}
	}
	for (i = 0; i < row; i++)
	{
		count = 0;
		for (j = 0; j < col; j++)
		{
			if ((arr[i][j] == arr[i + 1][j]) && (arr[i][j] != ' '))//列相等
				count++;
			else break;
			if (count == row - 1)
				return arr[1][j];
		}
	}
	for (i = 0; i < row; i++)
	{
		count = 0;
		for (j = 0; j < col; j++)
		{
			if ((i == j) && (arr[i][j] == arr[i + 1][j + 1]) && (arr[i][j] != 'X'))//正斜相等
				count++;
			else break;
			if (count == row - 1)
				return arr[0][0];
		}
	}

	for (i = row-1; i >= 0; i++)//反斜相等
	{
		count = 0;
		for (j = 0; j < col; j++)
		{
			if ((arr[row - 1][j] == arr[row - 2][j + 1]) && (arr[i][j] != ' '))
				count++;
			else break;
			if (count == row - 1)
				return arr[row-1][0];
		}
	}

	for (i = 0; i < row; i++)//平局
	{
		count = 0;
		for (j = 0; j < col; j++)
		{
			if (arr[i][j] == 'X' || arr[i][j] == 'O') //遍历数组,查看是否还有没有走的地方
			{
				count++;
				if (count == 9)
					return 'Q';
			}
		}
	}
	return 'A';
}



test.c//主函数

#include"game.h"
void menu() //菜单函数
{
	printf("********************\n");
	printf("****** 1.play ******\n");
	printf("****** 0.exit ******\n");
	printf("********************\n");
}

void game()
{
	char arr[ROW][COL] = { 0 };
	Arr_init(arr, ROW, COL); //数组初始化
	Print_che(arr, ROW, COL); //打印棋盘
	while (1)
	{
		char n;
		Player_go(arr, ROW, COL);//玩家走
		Print_che(arr, ROW, COL);
		n = Judge_Q(arr, ROW, COL);//判断输赢
		if (n == 'X')
		{
			printf("玩家赢!\n");
			break;
		}
		if (n == 'O')
		{
			printf("电脑赢!\n");
			break;
		}
		if (n == 'Q')
		{
			printf("平局~\n");
			break;
		}
		else
			printf("------------------\n");

		Computer_go(arr, ROW, COL);//电脑走
		Print_che(arr, ROW, COL);
		n = Judge_Q(arr, ROW, COL);//判断输赢
		if (n == 'X')
		{
			printf("玩家赢!\n");
			break;
		}
		if (n == 'O')
		{
			printf("电脑赢!\n");
			break;
		}
		if (n == 'Q')
		{
			printf("平局~\n");
			break;
		}
		else
			printf("------------------\n");
	}
}


int main()
{
	int input = 0;
	srand((unsigned)time(NULL));
	do
	{
		menu();
		printf("请输入选择:");
			scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			break;
		default:
			printf("输入错误,请重新输入。\n");
		}
	} while (input);
	system("pause");
	return 0;
}



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三子棋是一种简单的棋类游戏,下面是一个简单的使用C语言编写的三子棋游戏程序: ``` #include<stdio.h> #include<stdlib.h> #include<time.h> #define ROW 3 #define COL 3 void Menu() { printf("*****************************\n"); printf("**********三子棋游戏**********\n"); printf("*****************************\n"); } void Init(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' '; } } } void Display(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { printf(" %c ", board[i][j]); if (j != col - 1) { printf("|"); } } printf("\n"); if (i != row - 1) { printf("---|---|---\n"); } } } void PlayerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; while (1) { printf("请输入您要下的位置:"); scanf_s("%d%d", &x, &y); if (x >= 1 && x <= row && y >= 1 && y <= col) { if (board[x - 1][y - 1] == ' ') { board[x - 1][y - 1] = '*'; break; } else { printf("该位置已经有棋子,请重新输入!\n"); } } else { printf("您输入的位置不合法,请重新输入!\n"); } } } void ComputerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; while (1) { x = rand() % row; y = rand() % col; if (board[x][y] == ' ') { board[x][y] = '#'; break; } } } char IsWin(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { if (board[i][0] != ' ' && board[i][0] == board[i][1] && board[i][1] == board[i][2]) { return board[i][0]; } } for (i = 0; i < col; i++) { if (board[0][i] != ' ' && board[0][i] == board[1][i] && board[1][i] == board[2][i]) { return board[0][i]; } } if (board[0][0] != ' ' && board[0][0] == board[1][1] && board[1][1] == board[2][2]) { return board[0][0]; } if (board[0][2] != ' ' && board[0][2] == board[1][1] && board[1][1] == board[2][0]) { return board[0][2]; } if (IsFull(board, row, col)) { return 'Q'; } return 'C'; } int IsFull(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ') { return 0; } } } return 1; } void Game() { char board[ROW][COL] = { 0 }; char result = 0; srand((unsigned int)time(NULL)); Init(board, ROW, COL); Display(board, ROW, COL); while (1) { PlayerMove(board, ROW, COL); Display(board, ROW, COL); result = IsWin(board, ROW, COL); if (result != 'C') { break; } ComputerMove(board, ROW, COL); Display(board, ROW, COL); result = IsWin(board, ROW, COL); if (result != 'C') { break; } } if (result == '*') { printf("恭喜您,您赢了!\n"); } else if (result == '#') { printf("很遗憾,电脑赢了!\n"); } else { printf("平局!\n"); } } int main() { int input = 0; do { Menu(); printf("请选择:"); scanf_s("%d", &input); switch (input) { case 1: Game(); break; case 0: printf("退出游戏!\n"); break; default: printf("选择错误,请重新输入!\n"); break; } } while (input); return 0; } ``` 这个程序中,使用了一个二维数组来表示棋盘,其中'*'表示玩家下的棋子,'#'表示电脑下的棋子。程序中实现了玩家下棋、电脑下棋、判断胜负等功能。

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