游戏截图
游戏说明
- 标准的W S A D 移动方式,空格射子弹,子弹数有限,击毁一架敌机+1。按P或Q暂停以及退出操作。
- score:后是当前分数,zidan:是剩余的子弹数。
- 相关的游戏参数可在程序的宏定义处修改。
源程序
#include<conio.h>
#include<windows.h>
#include<ctime>
#include<iostream>
#include<algorithm>
using namespace std;
#define high 20
#define wide 27
#define dijisu 5
#define v0 24
#define ZZ 30
int wox,woy;
struct zidanjih
{
int y;
int x;
}zid[high],dij[dijisu];
struct Rule
{
bool operator()(const zidanjih &S1,const zidanjih &S2)
{
return S1.y>S2.y;
}
};
int ming;
int score;
int speed;
int z;
char tu[high][wide];
void pr()
{
HANDLE han=GetStdHandle(STD_OUTPUT_HANDLE);
COORD po;
po.X=0;
po.Y=0;
SetConsoleCursorPosition(han,po);
for(int i=0;i<high;i++)
{
for(int j=0;j<wide;j++)
putchar(tu[i][j]);
putchar('\n');
}
printf("score: %d \tzidan: %d \n",score,z);
}
void start()
{
system("cls");
speed=v0;
memset(zid,0,sizeof(zid));
srand(time(NULL));
for(int i=0;i<dijisu;i++)
{
dij[i].y=-i;
dij[i].x=rand()%(wide-2)+1;
}
wox=wide/2;
woy=high-2;