前言
判断单链表有环的最佳实现是利用快慢指针法,但是哈希表也可以。
一、头文件
#ifndef HASH_MAP_H
#define HASH_MAP_H
#define _CRT_SECURE_NO_WARNINGS
#include <stdint.h>
#include <stdbool.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#define HASHMAP_CAPACITY 10
typedef char* KeyType;
typedef char* ValueType;
//创建链表结点,但是不创建链表结构体,改变头指针时需要用二级指针
typedef int Element;
typedef struct node {
int data;
struct node* next;
}Node;
//键值对结点
typedef struct node_s {
KeyType key;
struct node_s* next;
}KeyValueNode;
//表结构体
typedef struct {
//哈希桶
KeyValueNode* bucket[HASHMAP_CAPACITY];
//哈希函数需要的种子值
uint32_t hash_seed;
}HashMap;
//尾插法
void insert_tail(Node** head, Element new_val);
//创建
HashMap* hashmap_create();
//插入
bool hashmap_put(HashMap *map,KeyType key,ValueType val);
//销毁
void hashmap_destroy(HashMap* map);
//利用哈希表判断有无环
bool has_circle(Node* head);
#endif // !HASH_MAP_H
二、基本操作
#include "hash_map.h"
//尾插法
void insert_tail(Node** head, Element new_val) {
Node* new_node = malloc(sizeof(Node));
if (new_node == NULL) {
printf("malloc failed in insert_tail.\n");
exit(1);
}
new_node->data = new_val;
new_node->next = NULL;
//如果插入前无节点
if (*head == NULL) {
*head = new_node;//插入前为空,把head更新指向new_node
}
else {
//插入前有节点
Node* last = *head;
while (last->next) {
last = last->next;
}//last指向最后一个值
last->next = new_node;
}
}
/* murmur_hash2 */
static uint32_t hash(const void* key, int len, uint32_t seed) {
const uint32_t m = 0x5bd1e995;
const int r = 24;
uint32_t h = seed ^ len;
const unsigned char* data = (const unsigned char*)key;
while (len >= 4) {
uint32_t k = *(uint32_t*)data;
k *= m;
k ^= k >> r;
k *= m;
h *= m;
h ^= k;
data += 4;
len -= 4;
}
switch (len) {
case 3: h ^= data[2] << 16;
case 2: h ^= data[1] << 8;
case 1: h ^= data[0];
h *= m;
};
h ^= h >> 13;
h *= m;
h ^= h >> 15;
return h;
}
//创建
HashMap* hashmap_create() {
HashMap* map = calloc(1, sizeof(HashMap));
if (map == NULL) {
printf("error:calloc failed in hashmap_create.\n");
exit(1);
}
map->hash_seed = time(NULL);
return map;
}
/*
该函数会将链表结点的地址作为一个结点key值,存入哈希表当中
在存入的过程中,如果发现key值重复,说明有环,直接返回true
如果key值不重复,那就将key结点正常存入哈希表,并且返回false
*/
//插入一个键值对
bool hashmap_put(HashMap* map, KeyType key) {
//通过哈希函数确定在哪个桶中
int idx = hash(key, sizeof(KeyType), map->hash_seed) % HASHMAP_CAPACITY;
//遍历找到的哈希桶,查找key是否重复
KeyValueNode* curr = map->bucket[idx];
while (curr) {
if (key==curr->key) {
return true;
}
curr = curr->next;
}
//key不重复就重新插入
KeyValueNode* new_node = malloc(sizeof(KeyValueNode));
if (new_node == NULL) {
printf("Error: malloc failed in hashmap_put.\n");
exit(1);
}
new_node->key = key;
new_node->next = map->bucket[idx];
map->bucket[idx] = new_node;
return false;//表示当前结点还没找到重复结点
}
//利用哈希表判断有无环
bool has_circle(Node* head) {
HashMap* map = hashmap_create();
Node* curr = head;
while (curr) {
if (hashmap_put(map, curr)) {
hashmap_destroy(map);
return true;
}
curr = curr->next;
}
hashmap_destroy(map);
return false;
}
//销毁
void hashmap_destroy(HashMap* map) {
for (size_t i = 0; i < HASHMAP_CAPACITY; i++) {
KeyValueNode* curr = map->bucket[i];
while (curr) {
KeyValueNode* tmp = curr->next;
free(curr);
curr = tmp;
}
}
free(map);
}
三、测试源
#include "hash_map.h"
int main(void) {
Node* head = NULL;
insert_tail(&head, 1);
insert_tail(&head, 2);
insert_tail(&head, 3);
insert_tail(&head, 4);
insert_tail(&head, 5);
// 希望构建一个 8->3 的有环链表 希望尾结点指向链表的第三个结点, 第三个结点索引是2
int count = 0;
Node* third_node = NULL;
Node* tail = head;
while (tail->next != NULL) {
count++;
if (count == 3) {
// tail就指向了第三个结点
third_node = tail;
}
tail = tail->next;
} // 循环结束时, tail指向尾结点, third_node指向链表第三个结点
tail->next = third_node;
bool ret = has_circle(head);
if (ret) {
printf("有环\n");
}// 有环,返回true
else {
printf("无环\n");
}
return 0;
}
总结
可以在遍历链表的过程中,将链表的每一个结点存入哈希表,若发现有重复结点被存入哈希表,则确定单链表有环。