三子棋游戏

三子棋游戏
通过坐标进行下棋
电脑随机落子
玩家先进行落子

#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define MAX_ROW 3
#define MAX_COL 3

char chess_board[MAX_ROW][MAX_COL];
void Init()
{
srand((unsigned int)time(0));
for (int row = 0; row < MAX_ROW; row++)
{
for (int col = 0; col < MAX_COL; col++)
{
chess_board[row][col] = ’ ';
}
}
}
void PrintChessBoard() {
printf(“±–±--±–+\n”);
for (int row = 0; row < MAX_ROW; row++)
{
printf("| %c | %c | %c |\n", chess_board[row][0],
chess_board[row][1], chess_board[row][2]);
printf(“±–±--±–+\n”);
}
}

void PlayerMove()
{
printf(“玩家落子!\n”);
while (1)
{
printf(“请输入要落子位置的坐标(行 列):”);
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row < 0 || row >= MAX_ROW || col < 0 || col >= MAX_COL)
{
printf(“输入有误,请重新输入!\n”);
continue;
}
if (chess_board[row][col] != ’ ')
{
printf(“您输入的位置已经有子!\n”);
continue;
}
chess_board[row][col] = ‘x’;
break;
}
}

void ComputerMove() {
printf(“电脑落子!\n”);
while (1) {
int row = rand() % MAX_ROW;
int col = rand() % MAX_COL;
if (chess_board[row][col] != ’ ')
{
continue;
}
chess_board[row][col] = ‘0’;
break;
}
}

int IsFull() {
for (int row = 0; row < MAX_ROW; row++)
{
for (int col = 0; col < MAX_COL; col++)
{
if (chess_board[row][col] == ’ ')
{
return 0;
}
}
}
return 1;
}
char CheckWinner() {
for (int row = 0; row < MAX_ROW; row++)
{
if (chess_board[row][0] != ’ ’
&&chess_board[row][0] == chess_board[row][1]
&& chess_board[row][0] == chess_board[row][2])
{
return chess_board[row][0];
}
}
for (int col = 0; col < MAX_COL; col++)
{
if (chess_board[0][col] != ’ '&&chess_board[0][col] ==
chess_board[1][col] && chess_board[0][col] == chess_board[2][col])
{
return chess_board[0][col];
}
}
if (chess_board[0][0] != 0 && chess_board[0][0] == chess_board[1][1]
&& chess_board[0][0] == chess_board[2][2]) {
return chess_board[0][0];
}
if (chess_board[0][2] != 0 && chess_board[0][2] == chess_board[1][1]
&& chess_board[0][2] == chess_board[2][0]) {
return chess_board[0][2];
}
if (IsFull()) {
return ‘h’;
}
return ’ ';
}
int main() {
Init();
char winner = ’ ';
while (1) {
PrintChessBoard();
PlayerMove();
winner = CheckWinner();
if (winner != ’ ') {
break;
}
ComputerMove();
winner = CheckWinner();
if (winner != ’ ') {
break;
}
}
PrintChessBoard();
if (winner == ‘x’) {
printf(“恭喜您获胜!\n”);
}
else if (winner == ‘o’) {
printf(“您输了!\n”);
}
else {
printf(“已和棋!\n”);
}
system(“pause”);
return 0;
}

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