一、案例-模拟斗地主
需求:通过程序实现斗地主过程中的洗牌,发牌和看牌
package lianxi;
import java.util.ArrayList;
import java.util.Collections;
public class helloworld {
public static void main(String[] args){
//创建一个牌盒,也就是定义一个集合对象,用ArrayList集合实现
ArrayList<String> array = new ArrayList<String>();
//定义花色数组
String[] colors = {"♦","♣","♠","♥"};
//定义点数数组
String[] numbers = {"2","3","4","5","6","7","8","9","10","J","Q","K","A"};
for(String color : colors) {
for(String number : numbers) {
array.add(color+number);
}
}
array.add("小王");
array.add("大王");
//洗牌,也就是把牌打散,用Collections的shuffle()方法实现
Collections.shuffle(array);
// System.out.println(array);
//发牌,也就是遍历集合,给三个玩家发牌
ArrayList<String> zs = new ArrayList<String>();
ArrayList<String> ls = new ArrayList<String>();
ArrayList<String> ww = new ArrayList<String>();
ArrayList<String> dp = new ArrayList<String>();
for(int i = 0;i<array.size();i++)
{
String poker = array.get(i);
if(i > array.size() -3){
dp.add(poker);
} else if(i % 3 == 0) {
zs.add(poker);
} else if(i % 3 == 1) {
ls.add(poker);
} else if(i % 3 == 2)
{
ww.add(poker);
}
}
//看牌
System.out.println("张三的牌为:"+zs);
System.out.println("李四的牌为:"+ls);
System.out.println("王五的牌为:"+ww);
}
}
二、模拟斗地主升级版
需求:通过程序实现斗地主过程中的洗牌,发牌和看牌。
要求:对牌进行排序
package lianxi;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.TreeSet;
public class PokerDemo {
public static void main(String[] args) {
// 创建HashMap,键是编号,值是牌
HashMap<Integer, String> hm = new HashMap<Integer, String>();
// 创建ArrayList,存储编号
ArrayList<Integer> array = new ArrayList<Integer>();
// 定义花色数组
String[] colors = { "♦", "♣", "♠", "♥" };
// 定义点数数组
String[] numbers = { "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A", "2" };
// 从0开始往HashMap里面存储编号
int index = 0;
for (String number : numbers) {
for (String color : colors) {
hm.put(index, color + number);
array.add(index);
index++;
}
}
hm.put(index, "小王");
array.add(index);
index++;
hm.put(index, "大王");
array.add(index);
index++;
// 洗牌
Collections.shuffle(array);
// 发牌
TreeSet<Integer> zs = new TreeSet<Integer>();
TreeSet<Integer> ls = new TreeSet<Integer>();
TreeSet<Integer> ww = new TreeSet<Integer>();
TreeSet<Integer> dp = new TreeSet<Integer>(); // 底牌
for (int i = 0; i < array.size(); i++) {
int x = array.get(i);
if (i >= array.size() - 3) {
dp.add(x);
} else if (i % 3 == 0) {
zs.add(x);
} else if (i % 3 == 1) {
ls.add(x);
} else if (i % 3 == 2) {
ww.add(x);
}
}
// 看牌
lookPoker("张三", zs, hm);
lookPoker("李四", ls, hm);
lookPoker("王五", ww, hm);
lookPoker("底牌", dp, hm);
}
// 定义方法看牌(遍历TreeSet集合,获取编号,到HashMap集合找对应的牌)
public static void lookPoker(String name, TreeSet<Integer> ts, HashMap<Integer, String> hm) {
System.out.print(name + "的牌是:");
for (Integer key : ts) {
String poker = hm.get(key);
System.out.print(poker + " ");
}
System.out.println();
}
}
运行截图,仅供参考