29类—继承(基本语法)
#include<iostream>
using namespace std;
#include<string>
class Java01{
public:
void publicPart(){
cout << "公共的头部,底部,左侧列表" << endl;
}
void privatePart(){
cout << "Java01页面特有内容" << endl;
}
};
class Cpp01{
public:
void publicPart(){
cout << "公共的头部,底部,左侧列表" << endl;
}
void privatePart(){
cout << "Cpp01页面特有内容" << endl;
}
};
class Python01{
public:
void publicPart(){
cout << "公共的头部,底部,左侧列表" << endl;
}
void privatePart(){
cout << "Python01页面特有内容" << endl;
}
};
void Test01()
{
Java01 java01;
java01.privatePart();
java01.publicPart();
Cpp01 cpp01;
cpp01.privatePart();
cpp01.publicPart();
Python01 python01;
python01.privatePart();
python01.publicPart();
}
class PublicPart{
public:
void publicPart(){
cout << "公共的头部,底部,左侧列表" << endl;
}
};
class Java02 : public PublicPart{
public:
void privatePart(){
cout << "Java02页面特有内容" << endl;
}
};
class Cpp02 : public PublicPart{
public:
void privatePart(){
cout << "Cpp02页面特有内容" << endl;
}
};
class Python02 : public PublicPart{
public:
void privatePart(){
cout << "Python02页面特有内容" << endl;
}
};
void Test02()
{
Java02 java02;
java02.privatePart();
java02.publicPart();
Cpp02 cpp02;
cpp02.privatePart();
cpp02.publicPart();
Python02 python02;
python02.privatePart();
python02.publicPart();
}
int main(){
Test02();
system("pause");
return 0;
}
30类—继承(继承方式)
#include<iostream>
using namespace std;
#include<string>
class Father
{
public:
int m_A;
protected:
int m_B;
private:
int m_C;
};
class Son1 :public Father
{
public:
void func()
{
m_A;
m_B;
}
};
void myClass()
{
Son1 s1;
s1.m_A;
}
class Son2 :protected Father
{
public:
void func()
{
m_A;
m_B;
}
};
void myClass2()
{
Son2 s;
}
class Son3 :private Father
{
public:
void func()
{
m_A;
m_B;
}
};
void myClass3()
{
Son3 s;
}
class GrandSon3 :public Son3
{
public:
void func()
{
}
};
int main(){
system("pause");
return 0;
}
31类—继承(继承中的对象模型)
#include<iostream>
using namespace std;
#include<string>
class Base
{
public:
int m_A;
protected:
int m_B;
private:
int m_C;
};
class Son :public Base
{
public:
int m_D;
};
void test01()
{
cout << "sizeof Son = " << sizeof(Son) << endl;
Son s1;
s1.m_A = 10;
s1.m_D = 10;
}
int main() {
test01();
system("pause");
return 0;
}
32类—继承(继承中构造和析构顺序)
#include<iostream>
using namespace std;
#include<string>
class Base
{
public:
Base()
{
cout << "Base构造函数!" << endl;
}
~Base()
{
cout << "Base析构函数!" << endl;
}
};
class Son : public Base
{
public:
Son()
{
cout << "Son构造函数!" << endl;
}
~Son()
{
cout << "Son析构函数!" << endl;
}
};
void test01()
{
Son s;
}
int main() {
test01();
system("pause");
return 0;
}
33.类—继承(继承同名成员处理方式)
#include<iostream>
using namespace std;
#include<string>
class Base {
public:
Base()
{
m_A = 100;
}
void func()
{
cout << "Base - func()调用" << endl;
}
void func(int a)
{
cout << "Base - func(int a)调用" << endl;
}
public:
int m_A;
};
class Son : public Base {
public:
Son()
{
m_A = 200;
}
void func()
{
cout << "Son - func()调用" << endl;
}
public:
int m_A;
};
void test01()
{
Son s;
cout << "Son下的m_A = " << s.m_A << endl;
cout << "Base下的m_A = " << s.Base::m_A << endl;
s.func();
s.Base::func();
s.Base::func(10);
}
int main() {
test01();
system("pause");
return EXIT_SUCCESS;
}
34类—继承(继承同名静态成员处理方式)
#include<iostream>
using namespace std;
#include<string>
class Base {
public:
static void func()
{
cout << "Base - static void func()" << endl;
}
static void func(int a)
{
cout << "Base - static void func(int a)" << endl;
}
static int m_A;
};
int Base::m_A = 100;
class Son : public Base {
public:
static void func()
{
cout << "Son - static void func()" << endl;
}
static int m_A;
};
int Son::m_A = 200;
void test01()
{
cout << "通过对象访问: " << endl;
Son s;
cout << "Son 下 m_A = " << s.m_A << endl;
cout << "Base 下 m_A = " << s.Base::m_A << endl;
cout << "通过类名访问: " << endl;
cout << "Son 下 m_A = " << Son::m_A << endl;
cout << "Base 下 m_A = " << Son::Base::m_A << endl;
}
void test02()
{
cout << "通过对象访问: " << endl;
Son s;
s.func();
s.Base::func();
cout << "通过类名访问: " << endl;
Son::func();
Son::Base::func();
Son::Base::func(100);
}
int main() {
test02();
system("pause");
return 0;
}
35类—继承(多继承语法)
#include<iostream>
using namespace std;
#include<string>
class Base1 {
public:
Base1()
{
m_A = 100;
}
public:
int m_A;
};
class Base2 {
public:
Base2()
{
m_A = 200;
}
public:
int m_A;
};
class Son : public Base2, public Base1
{
public:
Son()
{
m_C = 300;
m_D = 400;
}
public:
int m_C;
int m_D;
};
void test01()
{
Son s;
cout << "sizeof Son = " << sizeof(s) << endl;
cout << s.Base1::m_A << endl;
cout << s.Base2::m_A << endl;
}
int main() {
test01();
system("pause");
return 0;
}
36类—继承(菱形继承)
#include<iostream>
using namespace std;
#include<string>
class Animal
{
public:
int m_Age;
};
class Dog :virtual public Animal {};
class Bear :virtual public Animal {};
class DogBear : public Dog, public Bear {};
void test01()
{
DogBear db;
db.Dog::m_Age = 100;
db.Bear::m_Age = 200;
cout << "db.Dog::m_Age = " << db.Dog::m_Age << endl;
cout << "db.Bear::m_Age = " << db.Bear::m_Age << endl;
cout << "db.m_Age = " << db.m_Age << endl;
}
int main() {
test01();
system("pause");
return 0;
}