B. Up the Strip

#include<bits/stdc++.h>
using namespace std;
#define int long long
const int N=4e6+10;
int n,mod,a[N];
int sum[N],dp[N];
int32_t main(){
    scanf("%lld%lld",&n,&mod);
    int ans=0;dp[n]=sum[n]=1;
    for(int i=n-1;i>=1;i--){
        dp[i]+=sum[i+1];dp[i]%=mod;
        for(int j=2;j*i<=n;j++){
            int l=j*i,r=(i+1)*j-1;
            if(r>n) r=n;
            dp[i]=(dp[i]+sum[l]-sum[r+1]+mod)%mod;
        }
        sum[i]=sum[i+1]+dp[i];sum[i]%=mod;
    }
    cout<<dp[1]<<endl;
}

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The programme should have the following features: ● A menu including Open and Exit where Open starts a JFileChooser to select the file with the questions inside and Exit ends the programme. ● Once a file is loaded, the GUI should display one question and its answers at a time. ● The user should be able to select an answer and they should be informed if they were correct or not. ● The user should be made aware of the number of correctly answered and the total number of questions answered. ● The user should only be able to proceed to the next question once they answered the current one. ● Once all questions have been answered, the user should be informed of their overall score and that the game has finished. The Open menu item should now be enabled to start a new quiz. Optionally, you can add a restart menu item to redo the current quiz. Concrete sub-tasks: a) define a class called Question to hold a single question, i.e. the text, the possible answers, and the correct answer index; (0.25P) b) write a method to select a file via a JFileChooser and to read all the questions from that file into an array/list of Question objects (assume that file has the structure mentioned above); (0.25P) c) design and implement a GUI with the components mentioned above: A menu, ability to display the question and answers, ability to select an answer, show the outcome and score, and proceed to the next question. (Appropriate layout: 1P, Class extends JFrame: 0.25P, Class follows OOP principles: 0.25P, Global set-up in main method: 0.25P)1 d) write a method to display a question on the GUI you designed; (0.25P) e) implement an actionPerformed method to respond to user interactions with the GUI. Make sure to enable and disable interactive components as required, e.g. the user should not be able to skip to the next question without selecting an answer first and they should not be able to load a new quiz before finishing the current one;
05-29
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