Acceptor连接
class Acceptor : noncopyable
{
public:
typedef std::function<void (int sockfd, const InetAddress&)> NewConnectionCallback;
Acceptor(EventLoop* loop, const InetAddress& listenAddr, bool reuseport);
~Acceptor();
void setNewConnectionCallback(const NewConnectionCallback& cb)
{ newConnectionCallback_ = cb; }
void listen();
bool listening() const { return listening_; }
// Deprecated, use the correct spelling one above.
// Leave the wrong spelling here in case one needs to grep it for error messages.
// bool listenning() const { return listening(); }
private:
void handleRead();
EventLoop* loop_; //主线程Loop
Socket acceptSocket_; //监听连接的socket
Channel acceptChannel_; //上述socket对应的Channel
NewConnectionCallback newConnectionCallback_; //accept()成功后执行的回调
bool listening_; //是否开启监听连接
int idleFd_; //用于处理busy-loop
};
构造函数
Acceptor::Acceptor(EventLoop* loop, const InetAddress& listenAddr, bool reuseport)
: loop_(loop),
acceptSocket_(sockets::createNonblockingOrDie(listenAddr.family())),//创建一个非阻塞socket套接字
acceptChannel_(loop, acceptSocket_.fd()), //创建监听连接channel
listening_(false),
idleFd_(::open("/dev/null", O_RDONLY | O_CLOEXEC)) // 处理busy-loop
{
assert(idleFd_ >= 0);
acceptSocket_.setReuseAddr(true); //地址复用
acceptSocket_.setReusePort(reuseport);//根据参数设置端口复用 与上面一条结合在一起取消Time_wait状态
acceptSocket_.bindAddress(listenAddr); //绑定地址
acceptChannel_.setReadCallback( //设置可读回调,服务器收到连接后执行的函数
std::bind(&Acceptor::handleRead, this));
}
先创建了一个socket,然后用这个socket初始化acceptChannel_,并且打开了"/dev/null"被idleFd保存,但是在构造函数中并没有开始监听用户连接,这个操作被封装成为一个函数,在TcpServer::star()中调用
void Acceptor::listen()
{
loop_->assertInLoopThread();
listening_ = true;
acceptSocket_.listen(); //启动listen() 监听连接
acceptChannel_.enableReading(); //向loop中加入读事件回调 可读时调用handleRead
}
接下来看读回调
void Acceptor::handleRead()
{
loop_->assertInLoopThread(); //是否在IO线程中
InetAddress peerAddr; //struct sockaddr_in addr
//FIXME loop until no more
int connfd = acceptSocket_.accept(&peerAddr); //peerAddr用于获取对端的协议地址
if (connfd >= 0)
{
// string hostport = peerAddr.toIpPort();
// LOG_TRACE << "Accepts of " << hostport;
if (newConnectionCallback_) //连接回调,在TcpServer的构造函数中设置为 TcpServer::newConnection
{
newConnectionCallback_(connfd, peerAddr); //把刚刚accept的cfd和addr传入
}
else
{
sockets::close(connfd);
}
}
else //连接失败处理
{
LOG_SYSERR << "in Acceptor::handleRead";
// Read the section named "The special problem of
// accept()ing when you can't" in libev's doc.
// By Marc Lehmann, author of libev.
if (errno == EMFILE)
{
::close(idleFd_);
idleFd_ = ::accept(acceptSocket_.fd(), NULL, NULL);
::close(idleFd_);
idleFd_ = ::open("/dev/null", O_RDONLY | O_CLOEXEC);
}
}
}
成功获取到客端连接后生成了fd再调用回调newConnectionCallback_(),该回调在TcpServer的构造函数中被设置.
这里说下不成功的操作,也就是busy-loop,这种情况是指该进程中的文件描述被耗尽了,故而返回错误号 errno == EMFILE
那么没们在构造函数中打开的一个文件描述符就可以派上用场了,我们关闭该描述然后再次accpet(),此时就可以成功接收到
客端的连接,然后再把客端的连接关闭,再次打开"/dev/null",就可以通知客端刚刚你发起的连接失败了