使用 按官方教程使用
官方使用为竖屏模式,我们大多数需要为横屏模式所以我们需要旋转canvas画布,但旋转画布后宽高不适应,因此我们需要旋转屏幕
1.旋转屏幕代码:需写在生命周期中
@override
void initState() {
super.initState();
_controller.addListener(() => print('Value changed'));
SystemChrome.setPreferredOrientations([
DeviceOrientation.landscapeLeft, //全屏时旋转方向,左边
]);
}
@override
void dispose() {
// TODO: implement dispose
super.dispose();
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp, // 结束生命周期旋转回竖屏
]);
}
2.签字后得到的图片路径格式为Uint8List格式,目前我只能转为base64格式,有哪位大佬能转为png或jpg格式路径望指教
final Uint8List data = await _controller.toPngBytes();
final imageEncoded = base64.encode(data); //转换为base64格式
// Uint8List bytes = Base64Decoder().convert(imageEncoded); // 转换为uint8List byte格式
完整实例
import 'dart:convert';
import 'dart:io';
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:signature/signature.dart';
class SignturePage extends StatefulWidget {
SignturePage({Key key}) : super(key: key);
@override
_SignturePageState createState() => _SignturePageState();
}
class _SignturePageState extends State<SignturePage> {
final SignatureController _controller = SignatureController(
penStrokeWidth: 1,
penColor: Colors.black,
exportBackgroundColor: Colors.white,
onDrawStart: () => print('onDrawStart called!'),
onDrawEnd: () => print('onDrawEnd called!'),
);
@override
void initState() {
super.initState();
_controller.addListener(() => print('Value changed'));
SystemChrome.setPreferredOrientations([
DeviceOrientation.landscapeLeft, //全屏时旋转方向,左边
]);
}
@override
void dispose() {
// TODO: implement dispose
super.dispose();
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
}
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false, // 去掉debug图标
home: Builder(
builder: (BuildContext context) => Scaffold(
body: ListView(
children: <Widget>[
//SIGNATURE CANVAS
Signature(
controller: _controller,
height: 300,
backgroundColor: Colors.white,
),
//OK AND CLEAR BUTTONS
Container(
decoration: const BoxDecoration(color: Colors.black),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
mainAxisSize: MainAxisSize.max,
children: <Widget>[
//SHOW EXPORTED IMAGE IN NEW ROUTE
IconButton(
icon: const Icon(Icons.check),
color: Colors.blue,
onPressed: () async {
if (_controller.isNotEmpty) {
final Uint8List data = await _controller.toPngBytes();
final imageEncoded =
base64.encode(data); //转换为base64格式
// Uint8List bytes = Base64Decoder()
// .convert(imageEncoded); // 转换为uint8List byte格式
if (data != null) {
await Navigator.of(context).push(
MaterialPageRoute<void>(
builder: (BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: Center(
child: Container(
color: Colors.grey[300],
child: Image.memory(data),
),
),
);
},
),
);
}
}
},
),
//CLEAR CANVAS
IconButton(
icon: const Icon(Icons.clear),
color: Colors.blue,
onPressed: () {
setState(() => _controller.clear());
},
),
],
),
),
],
),
),
),
);
}
}
注:如本文对你有所帮助,还望三连,谢谢。如有更佳教程,还望大佬指教。