fun PreviewCustom() {
// val deltaXAnim = rememberInfiniteTransition()
// val dx by deltaXAnim.animateFloat(
// initialValue = 0.8f,
// targetValue = 1f,
// animationSpec = infiniteRepeatable(
// animation = tween(6000, easing = LinearEasing),
// repeatMode = RepeatMode.Reverse
// )
// )
var colorState by remember { mutableStateOf(1) }
val colorAnim by animateColorAsState(
when {
colorState % 7 == 1 -> Color(0xff0055ff)
colorState % 7 == 2 -> Color(0xff00ff55)
colorState % 7 == 3 -> Color(0xffff0055)
colorState % 7 == 4 -> Color(0xffffff00)
colorState % 7 == 5 -> Color(0xff33cccc)
colorState % 7 == 6 -> Color(0xffff00bf)
colorState % 7 == 0 -> Color(0xff9900ff)
else -> Color.DarkGray
},
TweenSpec(durationMillis = 3000, easing = FastOutSlowInEasing),
finishedListener = {
colorState++
}
)
LaunchedEffect(1){
delay(3000)
colorState++
}
Box(
Modifier
.size(100.dp)
.graphicsLayer {
// alpha = dx
shape = CircleShape
clip = true
}
.background(colorAnim)
)
Image(
painter = painterResource(id = R.drawable.ic_kid),
contentDescription = "Awesome Image",
modifier = Modifier
.size(100.dp)
.padding(10.dp)
.clip(CircleShape)
呼吸灯
最新推荐文章于 2024-08-14 09:08:45 发布