Java学习-GUI编程-小蛇吃食物长大
绘制食物,吃食物
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import java.util.Random;
public class GamePanel extends JPanel implements KeyListener, ActionListener {
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int foodx;
int foody;
Random random = new Random();
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public void init(){
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foodx = 25+25*random.nextInt(34);
foody = 75+25*random.nextInt(24);
}
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@Override
public void actionPerformed(ActionEvent e){
if(isStart){
if(snakeX[0]==foodx && snakeY[0]==foody){
length++;
foodx = 25+25*random.nextInt(34);
foody = 75+25*random.nextInt(24);
}
...
}
timer.start();
}
...
}
完整代码
package Snake;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.Random;
public class GamePanel extends JPanel implements KeyListener, ActionListener {
int length;
int[] snakeX = new int[600];
int[] snakeY = new int[500];
String dir;
int foodx;
int foody;
Random random = new Random();
boolean isStart = false;
Timer timer = new Timer(100,this);
public GamePanel(){
init();
this.setFocusable(true);
this.addKeyListener(this);
timer.start();
}
public void init(){
length = 3;
snakeX[0] = 100;snakeY[0] = 100;
snakeX[1] = 75;snakeY[1] = 100;
snakeX[2] = 50;snakeY[2] = 100;
dir = "R";
foodx = 25+25*random.nextInt(34);
foody = 75+25*random.nextInt(24);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
this.setBackground(Color.white);
Data.header.paintIcon(this,g,25,11);
g.fillRect(25,75,850,600);
if(dir.equals("R")){
Data.right.paintIcon(this,g,snakeX[0],snakeY[0]);
}else if(dir.equals("L")){
Data.left.paintIcon(this,g,snakeX[0],snakeY[0]);
}else if(dir.equals("U")){
Data.up.paintIcon(this,g,snakeX[0],snakeY[0]);
}else if(dir.equals("D")){
Data.down.paintIcon(this,g,snakeX[0],snakeY[0]);
}
for(int i = 1; i < length; i++){
Data.body.paintIcon(this,g,snakeX[i],snakeY[i]);
}
Data.food.paintIcon(this,g,foodx,foody);
if(isStart==false){
g.setColor(Color.white);
g.setFont(new Font("微软雅黑",Font.BOLD,40));
g.drawString("按下空格开始游戏",300,300);
}
}
@Override
public void keyPressed(KeyEvent e){
int keyCode = e.getKeyCode();
if(keyCode==KeyEvent.VK_SPACE){
isStart=!isStart;
repaint();
}
if(keyCode==KeyEvent.VK_UP){
dir = "U";
}else if(keyCode==KeyEvent.VK_DOWN){
dir="D";
}else if(keyCode==KeyEvent.VK_LEFT){
dir="L";
}else if(keyCode==KeyEvent.VK_RIGHT){
dir="R";
}
}
@Override
public void actionPerformed(ActionEvent e){
if(isStart){
if(snakeX[0]==foodx && snakeY[0]==foody){
length++;
foodx = 25+25*random.nextInt(34);
foody = 75+25*random.nextInt(24);
}
for(int i=length-1;i>0;i--){
snakeX[i]=snakeX[i-1];
snakeY[i]=snakeY[i-1];
}
if(dir.equals("R")){
snakeX[0]+=25;
if(snakeX[0]>850){snakeX[0]=25;}
}else if(dir.equals("L")){
snakeX[0]-=25;
if(snakeX[0]<25){snakeX[0]=850;}
}else if(dir.equals("U")){
snakeY[0]-=25;
if(snakeY[0]<75){snakeY[0]=650;}
}else if(dir.equals("D")){
snakeY[0]+=25;
if(snakeY[0]>650){snakeY[0]=75;}
}
repaint();
}
timer.start();
}
@Override
public void keyReleased(KeyEvent e){}
@Override
public void keyTyped(KeyEvent e){}
}