#include<curses.h>
#include<stdlib.h>
#include<stdio.h>
#define UP 1
#define DOWN -1
#define LEFT 2
#define RIGHT -2
void initNcurses()
{
initscr();
keypad(stdscr,1);
noecho();
}
struct Snake
{
int hang;
int lie;
struct Snake*next;
};
struct Snake*head=NULL;
struct Snake*tail=NULL;
int key;
int dir;
struct Snake food;
void initFood()
{
int x=rand()%40;
int y=rand()%40;
food.hang=x;
food.lie=y;
}
int hasSnakeNode(int i,int j)
{
struct Snake*p;
p=head;
while(p!=NULL)
{
if(i==p->hang&&j==p->lie)
{
return 1;
}
p=p->next;
}
return 0;
}
int hasFood(int i,int j)
{
if(food.hang==i&&food.lie==j)
{
return 1;
}
return 0;
}
void gamePic()
{
int hang;
int lie;
move(0,0);
for(hang=0;hang<40;hang++)
{
if(hang==0)
{
for(lie=0;lie<40;lie++)
{
printw("--");
}
printw("\n");
}
if(hang>=0&&hang<=39)
{
for(lie=0;lie<=40;lie++)
{
if(lie==0||lie==40)
{
printw("|");
}
else if(hasSnakeNode(hang,lie))
{
printw("[]");
}
else if(hasFood(hang,lie))
{
printw("##");
}
else
{
printw(" ");
}
}
printw("\n");
}
if(hang==39)
{
for(lie=0;lie<40;lie++)
{
printw("--");
}
printw("\n");
printw("By He Ziliang,key=%d,food.hang=%d,food.lie=%d",key,food.hang,food.lie);
}
}
}
void addNode()
{
struct Snake*new=(struct Snake*)malloc(sizeof(struct Snake));
switch(dir)
{
case UP:
new->hang=tail->hang-1;
new->lie=tail->lie;
new->next=NULL;
break;
case DOWN:
new->hang=tail->hang+1;
new->lie=tail->lie;
new->next=NULL;
break;
case LEFT:
new->hang=tail->hang;
new->lie=tail->lie-1;
new->next=NULL;
break;
case RIGHT:
new->hang=tail->hang;
new->lie=tail->lie+1;
new->next=NULL;
break;
}
tail->next=new;
tail=new;
}
void initSnake()
{
struct Snake*p=NULL;
dir=RIGHT;
while(head!=NULL)
{
p=head;
head=head->next;
free(p);
}
initFood();
head=(struct Snake*)malloc(sizeof(struct Snake));
head->hang=1;
head->lie=1;
head->next=NULL;
tail=head;
addNode();
}
void deleNode()
{
head=head->next;
}
int ifSnakeDie()
{
struct Snake*p;
p=head;
if(tail->hang<0||tail->lie==0||tail->hang==40||tail->lie==40)
{
return 1;
}
while(p->next!=NULL)
{
if(p->hang==tail->hang&&p->lie==tail->lie)
{
return 1;
}
p=p->next;
}
return 0;
}
void moveSnake()
{
addNode();
if(hasFood(tail->hang,tail->lie))
{
initFood();
}
else
{
deleNode();
}
if(ifSnakeDie())
{
initSnake();
}
}
void refreshJieMian()
{
while(1)
{
moveSnake();
gamePic();
refresh();
usleep(100000);
}
}
void turn(int direction)
{
if(abs(dir)!=abs(direction))
{
dir=direction;
}
}
void changeDir()
{
while(1)
{
key=getch();
switch(key)
{
case KEY_DOWN:
turn(DOWN);
break;
case KEY_UP:
turn(UP);
break;
case KEY_LEFT:
turn(LEFT);
break;
case KEY_RIGHT:
turn(RIGHT);
break;
}
}
}
int main()
{
pthread_t t1;
pthread_t t2;
initNcurses();
initSnake();
gamePic();
pthread_create(&t1,NULL,refreshJieMian,NULL);
pthread_create(&t2,NULL,changeDir,NULL);
while(1);
getch();
endwin();
return 0;
}
基于Ncurse图形库的贪吃蛇(C语言)
最新推荐文章于 2024-07-25 15:50:18 发布