windows下没有write read函数,没有一切皆文件的概念
shutclose函数与close、closesocket函数有啥不同?
在于shutdown仅仅是关闭网络连接,但却没有释放为了网络通信而申请的系统资源。
ws232.lib:支持socket
// Server.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <winsock2.h>
int _tmain(int argc, _TCHAR* argv[])
{
SOCKET server = 0;
struct sockaddr_in saddr = {0};
SOCKET client = 0;
struct sockaddr_in caddr = {0};
int asize = 0;
int len = 0;
char buf[32] = {0};
int r = 0;
WSADATA wd = {0};
if( WSAStartup(MAKEWORD(2, 2), &wd) != 0 )
{
printf("startup error\n");
return -1;
}
server = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
if( server == INVALID_SOCKET )
{
printf("server socket error\n");
return -1;
}
saddr.sin_family = AF_INET;
saddr.sin_addr.s_addr = htonl(INADDR_ANY);
saddr.sin_port = htons(8888);
if( bind(server, (struct sockaddr*)&saddr, sizeof(saddr)) == SOCKET_ERROR )
{
printf("server bind error\n");
return -1;
}
if( listen(server, 1) == SOCKET_ERROR )
{
printf("server bind error\n");
return -1;
}
printf("server start success\n");
while( 1 )
{
asize = sizeof(caddr);
client = accept(server, (struct sockaddr*)&caddr, &asize);
if( client == INVALID_SOCKET )
{
printf("client accept error\n");
return -1;
}
printf("client: %d\n", client);
do
{
r = recv(client, buf, sizeof(buf), 0);
if( r > 0 )
{
printf("Receive: %s\n", buf);
if( strcmp(buf, "quit") != 0 )
{
len = send(client, buf, r, 0);
}
else
{
break;
}
}
} while ( r > 0 );
closesocket(client);
}
closesocket(server);
WSACleanup();
return 0;
}
// Client.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <winsock2.h>
int _tmain(int argc, _TCHAR* argv[])
{
SOCKET sock = 0;
struct sockaddr_in addr = {0};
int len = 0;
char buf[128] = {0};
char input[32] = {0};
int r = 0;
WSADATA wd = {0};
if( WSAStartup(MAKEWORD(2, 2), &wd) != 0 )
{
printf("startup error\n");
return -1;
}
sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
if( sock == INVALID_SOCKET )
{
printf("socket error\n");
return -1;
}
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = inet_addr("127.0.0.1");
addr.sin_port = htons(8888);
if( connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == SOCKET_ERROR )
{
printf("connect error\n");
return -1;
}
printf("connect success\n");
while( 1 )
{
printf("Input: ");
scanf("%s", input);
len = send(sock, input, strlen(input) + 1, 0);
r = recv(sock, buf, sizeof(buf), 0);
if( r > 0 )
{
printf("Receive: %s\n", buf);
}
else
{
break;
}
}
closesocket(sock);
WSACleanup();
return 0;
}
红框框中仅仅是windows中的推荐用法…不这么用也可以的,就像Linux那用也是兼容的。但是Linux中的用法比Windows中的推荐用法for循环次数多,效率低下。