将类作为成员变量,与对象一样使用。
public class DemoMain {
public static void main(String[] args) {
//创建一个英雄角色
Hero hero = new Hero();
hero.setName("盖伦");
hero.setAge(18);
//创建一个武器对象
Weapon weapon = new Weapon("多兰剑");
//为英雄配备武器
hero.setWeapon(weapon);
//调用攻击的方法
hero.attack();
}
}
package demo06;
import java.util.WeakHashMap;
/*
游戏当中的英雄角色类
*/
public class Hero {
private String name;//英雄名字
private int age;//英雄的年龄
private Weapon weapon;//武器
public Hero() {
}
public Hero(String name, int age, Weapon weapon) {
this.name = name;
this.age = age;
this.weapon = weapon;
}
public void attack() {
System.out.println("年龄" + age + "的" + name + "用" + weapon.getCode());
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public Weapon getWeapon() {
return weapon;
}
public void setWeapon(Weapon weapon) {
this.weapon = weapon;
}
}
package demo06;
public class Weapon {
private String code;//武器的代号
public Weapon() {
}
public Weapon(String code) {
this.code = code;
}
public String getCode() {
return code;
}
public void setCode(String code) {
this.code = code;
}
}