微信小程序七牛上传、删除图片及视频

效果图
在这里插入图片描述
说明:
删除图片是从七牛云删除并且本地删除
如需本地删除,不删除七牛云已上传图片,不需要使用deletelUpload方法以及upload文件夹

一、创建组件components/tpupload/tpupload

  1. tpupload.wxml

<scroll-view class="uploader__bd" scroll-x="{{true}}" style="flex-wrap: nowrap; display: flex;height: 180rpx;width: auto;white-space: nowrap;">
	<view class="uploade">
		<view class="weui_uploader__file" wx:for="{{files}}">
			<image wx:if="{{item.type=='image'}}" class="weui_uploader__img" src="{{item.path}}" bindtap="previewImg" mode="aspectFill" data-index="{{index}}">
			</image>
			<video wx:if="{{item.type=='video'}}" class="weui_uploader__img" src="{{item.path}}" controls picture-in-picture-mode="{{['push', 'pop']}}" />
			<image class="delete-btn" src="delete.png" data-index="{{index}}" catchtap="deleteFun"></image>
		</view>
		<view class="uploader__input">
			<view class="uploader__input addimage" bindtap="uploadImages" wx:if="{{files.length < tpNum}}">
				<image src="add.png" mode="aspectFit"></image>
				<view class="texts">上传图片</view>
			</view>
		</view>
		<view class="uploader__input">
			<view class="uploader__input addimage" bindtap="uploadVideos" wx:if="{{files.length*1 < tpNum}}">
				<image src="add.png" mode="aspectFit"></image>
				<view class="texts">上传视频</view>
			</view>
		</view>
	</view>
</scroll-view>
  1. tpupload.js

import util from '../../utils/util'
Component({
  /**
 3. 组件的属性列表
   */
  properties: {
    uploadDesc: String,
    tpKey: String,
    tpNum: Number,
    files: Array,
  },

  /**
 4. 组件的初始数据
   */
  data: {
    files: [],
    filesHttps: [],
    token: '',
  },
  lifetimes: {
    attached: function () {},
    detached: function () {},
  },
  pageLifetimes: {
    show() {
    	//调用接口,获取七牛服务器上传token
       let token = res.data.token
        this.setData({
          token
        })
    }
  },
  /**
	组件的方法列表
   */
  methods: {
    // 删除图片或者视频
    deleteFun(e) {
      var files = this.data.files;
      var that = this;
      var index = e.currentTarget.dataset.index;
      let filesHttps = this.data.filesHttps;
      util.deletelUpload(filesHttps[index].url, this.data.token, (res => {
        filesHttps.splice(index, 1)
        files.splice(index, 1)
        this.setData({
          filesHttps,
          files
        })
      }))
      //给页面传参
      that.triggerEvent('tpupload', {
        files,
        filesHttps
      })
    },
    // 预览图片
    previewImg(e) {
      var index = e.currentTarget.dataset.index;
      var files = this.data.files;
      let arr = []
      files.forEach(i => {
        arr.push(i.path)
      })
      wx.previewImage({
        current: files[index].path,
        urls: arr
      })
    },
    // 选择视频  上传视频  chooseMedia方法一次只能上传一个视频
    uploadVideos() {
      var that = this;
      var files = that.data.files;
      wx.chooseMedia({
        mediaType: ['video'],
        count: 1, // 默认9
        sourceType: ['camera', 'album'],
        success: function (res) {
          var tempFilePaths = res.tempFiles;
          if (files.length + tempFilePaths.length > that.data.tpNum) {
            wx.showToast({
              icon: 'none',
              title: "最多可上传" + that.data.tpNum + "张"
            })
            return
          }
          let arr = []
          for (var i = 0; i < tempFilePaths.length; i++) {
            arr.push(tempFilePaths[i].tempFilePath);
          }
          that.addFun('videoNew', arr, 'video', tempFilePaths)
        }
      })
    },
    // 上传文件或者视频
    // path:上传到七牛的路径名称
    // arr:要上传的文件
    // type:video或者image
    // tempFilePaths:上传成功才能给页面加上传的图片或者视频
    addFun(path, arr, type, tempFilePaths) {
      var that = this;
      var files = that.data.files;
      var filesHttps = that.data.filesHttps;
      let uploadPromises = arr.map(i => {
        return util.uploadFile(i, this.data.token, path).then(res => {
          return res;
        });
      });
      Promise.all(uploadPromises).then(results => {
        results.forEach(i => {
          filesHttps.push({
            url: i,
            avinfo: type == 'video' ? true : false
          })
        })
        for (var i = 0; i < tempFilePaths.length; i++) {
          files.push({
            path: tempFilePaths[i].tempFilePath,
            type
          });
        }
 		//给页面传参
        that.triggerEvent('tpupload', {
          files,
          filesHttps
        })
        that.setData({
          filesHttps,
          files
        });
      });
    },
    // 选择图片  上传图片
    uploadImages() {
      var that = this;
      var files = that.data.files;
      wx.chooseMedia({
        mediaType: ['image'],
        count: this.data.tpNum, // 默认9
        sizeType: ['original', 'compressed'], // 可以指定是原图还是压缩图,默认二者都有
        sourceType: ['album', 'camera'], // 可以指定来源是相册还是相机,默认二者都有
        success: function (res) {
          var tempFilePaths = res.tempFiles;
          if (files.length + tempFilePaths.length > that.data.tpNum) {
            wx.showToast({
              icon: 'none',
              title: "最多可上传" + that.data.tpNum + "张"
            })
            return
          }
          let arr = []
          for (var i = 0; i < tempFilePaths.length; i++) {
            arr.push(tempFilePaths[i].tempFilePath);
          }
          that.addFun('imagesNew', arr, 'image', tempFilePaths)
        }
      });
    },
  }
})
  1. tpupload.wxss

.uploader__bd {
	padding: 0 20rpx;
}

.uploader__input {
	margin-right: 10rpx;
}

.uploade {
	flex-wrap: nowrap;
	display: flex;
	overflow-x: scroll;
	width: fit-content;
}

.addimage {
	width: 180rpx;
	height: 180rpx;
	border-radius: 16rpx;
	background: #F1F1F1;
	display: flex;
	flex-direction: column;
	align-items: center;
	justify-content: center;
}

.addimage image {
	width: 78rpx;
	height: 78rpx;
}

.delete-btn {
	position: absolute !important;
	top: 0;
	right: 0;
	width: 60rpx;
	height: 60rpx;
}

.weui_uploader__file {
	width: 180rpx;
	height: 180rpx;
	border-radius: 16rpx;
	position: relative;
	margin-right: 10rpx;
}

.weui_uploader__img {
	width: 100%;
	height: 100%;
	border-radius: 16rpx;
}

.texts {
	font-size: 24rpx;
	font-weight: 400;
	color: #999;
}

二、util文件里util.js里deletelUpload(删除图片或者视频)、uploadFile(上传图片或视频)方法

const Buffer = require('./upload/buffer.js');
const CryptoJS = require('./upload/hmac-sha1.js');
const base64 = require('./upload/enc-base64.js');
import qiniuUploader from "./upload/qiniuUploader"; 
// 删除
function deletelUpload(filename,token,cb) {
  var secretkey = '';  //你的sk
  var accessKey = '';  //你的ak
  var bucket = 'colorcun-attr' //你的空间名
  var cdn = '' //CDN 测试域名
  var str = bucket + ':' + filename.split( cdn + '/')[1];
  var encoded = Buffer.from(str).toString('base64'); //字符串64编码
  var encodedEntryURI = base64ToUrlSafe(encoded);  //安全编码就是替换掉一些符号看
  var signingStr = '/delete/' + encodedEntryURI + '\n'
  var sign = CryptoJS.HmacSHA1(signingStr, secretkey); //HmacSHA1签名
  var cod = base64.stringify(sign);  //HmacSHA1的64编码
  var encodedSign = base64ToUrlSafe(cod);
  // 拼接accessToken
  var accessToken = accessKey + ":" + encodedSign
  wx.request({
    url: "域名/delete/" + encodedEntryURI,
    method: "POST",
    header: {
      "Content-Type": "application/x-www-form-urlencoded",
      "Authorization":  'QBox '+accessToken
    },
    success: function (res) {
      wx.showToast({
        title: '删除成功!',
        icon: 'none',
        duration: 500
      })
      return typeof cb == "function" && cb(res.data) //更具返回数据判断
    },
    fail: function (fail) {
      console.log('删除失败',fail);
      wx.showToast({
        title: '删除失败',
        icon: 'none',
        duration: 500
      })
      return typeof cb == "function" && cb(false)
    }
  })
};
function uploadFile(imgArr, token,type){
  let path = imgArr.split('//')[1]
  let promisevariable = new Promise(function (resolve, reject) {
    qiniuUploader.upload(
      imgArr, //上传的图片
      (res) => {  //回调 success
        console.log(res, '七牛云返回')
        resolve(res.imageURL)
      }, (error) => { //回调 fail
        reject('error');
      },
      { // 参数设置  地区代码 token domain 和直传的链接 注意七牛四个不同地域的链接不一样,我使用的是华南地区
        uptokenURL: token,
        uploadURL: '域名',
        region: 'ECN',	//服务器区域号
        domain: '域名',//七牛云域名
        key: `pinglun/${type}/${path}`, // 上传到七牛云图片就是这路径
        uptoken: token,
        uptokeFunc:'',
      })
  })
  return promisevariable;
}
module.exports = {
  uploadFile,
  deletelUpload,
 }

三、在页面中使用

wxml

<tpupload bind:tpupload="tpupload" tpNum='6' ></tpupload>

js

//获取到上传图片网络地址的数组
tpupload(e){
    this.setData({
      filesHttps:e.detail.filesHttps,
    })
  },

json

{
  "navigationBarBackgroundColor": "#ffffff",
  "navigationBarTextStyle": "black",
  "usingComponents": {
    "tpupload": "/components/tpupload/tpupload"
  }

四、util文件里upload文件夹(删除图片或者视频,需要把文件名转化为EncodedEntryURI 格式)

在这里插入图片描述

base64-js.js

'use strict'

exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray

var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array

var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
  lookup[i] = code[i]
  revLookup[code.charCodeAt(i)] = i
}

// Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63

function getLens(b64) {
  var len = b64.length

  if (len % 4 > 0) {
    throw new Error('Invalid string. Length must be a multiple of 4')
  }

  // Trim off extra bytes after placeholder bytes are found
  // See: https://github.com/beatgammit/base64-js/issues/42
  var validLen = b64.indexOf('=')
  if (validLen === -1) validLen = len

  var placeHoldersLen = validLen === len ?
    0 :
    4 - (validLen % 4)

  return [validLen, placeHoldersLen]
}

// base64 is 4/3 + up to two characters of the original data
function byteLength(b64) {
  var lens = getLens(b64)
  var validLen = lens[0]
  var placeHoldersLen = lens[1]
  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}

function _byteLength(b64, validLen, placeHoldersLen) {
  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}

function toByteArray(b64) {
  var tmp
  var lens = getLens(b64)
  var validLen = lens[0]
  var placeHoldersLen = lens[1]

  var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))

  var curByte = 0

  // if there are placeholders, only get up to the last complete 4 chars
  var len = placeHoldersLen > 0 ?
    validLen - 4 :
    validLen

  var i
  for (i = 0; i < len; i += 4) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 18) |
      (revLookup[b64.charCodeAt(i + 1)] << 12) |
      (revLookup[b64.charCodeAt(i + 2)] << 6) |
      revLookup[b64.charCodeAt(i + 3)]
    arr[curByte++] = (tmp >> 16) & 0xFF
    arr[curByte++] = (tmp >> 8) & 0xFF
    arr[curByte++] = tmp & 0xFF
  }

  if (placeHoldersLen === 2) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 2) |
      (revLookup[b64.charCodeAt(i + 1)] >> 4)
    arr[curByte++] = tmp & 0xFF
  }

  if (placeHoldersLen === 1) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 10) |
      (revLookup[b64.charCodeAt(i + 1)] << 4) |
      (revLookup[b64.charCodeAt(i + 2)] >> 2)
    arr[curByte++] = (tmp >> 8) & 0xFF
    arr[curByte++] = tmp & 0xFF
  }

  return arr
}

function tripletToBase64(num) {
  return lookup[num >> 18 & 0x3F] +
    lookup[num >> 12 & 0x3F] +
    lookup[num >> 6 & 0x3F] +
    lookup[num & 0x3F]
}

function encodeChunk(uint8, start, end) {
  var tmp
  var output = []
  for (var i = start; i < end; i += 3) {
    tmp =
      ((uint8[i] << 16) & 0xFF0000) +
      ((uint8[i + 1] << 8) & 0xFF00) +
      (uint8[i + 2] & 0xFF)
    output.push(tripletToBase64(tmp))
  }
  return output.join('')
}

function fromByteArray(uint8) {
  var tmp
  var len = uint8.length
  var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
  var parts = []
  var maxChunkLength = 16383 // must be multiple of 3

  // go through the array every three bytes, we'll deal with trailing stuff later
  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
    parts.push(encodeChunk(
      uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
    ))
  }

  // pad the end with zeros, but make sure to not forget the extra bytes
  if (extraBytes === 1) {
    tmp = uint8[len - 1]
    parts.push(
      lookup[tmp >> 2] +
      lookup[(tmp << 4) & 0x3F] +
      '=='
    )
  } else if (extraBytes === 2) {
    tmp = (uint8[len - 2] << 8) + uint8[len - 1]
    parts.push(
      lookup[tmp >> 10] +
      lookup[(tmp >> 4) & 0x3F] +
      lookup[(tmp << 2) & 0x3F] +
      '='
    )
  }

  return parts.join('')
}

buffer.js

/*!
 * The buffer module from node.js, for the browser.
 *
 * @author   Feross Aboukhadijeh <https://feross.org>
 * @license  MIT
 */
/* eslint-disable no-proto */

'use strict'

var base64 = require('./base64-js')
var ieee754 = require('./ieee754')
var customInspectSymbol =
  (typeof Symbol === 'function' && typeof Symbol.for === 'function') ?
  Symbol.for('nodejs.util.inspect.custom') :
  null

exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50

var K_MAX_LENGTH = 0x7fffffff
exports.kMaxLength = K_MAX_LENGTH

/**
 * If `Buffer.TYPED_ARRAY_SUPPORT`:
 *   === true    Use Uint8Array implementation (fastest)
 *   === false   Print warning and recommend using `buffer` v4.x which has an Object
 *               implementation (most compatible, even IE6)
 *
 * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
 * Opera 11.6+, iOS 4.2+.
 *
 * We report that the browser does not support typed arrays if the are not subclassable
 * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
 * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
 * for __proto__ and has a buggy typed array implementation.
 */
Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()

if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
  typeof console.error === 'function') {
  console.error(
    'This browser lacks typed array (Uint8Array) support which is required by ' +
    '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
  )
}

function typedArraySupport() {
  // Can typed array instances can be augmented?
  try {
    var arr = new Uint8Array(1)
    var proto = {
      foo: function () {
        return 42
      }
    }
    Object.setPrototypeOf(proto, Uint8Array.prototype)
    Object.setPrototypeOf(arr, proto)
    return arr.foo() === 42
  } catch (e) {
    return false
  }
}

Object.defineProperty(Buffer.prototype, 'parent', {
  enumerable: true,
  get: function () {
    if (!Buffer.isBuffer(this)) return undefined
    return this.buffer
  }
})

Object.defineProperty(Buffer.prototype, 'offset', {
  enumerable: true,
  get: function () {
    if (!Buffer.isBuffer(this)) return undefined
    return this.byteOffset
  }
})

function createBuffer(length) {
  if (length > K_MAX_LENGTH) {
    throw new RangeError('The value "' + length + '" is invalid for option "size"')
  }
  // Return an augmented `Uint8Array` instance
  var buf = new Uint8Array(length)
  Object.setPrototypeOf(buf, Buffer.prototype)
  return buf
}

/**
 * The Buffer constructor returns instances of `Uint8Array` that have their
 * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
 * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
 * and the `Uint8Array` methods. Square bracket notation works as expected -- it
 * returns a single octet.
 *
 * The `Uint8Array` prototype remains unmodified.
 */

function Buffer(arg, encodingOrOffset, length) {
  // Common case.
  if (typeof arg === 'number') {
    if (typeof encodingOrOffset === 'string') {
      throw new TypeError(
        'The "string" argument must be of type string. Received type number'
      )
    }
    return allocUnsafe(arg)
  }
  return from(arg, encodingOrOffset, length)
}

// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
if (typeof Symbol !== 'undefined' && Symbol.species != null &&
  Buffer[Symbol.species] === Buffer) {
  Object.defineProperty(Buffer, Symbol.species, {
    value: null,
    configurable: true,
    enumerable: false,
    writable: false
  })
}

Buffer.poolSize = 8192 // not used by this implementation

function from(value, encodingOrOffset, length) {
  if (typeof value === 'string') {
    return fromString(value, encodingOrOffset)
  }

  if (ArrayBuffer.isView(value)) {
    return fromArrayLike(value)
  }

  if (value == null) {
    throw new TypeError(
      'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
      'or Array-like Object. Received type ' + (typeof value)
    )
  }

  if (isInstance(value, ArrayBuffer) ||
    (value && isInstance(value.buffer, ArrayBuffer))) {
    return fromArrayBuffer(value, encodingOrOffset, length)
  }

  if (typeof value === 'number') {
    throw new TypeError(
      'The "value" argument must not be of type number. Received type number'
    )
  }

  var valueOf = value.valueOf && value.valueOf()
  if (valueOf != null && valueOf !== value) {
    return Buffer.from(valueOf, encodingOrOffset, length)
  }

  var b = fromObject(value)
  if (b) return b

  if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
    typeof value[Symbol.toPrimitive] === 'function') {
    return Buffer.from(
      value[Symbol.toPrimitive]('string'), encodingOrOffset, length
    )
  }

  throw new TypeError(
    'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
    'or Array-like Object. Received type ' + (typeof value)
  )
}

/**
 * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
 * if value is a number.
 * Buffer.from(str[, encoding])
 * Buffer.from(array)
 * Buffer.from(buffer)
 * Buffer.from(arrayBuffer[, byteOffset[, length]])
 **/
Buffer.from = function (value, encodingOrOffset, length) {
  return from(value, encodingOrOffset, length)
}

// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
// https://github.com/feross/buffer/pull/148
Object.setPrototypeOf(Buffer.prototype, Uint8Array.prototype)
Object.setPrototypeOf(Buffer, Uint8Array)

function assertSize(size) {
  if (typeof size !== 'number') {
    throw new TypeError('"size" argument must be of type number')
  } else if (size < 0) {
    throw new RangeError('The value "' + size + '" is invalid for option "size"')
  }
}

function alloc(size, fill, encoding) {
  assertSize(size)
  if (size <= 0) {
    return createBuffer(size)
  }
  if (fill !== undefined) {
    // Only pay attention to encoding if it's a string. This
    // prevents accidentally sending in a number that would
    // be interpretted as a start offset.
    return typeof encoding === 'string' ?
      createBuffer(size).fill(fill, encoding) :
      createBuffer(size).fill(fill)
  }
  return createBuffer(size)
}

/**
 * Creates a new filled Buffer instance.
 * alloc(size[, fill[, encoding]])
 **/
Buffer.alloc = function (size, fill, encoding) {
  return alloc(size, fill, encoding)
}

function allocUnsafe(size) {
  assertSize(size)
  return createBuffer(size < 0 ? 0 : checked(size) | 0)
}

/**
 * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
 * */
Buffer.allocUnsafe = function (size) {
  return allocUnsafe(size)
}
/**
 * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
 */
Buffer.allocUnsafeSlow = function (size) {
  return allocUnsafe(size)
}

function fromString(string, encoding) {
  if (typeof encoding !== 'string' || encoding === '') {
    encoding = 'utf8'
  }

  if (!Buffer.isEncoding(encoding)) {
    throw new TypeError('Unknown encoding: ' + encoding)
  }

  var length = byteLength(string, encoding) | 0
  var buf = createBuffer(length)

  var actual = buf.write(string, encoding)

  if (actual !== length) {
    // Writing a hex string, for example, that contains invalid characters will
    // cause everything after the first invalid character to be ignored. (e.g.
    // 'abxxcd' will be treated as 'ab')
    buf = buf.slice(0, actual)
  }

  return buf
}

function fromArrayLike(array) {
  var length = array.length < 0 ? 0 : checked(array.length) | 0
  var buf = createBuffer(length)
  for (var i = 0; i < length; i += 1) {
    buf[i] = array[i] & 255
  }
  return buf
}

function fromArrayBuffer(array, byteOffset, length) {
  if (byteOffset < 0 || array.byteLength < byteOffset) {
    throw new RangeError('"offset" is outside of buffer bounds')
  }

  if (array.byteLength < byteOffset + (length || 0)) {
    throw new RangeError('"length" is outside of buffer bounds')
  }

  var buf
  if (byteOffset === undefined && length === undefined) {
    buf = new Uint8Array(array)
  } else if (length === undefined) {
    buf = new Uint8Array(array, byteOffset)
  } else {
    buf = new Uint8Array(array, byteOffset, length)
  }

  // Return an augmented `Uint8Array` instance
  Object.setPrototypeOf(buf, Buffer.prototype)

  return buf
}

function fromObject(obj) {
  if (Buffer.isBuffer(obj)) {
    var len = checked(obj.length) | 0
    var buf = createBuffer(len)

    if (buf.length === 0) {
      return buf
    }

    obj.copy(buf, 0, 0, len)
    return buf
  }

  if (obj.length !== undefined) {
    if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
      return createBuffer(0)
    }
    return fromArrayLike(obj)
  }

  if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
    return fromArrayLike(obj.data)
  }
}

function checked(length) {
  // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
  // length is NaN (which is otherwise coerced to zero.)
  if (length >= K_MAX_LENGTH) {
    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
      'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
  }
  return length | 0
}

function SlowBuffer(length) {
  if (+length != length) { // eslint-disable-line eqeqeq
    length = 0
  }
  return Buffer.alloc(+length)
}

Buffer.isBuffer = function isBuffer(b) {
  return b != null && b._isBuffer === true &&
    b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
}

Buffer.compare = function compare(a, b) {
  if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
  if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
    throw new TypeError(
      'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
    )
  }

  if (a === b) return 0

  var x = a.length
  var y = b.length

  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
    if (a[i] !== b[i]) {
      x = a[i]
      y = b[i]
      break
    }
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
}

Buffer.isEncoding = function isEncoding(encoding) {
  switch (String(encoding).toLowerCase()) {
    case 'hex':
    case 'utf8':
    case 'utf-8':
    case 'ascii':
    case 'latin1':
    case 'binary':
    case 'base64':
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      return true
    default:
      return false
  }
}

Buffer.concat = function concat(list, length) {
  if (!Array.isArray(list)) {
    throw new TypeError('"list" argument must be an Array of Buffers')
  }

  if (list.length === 0) {
    return Buffer.alloc(0)
  }

  var i
  if (length === undefined) {
    length = 0
    for (i = 0; i < list.length; ++i) {
      length += list[i].length
    }
  }

  var buffer = Buffer.allocUnsafe(length)
  var pos = 0
  for (i = 0; i < list.length; ++i) {
    var buf = list[i]
    if (isInstance(buf, Uint8Array)) {
      buf = Buffer.from(buf)
    }
    if (!Buffer.isBuffer(buf)) {
      throw new TypeError('"list" argument must be an Array of Buffers')
    }
    buf.copy(buffer, pos)
    pos += buf.length
  }
  return buffer
}

function byteLength(string, encoding) {
  if (Buffer.isBuffer(string)) {
    return string.length
  }
  if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
    return string.byteLength
  }
  if (typeof string !== 'string') {
    throw new TypeError(
      'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
      'Received type ' + typeof string
    )
  }

  var len = string.length
  var mustMatch = (arguments.length > 2 && arguments[2] === true)
  if (!mustMatch && len === 0) return 0

  // Use a for loop to avoid recursion
  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'ascii':
      case 'latin1':
      case 'binary':
        return len
      case 'utf8':
      case 'utf-8':
        return utf8ToBytes(string).length
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return len * 2
      case 'hex':
        return len >>> 1
      case 'base64':
        return base64ToBytes(string).length
      default:
        if (loweredCase) {
          return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
        }
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}
Buffer.byteLength = byteLength

function slowToString(encoding, start, end) {
  var loweredCase = false

  // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
  // property of a typed array.

  // This behaves neither like String nor Uint8Array in that we set start/end
  // to their upper/lower bounds if the value passed is out of range.
  // undefined is handled specially as per ECMA-262 6th Edition,
  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
  if (start === undefined || start < 0) {
    start = 0
  }
  // Return early if start > this.length. Done here to prevent potential uint32
  // coercion fail below.
  if (start > this.length) {
    return ''
  }

  if (end === undefined || end > this.length) {
    end = this.length
  }

  if (end <= 0) {
    return ''
  }

  // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
  end >>>= 0
  start >>>= 0

  if (end <= start) {
    return ''
  }

  if (!encoding) encoding = 'utf8'

  while (true) {
    switch (encoding) {
      case 'hex':
        return hexSlice(this, start, end)

      case 'utf8':
      case 'utf-8':
        return utf8Slice(this, start, end)

      case 'ascii':
        return asciiSlice(this, start, end)

      case 'latin1':
      case 'binary':
        return latin1Slice(this, start, end)

      case 'base64':
        return base64Slice(this, start, end)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return utf16leSlice(this, start, end)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = (encoding + '').toLowerCase()
        loweredCase = true
    }
  }
}

// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
// reliably in a browserify context because there could be multiple different
// copies of the 'buffer' package in use. This method works even for Buffer
// instances that were created from another copy of the `buffer` package.
// See: https://github.com/feross/buffer/issues/154
Buffer.prototype._isBuffer = true

function swap(b, n, m) {
  var i = b[n]
  b[n] = b[m]
  b[m] = i
}

Buffer.prototype.swap16 = function swap16() {
  var len = this.length
  if (len % 2 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 16-bits')
  }
  for (var i = 0; i < len; i += 2) {
    swap(this, i, i + 1)
  }
  return this
}

Buffer.prototype.swap32 = function swap32() {
  var len = this.length
  if (len % 4 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 32-bits')
  }
  for (var i = 0; i < len; i += 4) {
    swap(this, i, i + 3)
    swap(this, i + 1, i + 2)
  }
  return this
}

Buffer.prototype.swap64 = function swap64() {
  var len = this.length
  if (len % 8 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 64-bits')
  }
  for (var i = 0; i < len; i += 8) {
    swap(this, i, i + 7)
    swap(this, i + 1, i + 6)
    swap(this, i + 2, i + 5)
    swap(this, i + 3, i + 4)
  }
  return this
}

Buffer.prototype.toString = function toString() {
  var length = this.length
  if (length === 0) return ''
  if (arguments.length === 0) return utf8Slice(this, 0, length)
  return slowToString.apply(this, arguments)
}

Buffer.prototype.toLocaleString = Buffer.prototype.toString

Buffer.prototype.equals = function equals(b) {
  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
  if (this === b) return true
  return Buffer.compare(this, b) === 0
}

Buffer.prototype.inspect = function inspect() {
  var str = ''
  var max = exports.INSPECT_MAX_BYTES
  str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
  if (this.length > max) str += ' ... '
  return '<Buffer ' + str + '>'
}
if (customInspectSymbol) {
  Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect
}

Buffer.prototype.compare = function compare(target, start, end, thisStart, thisEnd) {
  if (isInstance(target, Uint8Array)) {
    target = Buffer.from(target, target.offset, target.byteLength)
  }
  if (!Buffer.isBuffer(target)) {
    throw new TypeError(
      'The "target" argument must be one of type Buffer or Uint8Array. ' +
      'Received type ' + (typeof target)
    )
  }

  if (start === undefined) {
    start = 0
  }
  if (end === undefined) {
    end = target ? target.length : 0
  }
  if (thisStart === undefined) {
    thisStart = 0
  }
  if (thisEnd === undefined) {
    thisEnd = this.length
  }

  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
    throw new RangeError('out of range index')
  }

  if (thisStart >= thisEnd && start >= end) {
    return 0
  }
  if (thisStart >= thisEnd) {
    return -1
  }
  if (start >= end) {
    return 1
  }

  start >>>= 0
  end >>>= 0
  thisStart >>>= 0
  thisEnd >>>= 0

  if (this === target) return 0

  var x = thisEnd - thisStart
  var y = end - start
  var len = Math.min(x, y)

  var thisCopy = this.slice(thisStart, thisEnd)
  var targetCopy = target.slice(start, end)

  for (var i = 0; i < len; ++i) {
    if (thisCopy[i] !== targetCopy[i]) {
      x = thisCopy[i]
      y = targetCopy[i]
      break
    }
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
}

// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) {
  // Empty buffer means no match
  if (buffer.length === 0) return -1

  // Normalize byteOffset
  if (typeof byteOffset === 'string') {
    encoding = byteOffset
    byteOffset = 0
  } else if (byteOffset > 0x7fffffff) {
    byteOffset = 0x7fffffff
  } else if (byteOffset < -0x80000000) {
    byteOffset = -0x80000000
  }
  byteOffset = +byteOffset // Coerce to Number.
  if (numberIsNaN(byteOffset)) {
    // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
    byteOffset = dir ? 0 : (buffer.length - 1)
  }

  // Normalize byteOffset: negative offsets start from the end of the buffer
  if (byteOffset < 0) byteOffset = buffer.length + byteOffset
  if (byteOffset >= buffer.length) {
    if (dir) return -1
    else byteOffset = buffer.length - 1
  } else if (byteOffset < 0) {
    if (dir) byteOffset = 0
    else return -1
  }

  // Normalize val
  if (typeof val === 'string') {
    val = Buffer.from(val, encoding)
  }

  // Finally, search either indexOf (if dir is true) or lastIndexOf
  if (Buffer.isBuffer(val)) {
    // Special case: looking for empty string/buffer always fails
    if (val.length === 0) {
      return -1
    }
    return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
  } else if (typeof val === 'number') {
    val = val & 0xFF // Search for a byte value [0-255]
    if (typeof Uint8Array.prototype.indexOf === 'function') {
      if (dir) {
        return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
      } else {
        return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
      }
    }
    return arrayIndexOf(buffer, [val], byteOffset, encoding, dir)
  }

  throw new TypeError('val must be string, number or Buffer')
}

function arrayIndexOf(arr, val, byteOffset, encoding, dir) {
  var indexSize = 1
  var arrLength = arr.length
  var valLength = val.length

  if (encoding !== undefined) {
    encoding = String(encoding).toLowerCase()
    if (encoding === 'ucs2' || encoding === 'ucs-2' ||
      encoding === 'utf16le' || encoding === 'utf-16le') {
      if (arr.length < 2 || val.length < 2) {
        return -1
      }
      indexSize = 2
      arrLength /= 2
      valLength /= 2
      byteOffset /= 2
    }
  }

  function read(buf, i) {
    if (indexSize === 1) {
      return buf[i]
    } else {
      return buf.readUInt16BE(i * indexSize)
    }
  }

  var i
  if (dir) {
    var foundIndex = -1
    for (i = byteOffset; i < arrLength; i++) {
      if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
        if (foundIndex === -1) foundIndex = i
        if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
      } else {
        if (foundIndex !== -1) i -= i - foundIndex
        foundIndex = -1
      }
    }
  } else {
    if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
    for (i = byteOffset; i >= 0; i--) {
      var found = true
      for (var j = 0; j < valLength; j++) {
        if (read(arr, i + j) !== read(val, j)) {
          found = false
          break
        }
      }
      if (found) return i
    }
  }

  return -1
}

Buffer.prototype.includes = function includes(val, byteOffset, encoding) {
  return this.indexOf(val, byteOffset, encoding) !== -1
}

Buffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) {
  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}

Buffer.prototype.lastIndexOf = function lastIndexOf(val, byteOffset, encoding) {
  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}

function hexWrite(buf, string, offset, length) {
  offset = Number(offset) || 0
  var remaining = buf.length - offset
  if (!length) {
    length = remaining
  } else {
    length = Number(length)
    if (length > remaining) {
      length = remaining
    }
  }

  var strLen = string.length

  if (length > strLen / 2) {
    length = strLen / 2
  }
  for (var i = 0; i < length; ++i) {
    var parsed = parseInt(string.substr(i * 2, 2), 16)
    if (numberIsNaN(parsed)) return i
    buf[offset + i] = parsed
  }
  return i
}

function utf8Write(buf, string, offset, length) {
  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}

function asciiWrite(buf, string, offset, length) {
  return blitBuffer(asciiToBytes(string), buf, offset, length)
}

function latin1Write(buf, string, offset, length) {
  return asciiWrite(buf, string, offset, length)
}

function base64Write(buf, string, offset, length) {
  return blitBuffer(base64ToBytes(string), buf, offset, length)
}

function ucs2Write(buf, string, offset, length) {
  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}

Buffer.prototype.write = function write(string, offset, length, encoding) {
  // Buffer#write(string)
  if (offset === undefined) {
    encoding = 'utf8'
    length = this.length
    offset = 0
    // Buffer#write(string, encoding)
  } else if (length === undefined && typeof offset === 'string') {
    encoding = offset
    length = this.length
    offset = 0
    // Buffer#write(string, offset[, length][, encoding])
  } else if (isFinite(offset)) {
    offset = offset >>> 0
    if (isFinite(length)) {
      length = length >>> 0
      if (encoding === undefined) encoding = 'utf8'
    } else {
      encoding = length
      length = undefined
    }
  } else {
    throw new Error(
      'Buffer.write(string, encoding, offset[, length]) is no longer supported'
    )
  }

  var remaining = this.length - offset
  if (length === undefined || length > remaining) length = remaining

  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
    throw new RangeError('Attempt to write outside buffer bounds')
  }

  if (!encoding) encoding = 'utf8'

  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'hex':
        return hexWrite(this, string, offset, length)

      case 'utf8':
      case 'utf-8':
        return utf8Write(this, string, offset, length)

      case 'ascii':
        return asciiWrite(this, string, offset, length)

      case 'latin1':
      case 'binary':
        return latin1Write(this, string, offset, length)

      case 'base64':
        // Warning: maxLength not taken into account in base64Write
        return base64Write(this, string, offset, length)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return ucs2Write(this, string, offset, length)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}

Buffer.prototype.toJSON = function toJSON() {
  return {
    type: 'Buffer',
    data: Array.prototype.slice.call(this._arr || this, 0)
  }
}

function base64Slice(buf, start, end) {
  if (start === 0 && end === buf.length) {
    return base64.fromByteArray(buf)
  } else {
    return base64.fromByteArray(buf.slice(start, end))
  }
}

function utf8Slice(buf, start, end) {
  end = Math.min(buf.length, end)
  var res = []

  var i = start
  while (i < end) {
    var firstByte = buf[i]
    var codePoint = null
    var bytesPerSequence = (firstByte > 0xEF) ? 4 :
      (firstByte > 0xDF) ? 3 :
      (firstByte > 0xBF) ? 2 :
      1

    if (i + bytesPerSequence <= end) {
      var secondByte, thirdByte, fourthByte, tempCodePoint

      switch (bytesPerSequence) {
        case 1:
          if (firstByte < 0x80) {
            codePoint = firstByte
          }
          break
        case 2:
          secondByte = buf[i + 1]
          if ((secondByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
            if (tempCodePoint > 0x7F) {
              codePoint = tempCodePoint
            }
          }
          break
        case 3:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
              codePoint = tempCodePoint
            }
          }
          break
        case 4:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          fourthByte = buf[i + 3]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
              codePoint = tempCodePoint
            }
          }
      }
    }

    if (codePoint === null) {
      // we did not generate a valid codePoint so insert a
      // replacement char (U+FFFD) and advance only 1 byte
      codePoint = 0xFFFD
      bytesPerSequence = 1
    } else if (codePoint > 0xFFFF) {
      // encode to utf16 (surrogate pair dance)
      codePoint -= 0x10000
      res.push(codePoint >>> 10 & 0x3FF | 0xD800)
      codePoint = 0xDC00 | codePoint & 0x3FF
    }

    res.push(codePoint)
    i += bytesPerSequence
  }

  return decodeCodePointsArray(res)
}

// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000

function decodeCodePointsArray(codePoints) {
  var len = codePoints.length
  if (len <= MAX_ARGUMENTS_LENGTH) {
    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
  }

  // Decode in chunks to avoid "call stack size exceeded".
  var res = ''
  var i = 0
  while (i < len) {
    res += String.fromCharCode.apply(
      String,
      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
    )
  }
  return res
}

function asciiSlice(buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; ++i) {
    ret += String.fromCharCode(buf[i] & 0x7F)
  }
  return ret
}

function latin1Slice(buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; ++i) {
    ret += String.fromCharCode(buf[i])
  }
  return ret
}

function hexSlice(buf, start, end) {
  var len = buf.length

  if (!start || start < 0) start = 0
  if (!end || end < 0 || end > len) end = len

  var out = ''
  for (var i = start; i < end; ++i) {
    out += hexSliceLookupTable[buf[i]]
  }
  return out
}

function utf16leSlice(buf, start, end) {
  var bytes = buf.slice(start, end)
  var res = ''
  for (var i = 0; i < bytes.length; i += 2) {
    res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
  }
  return res
}

Buffer.prototype.slice = function slice(start, end) {
  var len = this.length
  start = ~~start
  end = end === undefined ? len : ~~end

  if (start < 0) {
    start += len
    if (start < 0) start = 0
  } else if (start > len) {
    start = len
  }

  if (end < 0) {
    end += len
    if (end < 0) end = 0
  } else if (end > len) {
    end = len
  }

  if (end < start) end = start

  var newBuf = this.subarray(start, end)
  // Return an augmented `Uint8Array` instance
  Object.setPrototypeOf(newBuf, Buffer.prototype)

  return newBuf
}

/*
 * Need to make sure that buffer isn't trying to write out of bounds.
 */
function checkOffset(offset, ext, length) {
  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}

Buffer.prototype.readUIntLE = function readUIntLE(offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }

  return val
}

Buffer.prototype.readUIntBE = function readUIntBE(offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    checkOffset(offset, byteLength, this.length)
  }

  var val = this[offset + --byteLength]
  var mul = 1
  while (byteLength > 0 && (mul *= 0x100)) {
    val += this[offset + --byteLength] * mul
  }

  return val
}

Buffer.prototype.readUInt8 = function readUInt8(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 1, this.length)
  return this[offset]
}

Buffer.prototype.readUInt16LE = function readUInt16LE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  return this[offset] | (this[offset + 1] << 8)
}

Buffer.prototype.readUInt16BE = function readUInt16BE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  return (this[offset] << 8) | this[offset + 1]
}

Buffer.prototype.readUInt32LE = function readUInt32LE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return ((this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16)) +
    (this[offset + 3] * 0x1000000)
}

Buffer.prototype.readUInt32BE = function readUInt32BE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] * 0x1000000) +
    ((this[offset + 1] << 16) |
      (this[offset + 2] << 8) |
      this[offset + 3])
}

Buffer.prototype.readIntLE = function readIntLE(offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readIntBE = function readIntBE(offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var i = byteLength
  var mul = 1
  var val = this[offset + --i]
  while (i > 0 && (mul *= 0x100)) {
    val += this[offset + --i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readInt8 = function readInt8(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 1, this.length)
  if (!(this[offset] & 0x80)) return (this[offset])
  return ((0xff - this[offset] + 1) * -1)
}

Buffer.prototype.readInt16LE = function readInt16LE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset] | (this[offset + 1] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt16BE = function readInt16BE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset + 1] | (this[offset] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt32LE = function readInt32LE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset]) |
    (this[offset + 1] << 8) |
    (this[offset + 2] << 16) |
    (this[offset + 3] << 24)
}

Buffer.prototype.readInt32BE = function readInt32BE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] << 24) |
    (this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    (this[offset + 3])
}

Buffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, true, 23, 4)
}

Buffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, false, 23, 4)
}

Buffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, true, 52, 8)
}

Buffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, false, 52, 8)
}

function checkInt(buf, value, offset, ext, max, min) {
  if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
  if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
  if (offset + ext > buf.length) throw new RangeError('Index out of range')
}

Buffer.prototype.writeUIntLE = function writeUIntLE(value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    var maxBytes = Math.pow(2, 8 * byteLength) - 1
    checkInt(this, value, offset, byteLength, maxBytes, 0)
  }

  var mul = 1
  var i = 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUIntBE = function writeUIntBE(value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    var maxBytes = Math.pow(2, 8 * byteLength) - 1
    checkInt(this, value, offset, byteLength, maxBytes, 0)
  }

  var i = byteLength - 1
  var mul = 1
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUInt8 = function writeUInt8(value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
  this[offset] = (value & 0xff)
  return offset + 1
}

Buffer.prototype.writeUInt16LE = function writeUInt16LE(value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  return offset + 2
}

Buffer.prototype.writeUInt16BE = function writeUInt16BE(value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  this[offset] = (value >>> 8)
  this[offset + 1] = (value & 0xff)
  return offset + 2
}

Buffer.prototype.writeUInt32LE = function writeUInt32LE(value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  this[offset + 3] = (value >>> 24)
  this[offset + 2] = (value >>> 16)
  this[offset + 1] = (value >>> 8)
  this[offset] = (value & 0xff)
  return offset + 4
}

Buffer.prototype.writeUInt32BE = function writeUInt32BE(value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  this[offset] = (value >>> 24)
  this[offset + 1] = (value >>> 16)
  this[offset + 2] = (value >>> 8)
  this[offset + 3] = (value & 0xff)
  return offset + 4
}

Buffer.prototype.writeIntLE = function writeIntLE(value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    var limit = Math.pow(2, (8 * byteLength) - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = 0
  var mul = 1
  var sub = 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
      sub = 1
    }
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeIntBE = function writeIntBE(value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    var limit = Math.pow(2, (8 * byteLength) - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = byteLength - 1
  var mul = 1
  var sub = 0
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
      sub = 1
    }
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeInt8 = function writeInt8(value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
  if (value < 0) value = 0xff + value + 1
  this[offset] = (value & 0xff)
  return offset + 1
}

Buffer.prototype.writeInt16LE = function writeInt16LE(value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  return offset + 2
}

Buffer.prototype.writeInt16BE = function writeInt16BE(value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  this[offset] = (value >>> 8)
  this[offset + 1] = (value & 0xff)
  return offset + 2
}

Buffer.prototype.writeInt32LE = function writeInt32LE(value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  this[offset + 2] = (value >>> 16)
  this[offset + 3] = (value >>> 24)
  return offset + 4
}

Buffer.prototype.writeInt32BE = function writeInt32BE(value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  if (value < 0) value = 0xffffffff + value + 1
  this[offset] = (value >>> 24)
  this[offset + 1] = (value >>> 16)
  this[offset + 2] = (value >>> 8)
  this[offset + 3] = (value & 0xff)
  return offset + 4
}

function checkIEEE754(buf, value, offset, ext, max, min) {
  if (offset + ext > buf.length) throw new RangeError('Index out of range')
  if (offset < 0) throw new RangeError('Index out of range')
}

function writeFloat(buf, value, offset, littleEndian, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
  }
  ieee754.write(buf, value, offset, littleEndian, 23, 4)
  return offset + 4
}

Buffer.prototype.writeFloatLE = function writeFloatLE(value, offset, noAssert) {
  return writeFloat(this, value, offset, true, noAssert)
}

Buffer.prototype.writeFloatBE = function writeFloatBE(value, offset, noAssert) {
  return writeFloat(this, value, offset, false, noAssert)
}

function writeDouble(buf, value, offset, littleEndian, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
  }
  ieee754.write(buf, value, offset, littleEndian, 52, 8)
  return offset + 8
}

Buffer.prototype.writeDoubleLE = function writeDoubleLE(value, offset, noAssert) {
  return writeDouble(this, value, offset, true, noAssert)
}

Buffer.prototype.writeDoubleBE = function writeDoubleBE(value, offset, noAssert) {
  return writeDouble(this, value, offset, false, noAssert)
}

// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy(target, targetStart, start, end) {
  if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
  if (!start) start = 0
  if (!end && end !== 0) end = this.length
  if (targetStart >= target.length) targetStart = target.length
  if (!targetStart) targetStart = 0
  if (end > 0 && end < start) end = start

  // Copy 0 bytes; we're done
  if (end === start) return 0
  if (target.length === 0 || this.length === 0) return 0

  // Fatal error conditions
  if (targetStart < 0) {
    throw new RangeError('targetStart out of bounds')
  }
  if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
  if (end < 0) throw new RangeError('sourceEnd out of bounds')

  // Are we oob?
  if (end > this.length) end = this.length
  if (target.length - targetStart < end - start) {
    end = target.length - targetStart + start
  }

  var len = end - start

  if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
    // Use built-in when available, missing from IE11
    this.copyWithin(targetStart, start, end)
  } else if (this === target && start < targetStart && targetStart < end) {
    // descending copy from end
    for (var i = len - 1; i >= 0; --i) {
      target[i + targetStart] = this[i + start]
    }
  } else {
    Uint8Array.prototype.set.call(
      target,
      this.subarray(start, end),
      targetStart
    )
  }

  return len
}

// Usage:
//    buffer.fill(number[, offset[, end]])
//    buffer.fill(buffer[, offset[, end]])
//    buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill(val, start, end, encoding) {
  // Handle string cases:
  if (typeof val === 'string') {
    if (typeof start === 'string') {
      encoding = start
      start = 0
      end = this.length
    } else if (typeof end === 'string') {
      encoding = end
      end = this.length
    }
    if (encoding !== undefined && typeof encoding !== 'string') {
      throw new TypeError('encoding must be a string')
    }
    if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
      throw new TypeError('Unknown encoding: ' + encoding)
    }
    if (val.length === 1) {
      var code = val.charCodeAt(0)
      if ((encoding === 'utf8' && code < 128) ||
        encoding === 'latin1') {
        // Fast path: If `val` fits into a single byte, use that numeric value.
        val = code
      }
    }
  } else if (typeof val === 'number') {
    val = val & 255
  } else if (typeof val === 'boolean') {
    val = Number(val)
  }

  // Invalid ranges are not set to a default, so can range check early.
  if (start < 0 || this.length < start || this.length < end) {
    throw new RangeError('Out of range index')
  }

  if (end <= start) {
    return this
  }

  start = start >>> 0
  end = end === undefined ? this.length : end >>> 0

  if (!val) val = 0

  var i
  if (typeof val === 'number') {
    for (i = start; i < end; ++i) {
      this[i] = val
    }
  } else {
    var bytes = Buffer.isBuffer(val) ?
      val :
      Buffer.from(val, encoding)
    var len = bytes.length
    if (len === 0) {
      throw new TypeError('The value "' + val +
        '" is invalid for argument "value"')
    }
    for (i = 0; i < end - start; ++i) {
      this[i + start] = bytes[i % len]
    }
  }

  return this
}

// HELPER FUNCTIONS
// ================

var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g

function base64clean(str) {
  // Node takes equal signs as end of the Base64 encoding
  str = str.split('=')[0]
  // Node strips out invalid characters like \n and \t from the string, base64-js does not
  str = str.trim().replace(INVALID_BASE64_RE, '')
  // Node converts strings with length < 2 to ''
  if (str.length < 2) return ''
  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
  while (str.length % 4 !== 0) {
    str = str + '='
  }
  return str
}

function utf8ToBytes(string, units) {
  units = units || Infinity
  var codePoint
  var length = string.length
  var leadSurrogate = null
  var bytes = []

  for (var i = 0; i < length; ++i) {
    codePoint = string.charCodeAt(i)

    // is surrogate component
    if (codePoint > 0xD7FF && codePoint < 0xE000) {
      // last char was a lead
      if (!leadSurrogate) {
        // no lead yet
        if (codePoint > 0xDBFF) {
          // unexpected trail
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        } else if (i + 1 === length) {
          // unpaired lead
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        }

        // valid lead
        leadSurrogate = codePoint

        continue
      }

      // 2 leads in a row
      if (codePoint < 0xDC00) {
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
        leadSurrogate = codePoint
        continue
      }

      // valid surrogate pair
      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
    } else if (leadSurrogate) {
      // valid bmp char, but last char was a lead
      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
    }

    leadSurrogate = null

    // encode utf8
    if (codePoint < 0x80) {
      if ((units -= 1) < 0) break
      bytes.push(codePoint)
    } else if (codePoint < 0x800) {
      if ((units -= 2) < 0) break
      bytes.push(
        codePoint >> 0x6 | 0xC0,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x10000) {
      if ((units -= 3) < 0) break
      bytes.push(
        codePoint >> 0xC | 0xE0,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x110000) {
      if ((units -= 4) < 0) break
      bytes.push(
        codePoint >> 0x12 | 0xF0,
        codePoint >> 0xC & 0x3F | 0x80,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else {
      throw new Error('Invalid code point')
    }
  }

  return bytes
}

function asciiToBytes(str) {
  var byteArray = []
  for (var i = 0; i < str.length; ++i) {
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push(str.charCodeAt(i) & 0xFF)
  }
  return byteArray
}

function utf16leToBytes(str, units) {
  var c, hi, lo
  var byteArray = []
  for (var i = 0; i < str.length; ++i) {
    if ((units -= 2) < 0) break

    c = str.charCodeAt(i)
    hi = c >> 8
    lo = c % 256
    byteArray.push(lo)
    byteArray.push(hi)
  }

  return byteArray
}

function base64ToBytes(str) {
  return base64.toByteArray(base64clean(str))
}

function blitBuffer(src, dst, offset, length) {
  for (var i = 0; i < length; ++i) {
    if ((i + offset >= dst.length) || (i >= src.length)) break
    dst[i + offset] = src[i]
  }
  return i
}

// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
// the `instanceof` check but they should be treated as of that type.
// See: https://github.com/feross/buffer/issues/166
function isInstance(obj, type) {
  return obj instanceof type ||
    (obj != null && obj.constructor != null && obj.constructor.name != null &&
      obj.constructor.name === type.name)
}

function numberIsNaN(obj) {
  // For IE11 support
  return obj !== obj // eslint-disable-line no-self-compare
}

// Create lookup table for `toString('hex')`
// See: https://github.com/feross/buffer/issues/219
var hexSliceLookupTable = (function () {
  var alphabet = '0123456789abcdef'
  var table = new Array(256)
  for (var i = 0; i < 16; ++i) {
    var i16 = i * 16
    for (var j = 0; j < 16; ++j) {
      table[i16 + j] = alphabet[i] + alphabet[j]
    }
  }
  return table
})()
module.exports = Buffer;

core.js

;
(function (root, factory) {
	if (typeof exports === "object") {
		// CommonJS
		module.exports = exports = factory();
	} else if (typeof define === "function" && define.amd) {
		// AMD
		define([], factory);
	} else {
		// Global (browser)
		root.CryptoJS = factory();
	}
}(this, function () {

	/**
	 * CryptoJS core components.
	 */
	var CryptoJS = CryptoJS || (function (Math, undefined) {
		/*
		 * Local polyfil of Object.create
		 */
		var create = Object.create || (function () {
			function F() {};

			return function (obj) {
				var subtype;

				F.prototype = obj;

				subtype = new F();

				F.prototype = null;

				return subtype;
			};
		}())

		/**
		 * CryptoJS namespace.
		 */
		var C = {};

		/**
		 * Library namespace.
		 */
		var C_lib = C.lib = {};

		/**
		 * Base object for prototypal inheritance.
		 */
		var Base = C_lib.Base = (function () {


			return {
				/**
				 * Creates a new object that inherits from this object.
				 *
				 * @param {Object} overrides Properties to copy into the new object.
				 *
				 * @return {Object} The new object.
				 *
				 * @static
				 *
				 * @example
				 *
				 *     var MyType = CryptoJS.lib.Base.extend({
				 *         field: 'value',
				 *
				 *         method: function () {
				 *         }
				 *     });
				 */
				extend: function (overrides) {
					// Spawn
					var subtype = create(this);

					// Augment
					if (overrides) {
						subtype.mixIn(overrides);
					}

					// Create default initializer
					if (!subtype.hasOwnProperty('init') || this.init === subtype.init) {
						subtype.init = function () {
							subtype.$super.init.apply(this, arguments);
						};
					}

					// Initializer's prototype is the subtype object
					subtype.init.prototype = subtype;

					// Reference supertype
					subtype.$super = this;

					return subtype;
				},

				/**
				 * Extends this object and runs the init method.
				 * Arguments to create() will be passed to init().
				 *
				 * @return {Object} The new object.
				 *
				 * @static
				 *
				 * @example
				 *
				 *     var instance = MyType.create();
				 */
				create: function () {
					var instance = this.extend();
					instance.init.apply(instance, arguments);

					return instance;
				},

				/**
				 * Initializes a newly created object.
				 * Override this method to add some logic when your objects are created.
				 *
				 * @example
				 *
				 *     var MyType = CryptoJS.lib.Base.extend({
				 *         init: function () {
				 *             // ...
				 *         }
				 *     });
				 */
				init: function () {},

				/**
				 * Copies properties into this object.
				 *
				 * @param {Object} properties The properties to mix in.
				 *
				 * @example
				 *
				 *     MyType.mixIn({
				 *         field: 'value'
				 *     });
				 */
				mixIn: function (properties) {
					for (var propertyName in properties) {
						if (properties.hasOwnProperty(propertyName)) {
							this[propertyName] = properties[propertyName];
						}
					}

					// IE won't copy toString using the loop above
					if (properties.hasOwnProperty('toString')) {
						this.toString = properties.toString;
					}
				},

				/**
				 * Creates a copy of this object.
				 *
				 * @return {Object} The clone.
				 *
				 * @example
				 *
				 *     var clone = instance.clone();
				 */
				clone: function () {
					return this.init.prototype.extend(this);
				}
			};
		}());

		/**
		 * An array of 32-bit words.
		 *
		 * @property {Array} words The array of 32-bit words.
		 * @property {number} sigBytes The number of significant bytes in this word array.
		 */
		var WordArray = C_lib.WordArray = Base.extend({
			/**
			 * Initializes a newly created word array.
			 *
			 * @param {Array} words (Optional) An array of 32-bit words.
			 * @param {number} sigBytes (Optional) The number of significant bytes in the words.
			 *
			 * @example
			 *
			 *     var wordArray = CryptoJS.lib.WordArray.create();
			 *     var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);
			 *     var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);
			 */
			init: function (words, sigBytes) {
				words = this.words = words || [];

				if (sigBytes != undefined) {
					this.sigBytes = sigBytes;
				} else {
					this.sigBytes = words.length * 4;
				}
			},

			/**
			 * Converts this word array to a string.
			 *
			 * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex
			 *
			 * @return {string} The stringified word array.
			 *
			 * @example
			 *
			 *     var string = wordArray + '';
			 *     var string = wordArray.toString();
			 *     var string = wordArray.toString(CryptoJS.enc.Utf8);
			 */
			toString: function (encoder) {
				return (encoder || Hex).stringify(this);
			},

			/**
			 * Concatenates a word array to this word array.
			 *
			 * @param {WordArray} wordArray The word array to append.
			 *
			 * @return {WordArray} This word array.
			 *
			 * @example
			 *
			 *     wordArray1.concat(wordArray2);
			 */
			concat: function (wordArray) {
				// Shortcuts
				var thisWords = this.words;
				var thatWords = wordArray.words;
				var thisSigBytes = this.sigBytes;
				var thatSigBytes = wordArray.sigBytes;

				// Clamp excess bits
				this.clamp();

				// Concat
				if (thisSigBytes % 4) {
					// Copy one byte at a time
					for (var i = 0; i < thatSigBytes; i++) {
						var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
						thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);
					}
				} else {
					// Copy one word at a time
					for (var i = 0; i < thatSigBytes; i += 4) {
						thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2];
					}
				}
				this.sigBytes += thatSigBytes;

				// Chainable
				return this;
			},

			/**
			 * Removes insignificant bits.
			 *
			 * @example
			 *
			 *     wordArray.clamp();
			 */
			clamp: function () {
				// Shortcuts
				var words = this.words;
				var sigBytes = this.sigBytes;

				// Clamp
				words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);
				words.length = Math.ceil(sigBytes / 4);
			},

			/**
			 * Creates a copy of this word array.
			 *
			 * @return {WordArray} The clone.
			 *
			 * @example
			 *
			 *     var clone = wordArray.clone();
			 */
			clone: function () {
				var clone = Base.clone.call(this);
				clone.words = this.words.slice(0);

				return clone;
			},

			/**
			 * Creates a word array filled with random bytes.
			 *
			 * @param {number} nBytes The number of random bytes to generate.
			 *
			 * @return {WordArray} The random word array.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var wordArray = CryptoJS.lib.WordArray.random(16);
			 */
			random: function (nBytes) {
				var words = [];

				var r = (function (m_w) {
					var m_w = m_w;
					var m_z = 0x3ade68b1;
					var mask = 0xffffffff;

					return function () {
						m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask;
						m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask;
						var result = ((m_z << 0x10) + m_w) & mask;
						result /= 0x100000000;
						result += 0.5;
						return result * (Math.random() > .5 ? 1 : -1);
					}
				});

				for (var i = 0, rcache; i < nBytes; i += 4) {
					var _r = r((rcache || Math.random()) * 0x100000000);

					rcache = _r() * 0x3ade67b7;
					words.push((_r() * 0x100000000) | 0);
				}

				return new WordArray.init(words, nBytes);
			}
		});

		/**
		 * Encoder namespace.
		 */
		var C_enc = C.enc = {};

		/**
		 * Hex encoding strategy.
		 */
		var Hex = C_enc.Hex = {
			/**
			 * Converts a word array to a hex string.
			 *
			 * @param {WordArray} wordArray The word array.
			 *
			 * @return {string} The hex string.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var hexString = CryptoJS.enc.Hex.stringify(wordArray);
			 */
			stringify: function (wordArray) {
				// Shortcuts
				var words = wordArray.words;
				var sigBytes = wordArray.sigBytes;

				// Convert
				var hexChars = [];
				for (var i = 0; i < sigBytes; i++) {
					var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
					hexChars.push((bite >>> 4).toString(16));
					hexChars.push((bite & 0x0f).toString(16));
				}

				return hexChars.join('');
			},

			/**
			 * Converts a hex string to a word array.
			 *
			 * @param {string} hexStr The hex string.
			 *
			 * @return {WordArray} The word array.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var wordArray = CryptoJS.enc.Hex.parse(hexString);
			 */
			parse: function (hexStr) {
				// Shortcut
				var hexStrLength = hexStr.length;

				// Convert
				var words = [];
				for (var i = 0; i < hexStrLength; i += 2) {
					words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);
				}

				return new WordArray.init(words, hexStrLength / 2);
			}
		};

		/**
		 * Latin1 encoding strategy.
		 */
		var Latin1 = C_enc.Latin1 = {
			/**
			 * Converts a word array to a Latin1 string.
			 *
			 * @param {WordArray} wordArray The word array.
			 *
			 * @return {string} The Latin1 string.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);
			 */
			stringify: function (wordArray) {
				// Shortcuts
				var words = wordArray.words;
				var sigBytes = wordArray.sigBytes;

				// Convert
				var latin1Chars = [];
				for (var i = 0; i < sigBytes; i++) {
					var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
					latin1Chars.push(String.fromCharCode(bite));
				}

				return latin1Chars.join('');
			},

			/**
			 * Converts a Latin1 string to a word array.
			 *
			 * @param {string} latin1Str The Latin1 string.
			 *
			 * @return {WordArray} The word array.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var wordArray = CryptoJS.enc.Latin1.parse(latin1String);
			 */
			parse: function (latin1Str) {
				// Shortcut
				var latin1StrLength = latin1Str.length;

				// Convert
				var words = [];
				for (var i = 0; i < latin1StrLength; i++) {
					words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);
				}

				return new WordArray.init(words, latin1StrLength);
			}
		};

		/**
		 * UTF-8 encoding strategy.
		 */
		var Utf8 = C_enc.Utf8 = {
			/**
			 * Converts a word array to a UTF-8 string.
			 *
			 * @param {WordArray} wordArray The word array.
			 *
			 * @return {string} The UTF-8 string.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);
			 */
			stringify: function (wordArray) {
				try {
					return decodeURIComponent(escape(Latin1.stringify(wordArray)));
				} catch (e) {
					throw new Error('Malformed UTF-8 data');
				}
			},

			/**
			 * Converts a UTF-8 string to a word array.
			 *
			 * @param {string} utf8Str The UTF-8 string.
			 *
			 * @return {WordArray} The word array.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var wordArray = CryptoJS.enc.Utf8.parse(utf8String);
			 */
			parse: function (utf8Str) {
				return Latin1.parse(unescape(encodeURIComponent(utf8Str)));
			}
		};

		/**
		 * Abstract buffered block algorithm template.
		 *
		 * The property blockSize must be implemented in a concrete subtype.
		 *
		 * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0
		 */
		var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({
			/**
			 * Resets this block algorithm's data buffer to its initial state.
			 *
			 * @example
			 *
			 *     bufferedBlockAlgorithm.reset();
			 */
			reset: function () {
				// Initial values
				this._data = new WordArray.init();
				this._nDataBytes = 0;
			},

			/**
			 * Adds new data to this block algorithm's buffer.
			 *
			 * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.
			 *
			 * @example
			 *
			 *     bufferedBlockAlgorithm._append('data');
			 *     bufferedBlockAlgorithm._append(wordArray);
			 */
			_append: function (data) {
				// Convert string to WordArray, else assume WordArray already
				if (typeof data == 'string') {
					data = Utf8.parse(data);
				}

				// Append
				this._data.concat(data);
				this._nDataBytes += data.sigBytes;
			},

			/**
			 * Processes available data blocks.
			 *
			 * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.
			 *
			 * @param {boolean} doFlush Whether all blocks and partial blocks should be processed.
			 *
			 * @return {WordArray} The processed data.
			 *
			 * @example
			 *
			 *     var processedData = bufferedBlockAlgorithm._process();
			 *     var processedData = bufferedBlockAlgorithm._process(!!'flush');
			 */
			_process: function (doFlush) {
				// Shortcuts
				var data = this._data;
				var dataWords = data.words;
				var dataSigBytes = data.sigBytes;
				var blockSize = this.blockSize;
				var blockSizeBytes = blockSize * 4;

				// Count blocks ready
				var nBlocksReady = dataSigBytes / blockSizeBytes;
				if (doFlush) {
					// Round up to include partial blocks
					nBlocksReady = Math.ceil(nBlocksReady);
				} else {
					// Round down to include only full blocks,
					// less the number of blocks that must remain in the buffer
					nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);
				}

				// Count words ready
				var nWordsReady = nBlocksReady * blockSize;

				// Count bytes ready
				var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);

				// Process blocks
				if (nWordsReady) {
					for (var offset = 0; offset < nWordsReady; offset += blockSize) {
						// Perform concrete-algorithm logic
						this._doProcessBlock(dataWords, offset);
					}

					// Remove processed words
					var processedWords = dataWords.splice(0, nWordsReady);
					data.sigBytes -= nBytesReady;
				}

				// Return processed words
				return new WordArray.init(processedWords, nBytesReady);
			},

			/**
			 * Creates a copy of this object.
			 *
			 * @return {Object} The clone.
			 *
			 * @example
			 *
			 *     var clone = bufferedBlockAlgorithm.clone();
			 */
			clone: function () {
				var clone = Base.clone.call(this);
				clone._data = this._data.clone();

				return clone;
			},

			_minBufferSize: 0
		});

		/**
		 * Abstract hasher template.
		 *
		 * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)
		 */
		var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({
			/**
			 * Configuration options.
			 */
			cfg: Base.extend(),

			/**
			 * Initializes a newly created hasher.
			 *
			 * @param {Object} cfg (Optional) The configuration options to use for this hash computation.
			 *
			 * @example
			 *
			 *     var hasher = CryptoJS.algo.SHA256.create();
			 */
			init: function (cfg) {
				// Apply config defaults
				this.cfg = this.cfg.extend(cfg);

				// Set initial values
				this.reset();
			},

			/**
			 * Resets this hasher to its initial state.
			 *
			 * @example
			 *
			 *     hasher.reset();
			 */
			reset: function () {
				// Reset data buffer
				BufferedBlockAlgorithm.reset.call(this);

				// Perform concrete-hasher logic
				this._doReset();
			},

			/**
			 * Updates this hasher with a message.
			 *
			 * @param {WordArray|string} messageUpdate The message to append.
			 *
			 * @return {Hasher} This hasher.
			 *
			 * @example
			 *
			 *     hasher.update('message');
			 *     hasher.update(wordArray);
			 */
			update: function (messageUpdate) {
				// Append
				this._append(messageUpdate);

				// Update the hash
				this._process();

				// Chainable
				return this;
			},

			/**
			 * Finalizes the hash computation.
			 * Note that the finalize operation is effectively a destructive, read-once operation.
			 *
			 * @param {WordArray|string} messageUpdate (Optional) A final message update.
			 *
			 * @return {WordArray} The hash.
			 *
			 * @example
			 *
			 *     var hash = hasher.finalize();
			 *     var hash = hasher.finalize('message');
			 *     var hash = hasher.finalize(wordArray);
			 */
			finalize: function (messageUpdate) {
				// Final message update
				if (messageUpdate) {
					this._append(messageUpdate);
				}

				// Perform concrete-hasher logic
				var hash = this._doFinalize();

				return hash;
			},

			blockSize: 512 / 32,

			/**
			 * Creates a shortcut function to a hasher's object interface.
			 *
			 * @param {Hasher} hasher The hasher to create a helper for.
			 *
			 * @return {Function} The shortcut function.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);
			 */
			_createHelper: function (hasher) {
				return function (message, cfg) {
					return new hasher.init(cfg).finalize(message);
				};
			},

			/**
			 * Creates a shortcut function to the HMAC's object interface.
			 *
			 * @param {Hasher} hasher The hasher to use in this HMAC helper.
			 *
			 * @return {Function} The shortcut function.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);
			 */
			_createHmacHelper: function (hasher) {
				return function (message, key) {
					return new C_algo.HMAC.init(hasher, key).finalize(message);
				};
			}
		});

		/**
		 * Algorithm namespace.
		 */
		var C_algo = C.algo = {};

		return C;
	}(Math));


	return CryptoJS;

}));

enc-base64.js

;
(function (root, factory) {
	if (typeof exports === "object") {
		// CommonJS
		module.exports = exports = factory(require("./core"));
	} else if (typeof define === "function" && define.amd) {
		// AMD
		define(["./core"], factory);
	} else {
		// Global (browser)
		factory(root.CryptoJS);
	}
}(this, function (CryptoJS) {

	(function () {
		// Shortcuts
		var C = CryptoJS;
		var C_lib = C.lib;
		var WordArray = C_lib.WordArray;
		var C_enc = C.enc;

		/**
		 * Base64 encoding strategy.
		 */
		var Base64 = C_enc.Base64 = {
			/**
			 * Converts a word array to a Base64 string.
			 *
			 * @param {WordArray} wordArray The word array.
			 *
			 * @return {string} The Base64 string.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var base64String = CryptoJS.enc.Base64.stringify(wordArray);
			 */
			stringify: function (wordArray) {
				// Shortcuts
				var words = wordArray.words;
				var sigBytes = wordArray.sigBytes;
				var map = this._map;

				// Clamp excess bits
				wordArray.clamp();

				// Convert
				var base64Chars = [];
				for (var i = 0; i < sigBytes; i += 3) {
					var byte1 = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
					var byte2 = (words[(i + 1) >>> 2] >>> (24 - ((i + 1) % 4) * 8)) & 0xff;
					var byte3 = (words[(i + 2) >>> 2] >>> (24 - ((i + 2) % 4) * 8)) & 0xff;

					var triplet = (byte1 << 16) | (byte2 << 8) | byte3;

					for (var j = 0;
						(j < 4) && (i + j * 0.75 < sigBytes); j++) {
						base64Chars.push(map.charAt((triplet >>> (6 * (3 - j))) & 0x3f));
					}
				}

				// Add padding
				var paddingChar = map.charAt(64);
				if (paddingChar) {
					while (base64Chars.length % 4) {
						base64Chars.push(paddingChar);
					}
				}

				return base64Chars.join('');
			},

			/**
			 * Converts a Base64 string to a word array.
			 *
			 * @param {string} base64Str The Base64 string.
			 *
			 * @return {WordArray} The word array.
			 *
			 * @static
			 *
			 * @example
			 *
			 *     var wordArray = CryptoJS.enc.Base64.parse(base64String);
			 */
			parse: function (base64Str) {
				// Shortcuts
				var base64StrLength = base64Str.length;
				var map = this._map;
				var reverseMap = this._reverseMap;

				if (!reverseMap) {
					reverseMap = this._reverseMap = [];
					for (var j = 0; j < map.length; j++) {
						reverseMap[map.charCodeAt(j)] = j;
					}
				}

				// Ignore padding
				var paddingChar = map.charAt(64);
				if (paddingChar) {
					var paddingIndex = base64Str.indexOf(paddingChar);
					if (paddingIndex !== -1) {
						base64StrLength = paddingIndex;
					}
				}

				// Convert
				return parseLoop(base64Str, base64StrLength, reverseMap);

			},

			_map: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='
		};

		function parseLoop(base64Str, base64StrLength, reverseMap) {
			var words = [];
			var nBytes = 0;
			for (var i = 0; i < base64StrLength; i++) {
				if (i % 4) {
					var bits1 = reverseMap[base64Str.charCodeAt(i - 1)] << ((i % 4) * 2);
					var bits2 = reverseMap[base64Str.charCodeAt(i)] >>> (6 - (i % 4) * 2);
					words[nBytes >>> 2] |= (bits1 | bits2) << (24 - (nBytes % 4) * 8);
					nBytes++;
				}
			}
			return WordArray.create(words, nBytes);
		}
	}());


	return CryptoJS.enc.Base64;

}));

hmac-sha1.js

/*
CryptoJS v3.1.2
code.google.com/p/crypto-js
(c) 2009-2013 by Jeff Mott. All rights reserved.
code.google.com/p/crypto-js/wiki/License
*/
var CryptoJS = CryptoJS || function (g, l) {
  var e = {},
    d = e.lib = {},
    m = function () {},
    k = d.Base = {
      extend: function (a) {
        m.prototype = this;
        var c = new m;
        a && c.mixIn(a);
        c.hasOwnProperty("init") || (c.init = function () {
          c.$super.init.apply(this, arguments)
        });
        c.init.prototype = c;
        c.$super = this;
        return c
      },
      create: function () {
        var a = this.extend();
        a.init.apply(a, arguments);
        return a
      },
      init: function () {},
      mixIn: function (a) {
        for (var c in a) a.hasOwnProperty(c) && (this[c] = a[c]);
        a.hasOwnProperty("toString") && (this.toString = a.toString)
      },
      clone: function () {
        return this.init.prototype.extend(this)
      }
    },
    p = d.WordArray = k.extend({
      init: function (a, c) {
        a = this.words = a || [];
        this.sigBytes = c != l ? c : 4 * a.length
      },
      toString: function (a) {
        return (a || n).stringify(this)
      },
      concat: function (a) {
        var c = this.words,
          q = a.words,
          f = this.sigBytes;
        a = a.sigBytes;
        this.clamp();
        if (f % 4)
          for (var b = 0; b < a; b++) c[f + b >>> 2] |= (q[b >>> 2] >>> 24 - 8 * (b % 4) & 255) << 24 - 8 * ((f + b) % 4);
        else if (65535 < q.length)
          for (b = 0; b < a; b += 4) c[f + b >>> 2] = q[b >>> 2];
        else c.push.apply(c, q);
        this.sigBytes += a;
        return this
      },
      clamp: function () {
        var a = this.words,
          c = this.sigBytes;
        a[c >>> 2] &= 4294967295 <<
          32 - 8 * (c % 4);
        a.length = g.ceil(c / 4)
      },
      clone: function () {
        var a = k.clone.call(this);
        a.words = this.words.slice(0);
        return a
      },
      random: function (a) {
        for (var c = [], b = 0; b < a; b += 4) c.push(4294967296 * g.random() | 0);
        return new p.init(c, a)
      }
    }),
    b = e.enc = {},
    n = b.Hex = {
      stringify: function (a) {
        var c = a.words;
        a = a.sigBytes;
        for (var b = [], f = 0; f < a; f++) {
          var d = c[f >>> 2] >>> 24 - 8 * (f % 4) & 255;
          b.push((d >>> 4).toString(16));
          b.push((d & 15).toString(16))
        }
        return b.join("")
      },
      parse: function (a) {
        for (var c = a.length, b = [], f = 0; f < c; f += 2) b[f >>> 3] |= parseInt(a.substr(f,
          2), 16) << 24 - 4 * (f % 8);
        return new p.init(b, c / 2)
      }
    },
    j = b.Latin1 = {
      stringify: function (a) {
        var c = a.words;
        a = a.sigBytes;
        for (var b = [], f = 0; f < a; f++) b.push(String.fromCharCode(c[f >>> 2] >>> 24 - 8 * (f % 4) & 255));
        return b.join("")
      },
      parse: function (a) {
        for (var c = a.length, b = [], f = 0; f < c; f++) b[f >>> 2] |= (a.charCodeAt(f) & 255) << 24 - 8 * (f % 4);
        return new p.init(b, c)
      }
    },
    h = b.Utf8 = {
      stringify: function (a) {
        try {
          return decodeURIComponent(escape(j.stringify(a)))
        } catch (c) {
          throw Error("Malformed UTF-8 data");
        }
      },
      parse: function (a) {
        return j.parse(unescape(encodeURIComponent(a)))
      }
    },
    r = d.BufferedBlockAlgorithm = k.extend({
      reset: function () {
        this._data = new p.init;
        this._nDataBytes = 0
      },
      _append: function (a) {
        "string" == typeof a && (a = h.parse(a));
        this._data.concat(a);
        this._nDataBytes += a.sigBytes
      },
      _process: function (a) {
        var c = this._data,
          b = c.words,
          f = c.sigBytes,
          d = this.blockSize,
          e = f / (4 * d),
          e = a ? g.ceil(e) : g.max((e | 0) - this._minBufferSize, 0);
        a = e * d;
        f = g.min(4 * a, f);
        if (a) {
          for (var k = 0; k < a; k += d) this._doProcessBlock(b, k);
          k = b.splice(0, a);
          c.sigBytes -= f
        }
        return new p.init(k, f)
      },
      clone: function () {
        var a = k.clone.call(this);
        a._data = this._data.clone();
        return a
      },
      _minBufferSize: 0
    });
  d.Hasher = r.extend({
    cfg: k.extend(),
    init: function (a) {
      this.cfg = this.cfg.extend(a);
      this.reset()
    },
    reset: function () {
      r.reset.call(this);
      this._doReset()
    },
    update: function (a) {
      this._append(a);
      this._process();
      return this
    },
    finalize: function (a) {
      a && this._append(a);
      return this._doFinalize()
    },
    blockSize: 16,
    _createHelper: function (a) {
      return function (b, d) {
        return (new a.init(d)).finalize(b)
      }
    },
    _createHmacHelper: function (a) {
      return function (b, d) {
        return (new s.HMAC.init(a,
          d)).finalize(b)
      }
    }
  });
  var s = e.algo = {};
  return e
}(Math);
(function () {
  var g = CryptoJS,
    l = g.lib,
    e = l.WordArray,
    d = l.Hasher,
    m = [],
    l = g.algo.SHA1 = d.extend({
      _doReset: function () {
        this._hash = new e.init([1732584193, 4023233417, 2562383102, 271733878, 3285377520])
      },
      _doProcessBlock: function (d, e) {
        for (var b = this._hash.words, n = b[0], j = b[1], h = b[2], g = b[3], l = b[4], a = 0; 80 > a; a++) {
          if (16 > a) m[a] = d[e + a] | 0;
          else {
            var c = m[a - 3] ^ m[a - 8] ^ m[a - 14] ^ m[a - 16];
            m[a] = c << 1 | c >>> 31
          }
          c = (n << 5 | n >>> 27) + l + m[a];
          c = 20 > a ? c + ((j & h | ~j & g) + 1518500249) : 40 > a ? c + ((j ^ h ^ g) + 1859775393) : 60 > a ? c + ((j & h | j & g | h & g) - 1894007588) : c + ((j ^ h ^
            g) - 899497514);
          l = g;
          g = h;
          h = j << 30 | j >>> 2;
          j = n;
          n = c
        }
        b[0] = b[0] + n | 0;
        b[1] = b[1] + j | 0;
        b[2] = b[2] + h | 0;
        b[3] = b[3] + g | 0;
        b[4] = b[4] + l | 0
      },
      _doFinalize: function () {
        var d = this._data,
          e = d.words,
          b = 8 * this._nDataBytes,
          g = 8 * d.sigBytes;
        e[g >>> 5] |= 128 << 24 - g % 32;
        e[(g + 64 >>> 9 << 4) + 14] = Math.floor(b / 4294967296);
        e[(g + 64 >>> 9 << 4) + 15] = b;
        d.sigBytes = 4 * e.length;
        this._process();
        return this._hash
      },
      clone: function () {
        var e = d.clone.call(this);
        e._hash = this._hash.clone();
        return e
      }
    });
  g.SHA1 = d._createHelper(l);
  g.HmacSHA1 = d._createHmacHelper(l)
})();
(function () {
  var g = CryptoJS,
    l = g.enc.Utf8;
  g.algo.HMAC = g.lib.Base.extend({
    init: function (e, d) {
      e = this._hasher = new e.init;
      "string" == typeof d && (d = l.parse(d));
      var g = e.blockSize,
        k = 4 * g;
      d.sigBytes > k && (d = e.finalize(d));
      d.clamp();
      for (var p = this._oKey = d.clone(), b = this._iKey = d.clone(), n = p.words, j = b.words, h = 0; h < g; h++) n[h] ^= 1549556828, j[h] ^= 909522486;
      p.sigBytes = b.sigBytes = k;
      this.reset()
    },
    reset: function () {
      var e = this._hasher;
      e.reset();
      e.update(this._iKey)
    },
    update: function (e) {
      this._hasher.update(e);
      return this
    },
    finalize: function (e) {
      var d =
        this._hasher;
      e = d.finalize(e);
      d.reset();
      return d.finalize(this._oKey.clone().concat(e))
    }
  })
})();
module.exports = CryptoJS

ieee754.js

exports.read = function (buffer, offset, isLE, mLen, nBytes) {
	var e, m
	var eLen = (nBytes * 8) - mLen - 1
	var eMax = (1 << eLen) - 1
	var eBias = eMax >> 1
	var nBits = -7
	var i = isLE ? (nBytes - 1) : 0
	var d = isLE ? -1 : 1
	var s = buffer[offset + i]

	i += d

	e = s & ((1 << (-nBits)) - 1)
	s >>= (-nBits)
	nBits += eLen
	for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}

	m = e & ((1 << (-nBits)) - 1)
	e >>= (-nBits)
	nBits += mLen
	for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}

	if (e === 0) {
		e = 1 - eBias
	} else if (e === eMax) {
		return m ? NaN : ((s ? -1 : 1) * Infinity)
	} else {
		m = m + Math.pow(2, mLen)
		e = e - eBias
	}
	return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}

exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
	var e, m, c
	var eLen = (nBytes * 8) - mLen - 1
	var eMax = (1 << eLen) - 1
	var eBias = eMax >> 1
	var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
	var i = isLE ? 0 : (nBytes - 1)
	var d = isLE ? 1 : -1
	var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0

	value = Math.abs(value)

	if (isNaN(value) || value === Infinity) {
		m = isNaN(value) ? 1 : 0
		e = eMax
	} else {
		e = Math.floor(Math.log(value) / Math.LN2)
		if (value * (c = Math.pow(2, -e)) < 1) {
			e--
			c *= 2
		}
		if (e + eBias >= 1) {
			value += rt / c
		} else {
			value += rt * Math.pow(2, 1 - eBias)
		}
		if (value * c >= 2) {
			e++
			c /= 2
		}

		if (e + eBias >= eMax) {
			m = 0
			e = eMax
		} else if (e + eBias >= 1) {
			m = ((value * c) - 1) * Math.pow(2, mLen)
			e = e + eBias
		} else {
			m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
			e = 0
		}
	}

	for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}

	e = (e << mLen) | m
	eLen += mLen
	for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}

	buffer[offset + i - d] |= s * 128
}

qiniuUploader.js

exports.read = function (buffer, offset, isLE, mLen, nBytes) {
	var e, m
	var eLen = (nBytes * 8) - mLen - 1
	var eMax = (1 << eLen) - 1
	var eBias = eMax >> 1
	var nBits = -7
	var i = isLE ? (nBytes - 1) : 0
	var d = isLE ? -1 : 1
	var s = buffer[offset + i]

	i += d

	e = s & ((1 << (-nBits)) - 1)
	s >>= (-nBits)
	nBits += eLen
	for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}

	m = e & ((1 << (-nBits)) - 1)
	e >>= (-nBits)
	nBits += mLen
	for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}

	if (e === 0) {
		e = 1 - eBias
	} else if (e === eMax) {
		return m ? NaN : ((s ? -1 : 1) * Infinity)
	} else {
		m = m + Math.pow(2, mLen)
		e = e - eBias
	}
	return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}

exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
	var e, m, c
	var eLen = (nBytes * 8) - mLen - 1
	var eMax = (1 << eLen) - 1
	var eBias = eMax >> 1
	var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
	var i = isLE ? 0 : (nBytes - 1)
	var d = isLE ? 1 : -1
	var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0

	value = Math.abs(value)

	if (isNaN(value) || value === Infinity) {
		m = isNaN(value) ? 1 : 0
		e = eMax
	} else {
		e = Math.floor(Math.log(value) / Math.LN2)
		if (value * (c = Math.pow(2, -e)) < 1) {
			e--
			c *= 2
		}
		if (e + eBias >= 1) {
			value += rt / c
		} else {
			value += rt * Math.pow(2, 1 - eBias)
		}
		if (value * c >= 2) {
			e++
			c /= 2
		}

		if (e + eBias >= eMax) {
			m = 0
			e = eMax
		} else if (e + eBias >= 1) {
			m = ((value * c) - 1) * Math.pow(2, mLen)
			e = e + eBias
		} else {
			m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
			e = 0
		}
	}

	for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}

	e = (e << mLen) | m
	eLen += mLen
	for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}

	buffer[offset + i - d] |= s * 128
}
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