顺序表的一些基本操作的实现

#include <stdio.h>
#include <conio.h>
#include <stdlib.h>
#define MAXSIZE 100
#define TURE 1
#define FALSE0
#define OVERFLOW -2
#define INFEASIBLE -1
#define OK 1
#define ERROR 0

typedef struct {
	int* elem;
	int length;
}SqList;


int InitList(SqList& L) {
	L.elem = new int[MAXSIZE];
	if (!L.elem) return ERROR;
	L.length = 0;
	return OK;
}

void DestoryList(SqList& L) {
	if (L.elem) delete(L.elem);
}


void ClearList(SqList& L) {
	L.length = 0;
}


int GetLength(SqList L) {
	return L.length;
}
int IsEmpty(SqList L) {
	if (L.length == 0) return 1;
	else return 0;
}


//取值{将位置为i的值取出,并记录在e中
int GetElem(SqList L, int i, int& e) {
	if (i<1 || i>L.length) return ERROR;
	e = L.elem[i - 1];
	return OK;
}


//查找e的值
int LocateElem(SqList L, int e) {
	for (int i = 0; i < L.length; i++)
		if (L.elem[i] == e) return i + 1;
	return 0;
}


int ListInsert(SqList& L, int i, int e) {
	if (i<1 || i>L.length + 1) return ERROR;
	if (L.length == MAXSIZE) return ERROR;
	for (int j = L.length - 1; j >= i - 1; j--) {
		L.elem[j + 1] = L.elem[j];
	}
	L.elem[i - 1] = e;
	L.length++;
	return OK;
}


int DeleteList(SqList& L, int i, int e) {
	if (i<1 || i>L.length) return ERROR;
	for (int j = i; j <= L.length - 1; j++) {
		L.elem[j - 1] = L.elem[j];
	}
	L.length--;
	return OK;
}


int main() {
	SqList L;
	InitList(L);
	L.elem[0] = 1;
	L.elem[1] = 2;
	L.elem[2] = 3;
	L.elem[3] = 4;
	L.elem[4] = 5;
	L.elem[5] = 6;
	L.elem[6] = 7;
	L.length = 7;
	ListInsert(L, 3, 666);

	for (int i = 0; i <= L.length - 1; i++) {
		printf("%d\n", L.elem[i]);
	}
	printf("返回值:%d\n", IsEmpty(L));
	printf("长度%d\n", GetLength(L));
	printf("666是第%d个\n", LocateElem(L, 666));
	int e = 0;
	GetElem(L, 5, e);
	printf("第5个位置的值为%d\n",e);//如果想返回这里必须是e
	printf("666所在的位置为为%d\n", LocateElem(L, 666));
	printf("--------------------------------华-华-丽-丽-分-割-线---------------------------------------");
	return 0;
}
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