4399滚动的天空

目录

头文件

取随机数(用于抽哪行有洞(白色,掉下去死))

输出游戏界面

玩家操控

前进

游戏函数

开机界面

游戏运行函数

最后是main

源码

效果


今天,我们来做一个滚动的天空,原版详见http://www.imayuan.com/scratchs?id=53bd1fe2d568433481ced149e51b8e93

话不多说,开撸!

头文件

用途:使用后面别人封装好的函数。

#include<bits/stdc++.h>
#include<cstdio>
#include <stdlib.h>
#include<algorithm>
#include<stdio.h>
#include<iostream>
#include<windows.h>
#include<conio.h>
#include <time.h>
using namespace std;

变量:存地图号码(有黄色(困难)、粉色(简单)地图,因为不同地图辨识度不一样)、我的位置(x,y)、洞的位置(x,y)、进度。

int dx,dy;
int mx,my;
int sea[5][3];
int ms=0;
int maxms=0;
int healthy=3;

地图:

/*
000
000
080
*/

取随机数(用于抽哪行有洞(白色,掉下去死))

int x_what(int x) {//取随机数
	srand((unsigned)time(NULL));
	return( rand() % x);
}

输出游戏界面

int out() {
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
	cout<<"进度:"<<ms<<"%"<<endl;
	for(int i=0; i<5; i++) {
		for(int j=0; j<3; j++) {
			if(i==mx&&j==my) {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
				cout<<'*';
			} else if(i==dx&&j==dy) {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED| FOREGROUND_BLUE|FOREGROUND_GREEN);
				cout<<'*';
			} else {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
				cout<<'*';
			}
		}
		cout<<endl;
	}
}
int out2() {
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
	cout<<"进度:"<<ms<<"%"<<endl;
	for(int i=0; i<5; i++) {
		for(int j=0; j<3; j++) {
			if(i==mx&&j==my) {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
				cout<<'*';
			} else if(i==dx&&j==dy) {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED| FOREGROUND_BLUE|FOREGROUND_GREEN);
				cout<<'*';
			} else {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
				cout<<'*';
			}
		}
		cout<<endl;
	}
}

玩家操控

通过检测键盘输入,进行控制。

int play() {
	char ch;
	if(kbhit()) {
		ch=getch();
		if(ch=='1') {
			my=0;
		}
		if(ch=='2') {
			my=1;
		}
		if(ch=='3') {
			my=2;
		}
	}
}

前进

原理是让洞不断向后移动,就制造出后退的视觉效果。

int s() {
	if(dx==4) {
		dx=0;
		dy=x_what(3);
	} else {
		dx++;
	}
}

游戏函数

这里我为了方便大家看,用了两个函数。

int m() {
	ms=0;
	while(true) {
		while(healthy>0&&ms<100) {
			out();
			play();
			s();
			Sleep(500);
			system("cls");
			ms+=5;
			if(dy==my&&dx==mx) {
				healthy=0;
			}
		}
		if(ms==100) {
			system("cls");
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
			cout<<"进度:"<<ms<<"%"<<endl;
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
			cout<<"你赢了";
			return 0;
		} else {
			system("cls");
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED	);
			cout<<"游戏结束!"<<endl;
			Sleep(3000);
			system("cls");
			healthy=1;
			ms=0;
		}
	}
}
int m2() {
	ms=0;
	while(true) {
		while(healthy>0&&ms<100) {
			out2();
			play();
			s();
			Sleep(500);
			system("cls");
			ms+=5;
			if(dy==my&&dx==mx) {
				healthy=0;
			}
		}
		if(ms==100) {
			system("cls");
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
			cout<<"进度:"<<ms<<"%"<<endl;
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
			cout<<"你赢了";
			return 0;
		} else {
			system("cls");
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED	);
			cout<<"游戏结束!"<<endl;
			Sleep(3000);
			system("cls");
			healthy=1;
			ms=0;
		}
	}
}

开机界面

(科普一下,开机界面即开始界面,如王者里写着“开始游戏”的那个动画)

int open() {
	cout<<"					4399滚动的天空"<<endl;
	cout<<"规则:123移动,红球(玩家)白洞(经过掉下去)"<<endl;
	cout<<"By:黑客小C"<<endl;
}

游戏运行函数

int first() {
	char ch;
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE);
	for(int i=0; i<3; i++) {
		for(int j=0; j<3; j++) {
			sea[i][j]=0;
		}
	}
	sea[4][1]=8;
	mx=4;
	my=1;
	cout<<"按f进入1号地图,按h进入2号地图";
	while(ch!='f'&&ch!='h') {
		while(!kbhit()) {

		}
		ch=getch();
	}
	system("cls");
	int dx=1;
	if(ch=='f') {
		m();
	}
	if(ch=='h') {
		m2();
	}
}

最后是main

这玩意必须要写

int main() {
	char f;
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE);
	open();
	first();
	return 0;
}

源码

#include<bits/stdc++.h>
#include<cstdio>
#include <stdlib.h>
#include<algorithm>
#include<stdio.h>
#include<iostream>
#include<windows.h>
#include<conio.h>
#include <time.h>
using namespace std;
int dx,dy;
int mx,my;
int sea[5][3];
int ms=0;
int maxms=0;
int healthy=3;
/*
000
000
080
*/
int x_what(int x) {//取随机数
	srand((unsigned)time(NULL));
	return( rand() % x);
}
int out() {
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
	cout<<"进度:"<<ms<<"%"<<endl;
	for(int i=0; i<5; i++) {
		for(int j=0; j<3; j++) {
			if(i==mx&&j==my) {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
				cout<<'*';
			} else if(i==dx&&j==dy) {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED| FOREGROUND_BLUE|FOREGROUND_GREEN);
				cout<<'*';
			} else {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
				cout<<'*';
			}
		}
		cout<<endl;
	}
}
int out2() {
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
	cout<<"进度:"<<ms<<"%"<<endl;
	for(int i=0; i<5; i++) {
		for(int j=0; j<3; j++) {
			if(i==mx&&j==my) {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
				cout<<'*';
			} else if(i==dx&&j==dy) {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED| FOREGROUND_BLUE|FOREGROUND_GREEN);
				cout<<'*';
			} else {
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
				cout<<'*';
			}
		}
		cout<<endl;
	}
}
int play() {
	char ch;
	if(kbhit()) {
		ch=getch();
		if(ch=='1') {
			my=0;
		}
		if(ch=='2') {
			my=1;
		}
		if(ch=='3') {
			my=2;
		}
	}
}
int s() {
	if(dx==4) {
		dx=0;
		dy=x_what(3);
	} else {
		dx++;
	}
}
int m() {
	ms=0;
	while(true) {
		while(healthy>0&&ms<100) {
			out();
			play();
			s();
			Sleep(500);
			system("cls");
			ms+=5;
			if(dy==my&&dx==mx) {
				healthy=0;
			}
		}
		if(ms==100) {
			system("cls");
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
			cout<<"进度:"<<ms<<"%"<<endl;
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
			cout<<"你赢了";
			return 0;
		} else {
			system("cls");
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED	);
			cout<<"游戏结束!"<<endl;
			Sleep(3000);
			system("cls");
			healthy=1;
			ms=0;
		}
	}
}
int m2() {
	ms=0;
	while(true) {
		while(healthy>0&&ms<100) {
			out2();
			play();
			s();
			Sleep(500);
			system("cls");
			ms+=5;
			if(dy==my&&dx==mx) {
				healthy=0;
			}
		}
		if(ms==100) {
			system("cls");
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
			cout<<"进度:"<<ms<<"%"<<endl;
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
			cout<<"你赢了";
			return 0;
		} else {
			system("cls");
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED	);
			cout<<"游戏结束!"<<endl;
			Sleep(3000);
			system("cls");
			healthy=1;
			ms=0;
		}
	}
}
int open() {
	cout<<"					4399滚动的天空"<<endl;
	cout<<"规则:123移动,红球(玩家)白洞(经过掉下去)"<<endl;
	cout<<"By:黑客小C"<<endl;
}
int first() {
	char ch;
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE);
	for(int i=0; i<3; i++) {
		for(int j=0; j<3; j++) {
			sea[i][j]=0;
		}
	}
	sea[4][1]=8;
	mx=4;
	my=1;
	cout<<"按f进入1号地图,按h进入2号地图";
	while(ch!='f'&&ch!='h') {
		while(!kbhit()) {

		}
		ch=getch();
	}
	system("cls");
	int dx=1;
	if(ch=='f') {
		m();
	}
	if(ch=='h') {
		m2();
	}
}
int main() {
	char f;
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE);
	open();
	first();
	return 0;
}

效果

完。 

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