#include <iostream>
using namespace std;
//函数分文件编写,把函数分开放到一个文件里
// 1.创建 .h后缀的头文件 放入函数声明
// 2.创建 .cpp的源文件 放入函数定义
// 3.#include <iostream>
// using namespace std;
// 4.源文件前加入 #include "函数名.h"
// 5. main 应用函数时,前面加入 #include "函数名.h"
// 指针 就是保存变量的地址
int main()
{
int a = 10;
//定义指针 数据类型*指针名
int* p;
//让指针定义变量地址
p = &a;
cout << "a的地址" << &a << endl;
cout << "指针p是" << p << endl;
// 利用指针 解引用 ,找到指针指向的内存
// 解引用 为指针前加*,找到指针指向的内存,从而改变
*p = 10000;//修改访问 指针p所代表地址的内容
cout << "a=" << a << endl;
cout << "*p=" << *p << endl;
//空指针
int* p = NULL;
//空指针不能访问修改, 地址0—255都不可以
//野指针
int* p = (int*)10000;
//自己没有申请的空间,不可以访问
//const 修饰指针
int a = 10;
int b = 20;
const int* p = &a;
//常量指针,指向可以改,指向的内容不能改
// //p所代表地址可以改,*p的内容不能改
// * p = 20;//错误
p = &b;
int const* p = &a;
//指针常量,指向不可以改,指向的内容能改
//p所代表地址不可以改,*p的内容能改
/常量指针 定常量,指针常量 定指针/
//指针 数组
int arr[] = {1,2,3,4,5,6};
// int* p = &arr[0];
int* p = arr;//数组首地址
*p = 9999;
cout << arr[0] << endl;
p++;//指针直接向后移到后面一个字节
cout << *p << endl;
int* p1 = arr;
for (int i = 0; i < 6; i++)
{
cout << *p1 << endl;
p1++;
}
}
//指针 函数 地址传递改实参;值传递不行
#include <iostream>
using namespace std;
void swap01(int a, int b)
{
int temp = a;
a = b;
b = temp;
cout << a << endl;
cout << b << endl;
}
//地址传递
void swap02(int *p1, int *p2)
{
int temp = *p1;
*p1 = *p2;
*p2 = temp;
cout << *p1 << endl;
cout << *p2 << endl;
}
// 指针,保存变量的地址
int main()
{
//指针 函数
int a = 1;
int b = 2;
swap01(a, b);//形参改变
cout << a << endl;//实参不改变
cout << b << endl;
cout << ".............." << endl;
swap02(&a, &b);
cout << a << endl;//实参改变
cout << b << endl;
值传递 实参不变;地址传递 一步到位直击地址的内容
}
//指针 数组 函数
#include <iostream>
using namespace std;
void bubbleSort(int *arr,int L)///数组作为输入时,是输入数组的首地址
{
for (int i = 0; i < L - 1; i++)
{
for (int j = 0; j < L - i-1; j++)
{
if (arr[j] >= arr[j + 1])
{
int temp = arr[j];
arr[j] = arr[j + 1];
arr[j + 1] = temp;
}
}
}
for (int i = 0; i < L; i++)
{
cout << arr[i] << endl;
}
}
int main()
{// 指针 数组 函数
int arr[] = {1,5,236,4,8,28,4,5};
int L = sizeof(arr) / sizeof(arr[0]);
bubbleSort( arr, L);
}
/结构体
#include <iostream>
using namespace std;
#include <string>
struct Student
{
string name;
int age;
int score;
};注意分号
int main()
{
///结构体 : 自己定义数据类型
//定义结构体 方式一
struct Student S1;//创建变量时 struct 可以省略
S1.name = "张三";
S1.score = 100;
S1.age = 10;
cout << S1.name << S1.score << S1.age << endl;
//定义结构体 方式二
struct Student S2 = {"李四",17,200};
cout << S2.name << S2.score << S2.age << endl;
}
#include <iostream>
using namespace std;
#include <string>
结构体数组
struct Student
{
string name;
int age;
int score;
};
int main()
{
结构体数组
//创建数组
struct Student stuarr[3]
{
{"你",19,100},
{"你",19,100},
{"你",19,100}
};
stuarr[0].age = 1000;
cout << stuarr[0].age << endl;
}
//结构体指针
#include <iostream>
using namespace std;
#include <string>
struct Student
{
string name;
int age;
int score;
};
int main()
{//结构体指针
struct Student S={ "蝙蝠侠", 30,10000 };
struct Student* p = &S; ///S的地址
cout << "名字" << p->name << "年龄"<<(*p).age<<endl;/// p -> 成员 (*p).成员
}
/结构体嵌套结构体
#include <iostream>
using namespace std;
#include <string>
struct student // 内部的结构体先写在前面
{
string name;
int age;
int score;
};
struct teacher
{
int id;
string name;
int age;
struct student stu;
};
int main()
{
teacher t;
t.id = 1000;
t.name = "老张";
t.age = 50;
t.stu.age = 18;
t.stu.name = "小张";
t.stu.score = 100;
}
///结构体做函数参数
#include <iostream>
using namespace std;
#include <string>
struct student
{
int id;
string name;
int age;
int score;
};
void printf(struct student S)
{
cout << S.age << S.id << S.name << S.score << endl;
}
void printf1(struct student *p)
{
cout << p->age << p->id << p->name << p->score << endl;
}
int main()
{
///结构体做函数参数
student S;
S.age = 15;
S.id = 1111111;
S.name = "ABCD";
S.score = 100;
printf( S);///应用结构体时只写名字,不需要数据类型
printf1(&S); }
//结构体案例
#include <iostream>
using namespace std;
#include <string>
#include <ctime>
struct student
{
string name;
int score;
};
struct teacher
{
string name;
struct student arr[5];
};
void inputT(struct teacher arr[], int L)
{
string nameT = "ABCDE";
for (int i = 0; i < L; i++)
{
arr[i].name = "Teacher_";
arr[i].name += nameT[i];/ X+=Y >>>>X=X+Y
for (int j = 0; j < 5; j++)
{
arr[i].arr[j].name = nameT[j];
int random = rand() % 100;
arr[i].arr[j].score = random;
}
}
}
void printT(struct teacher arr[], int L)
{
for (int i = 0; i < L; i++)
{
cout << "Tea_name:" << arr[i].name<<endl;
for (int j = 0; j < 5; j++)
{
cout << "Stu_name:" << arr[i].arr[j].name<<endl;
cout << "Stu_score:" << arr[i].arr[j].score << endl;
}
}
}
int main()
{
srand((unsigned int)time(NULL));
struct teacher ARR[3];
int L = sizeof(ARR) / sizeof(ARR[0]);
inputT( ARR,L);
printT(ARR, L);}
#include <iostream>
using namespace std;
#include <string>
/英雄 排序
struct hero
{
string name;
int age;
string sex;
};
void bubble(struct hero arr[], int L)
{
for (int i = 0; i < L-1; i++)//排序轮数
{
for (int j = 0; j < L - i - 1; j++)//每轮的次数
{
if (arr[j].age > arr[j + 1].age)
{
hero temp = arr[j];
arr[j] = arr[j + 1];
arr[j + 1] = temp;
}
}
}
for (int i = 0; i < L; i++)
{
cout << "name" << arr[i].name << "年龄" << arr[i].age << "性别" << arr[i].sex << endl;
}
}
//void print(struct hero arr[], int L)
//{
// for (int i = 0; i < L; i++)
// {
// cout << "name" << arr[i].name << "年龄" << arr[i].age << "性别" << arr[i].sex << endl;
// }
//}
int main{
struct hero arr1[5] = {{"LB",23,"MAN"},{"GY",22,"MAN"},{"ZF",20,"MAN"},{"ZY",21,"MAN"},{"DC",19,"WOMEN"}};
int L = sizeof(arr1) / sizeof(arr1[0]);
hero * p = &arr1[5];
bubble(arr1, L);
//print(arr1, L);
}
C++学习路程 22/3/6 AM 8:20
于 2022-03-06 19:11:52 首次发布