目录
添加点要素的代码
void MainWindow::on_actionjiadian_triggered()
{
//创建字段集
QgsField field1 =QgsField("id", QVariant::Int,"int",10,0);
QgsField field2 =QgsField("name", QVariant::String,"String",10,0);
QgsField field3 =QgsField("depth", QVariant::Double,"Double",10,2);
QgsFields sumfield=QgsFields();
sumfield.append(field1);
sumfield.append(field2);
sumfield.append(field3);
const QgsCoordinateReferenceSystem crs=QgsCoordinateReferenceSystem("EPSG:21480"); //制定坐标系
QgsVectorLayer* pointLayer = QgsMemoryProviderUtils::createMemoryLayer("mypoint",sumfield,QgsWkbTypes::MultiPoint,crs);//创建矢量图层
pointLayer->startEditing(); // 设置图层状态为开始编辑
QgsGeometry point = QgsGeometry::fromPointXY(QgsPointXY(117.5, 50.2));//pointgeometry
QgsFeature feature; // 创建要素
feature.setGeometry(point); // 将几何点设置为要素
//设置要素属性值
feature.setAttributes(QgsAttributes() << QVariant(3)<< QVariant("point1")<< QVariant(178.6));
QgsVectorDataProvider* provider = pointLayer->dataProvider(); // 获取点图层的数据提供者的指针,用于添加要素
provider->addFeature(feature); // 将点要素添加到矢量层
pointLayer->commitChanges(); // 保存图层
pointLayer->updateExtents(); // 更新图层
QgsProject::instance()->addMapLayer(pointLayer);
m_mapcanvas->setExtent(pointLayer->extent()); // 设置画布范围为当前图层的范围,也就是将图层平铺到画布
m_mapcanvas->setVisible(true);
m_mapcanvas->freeze(false);
m_mapcanvas->refresh(); // 刷新画布
}
目前是在代码块中写死,读者可尝试以此为例,增强交互性,实现用户输入的经纬度,坐标系,字段名,属性值来创建要素