java se实现小游戏 飞机大战
东软实训# 学习目标:
两天掌握 Java se 入门知识,利用Java se 实现飞机大战学习内容:
1、 学习Java 线程知识 2、 掌握 Java 基本语法 3、 学习Java 数组、集合 4、 掌握循环语句学习时间:
1、 2021.01.07各个类:
1、 接口类:Actions 2、常量类:GameSettings 3、窗口类:GameClient 4、实体类:AllObj、BackGround、Bullet、Enemy、Player、Waring 5、工具类:BgmUtil、ImageUtil、SoundUtil 6、视图类:IndexView代码:
1
package com.neusoft.action;
import java.awt.Graphics;
import java.awt.event.KeyEvent;
public interface Actions {
void paint(Graphics g);
void move();
}
2
package com.neusoft.constant;
/**
*
* @author
*
*/
public class GameSettings {
public static final int WINDOWWIDTH = 700;
public static final int WINDOWHEIGHT = 1000;
public static int LIFE = 100;
}
3
package com.neusoft.client;
import java.awt.Image;
import com.neusoft.utils.ImageUtils;
import com.neusoft.view.IndexView;
public class GameClient {
public static void main(String[] args) {
new IndexView();
//Image image = ImageUtils.getImage("myplane01.png");
//System.out.println(image);
}
}
4.1
package com.neusoft.entity;
import java.awt.Image;
public class AllObj {
int x;
int y;
int width;
int height;
Image image;
int speed;
}
4.2
package com.neusoft.entity;
import java.awt.Graphics;
import java.awt.Image;
import com.neusoft.action.Actions;
import com.neusoft.constant.GameSettings;
import com.neusoft.utils.ImageUtils;
public class BackGround extends AllObj implements Actions {
static Image image2 = null;
static {
image2 = ImageUtils.getImage("1.png");
}
public BackGround(int x,int y,int width,int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
@Override
public void paint(Graphics g) {
g.drawImage(image2, x, y,image2.getWidth(null), image2.getHeight(null), null);
}
@Override
public void move() {
// TODO Auto-generated method stub
}
}
4.3
package com.neusoft.entity;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Rectangle;
import java.util.List;
import com.neusoft.action.Actions;
import com.neusoft.constant.GameSettings;
import com.neusoft.utils.ImageUtils;
import com.neusoft.utils.SoundUtil;
import com.neusoft.view.IndexView;
public class Bullet extends AllObj implements Actions{
static int count = 0;
static Image bulletImage2 = ImageUtils.getImage("blood2.png");
static Image bulletImage = ImageUtils.getImage("blood1.png");
private IndexView iv;
public Bullet() {
}
public Bullet(int x,int y,int speed,IndexView iv) {
this.x = x;
this.y = y;
this.speed = speed;
this.iv = iv;
}
@Override
public void paint(Graphics g) {
if(count <10) {
g.drawImage(bulletImage, x+bulletImage.getWidth(null)-10, y+bulletImage.getHeight(null)-30, null);
move();
}
if(count >=10) {
g.drawImage(bulletImage2, x+bulletImage2.getWidth(null), y+bulletImage2.getHeight(null)-30, null);
move();
}
}
@Override
public void move() {
y -=speed;
if(y <=0) {
iv.bullets.remove(this);
}
}
//获取子弹的矩形
public Rectangle getRect() {
if(count<10) {
return new Rectangle(x,y,bulletImage.getWidth(null),bulletImage.getHeight(null));}
else
return new Rectangle(x,y,bulletImage2.getWidth(null),bulletImage2.getHeight(null));
}
//击打敌人
public boolean hitEnemy(Enemy e) {
if(this.getRect().intersects(e.getRect())) {
iv.bullets.remove(this);
iv.enemys.remove(e);
count++;
new SoundUtil("12439.mp3").start();
return true;
}
return false;
}
//击打多个敌人
public boolean hitEnemys(List<Enemy> e) {
if(e.size()==0) {
return false;
}
for (int i=0;i<e.size();i++) {
boolean hitEnemy = hitEnemy(e.get(i));
if(hitEnemy) {
return true;
}
}
return false;
}
}
4.4
package com.neusoft.entity;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Rectangle;
import java.awt.event.KeyEvent;
import com.neusoft.action.Actions;
import com.neusoft.utils.ImageUtils;
import com.neusoft.utils.SoundUtil;
import com.neusoft.view.IndexView;
public class Enemy extends AllObj implements Actions{
private IndexView iv;
static int count1 =100;
static Image[] enemyImage = new Image[2];
static {
for(int i=0;i<enemyImage.length;i++) {
enemyImage[i] = ImageUtils.getImage("enemy_0"+(i+1)+".png");
}
}
public Enemy() {
}
public Enemy(int x,int y,int speed,IndexView iv) {
this.x = x;
this.y = y;
this.speed =speed;
this.iv = iv;
}
int count = 0;
@Override
public void paint(Graphics g) {
if(count >= enemyImage.length) {
count = 0;
}
g.drawImage(enemyImage[count++], x, y, null);
move();
}
public void keyReleases(KeyEvent e) {
switch(e.getKeyCode()) {
case KeyEvent.VK_SPACE:
efire();
break;
default:
break;
}
}
//开火
public void efire() {
EnemyBullet eb = new EnemyBullet(this.x,this.y,20,iv);
iv.ebs.add(eb);
}
@Override
public void move() {
y +=speed;
}
//获取当前敌人的矩形
public Rectangle getRect() {
return new Rectangle(x,y,enemyImage[0].getWidth(null),enemyImage[0].getHeight(null));
}
}
4.5
package com.neusoft.entity;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Rectangle;
import java.awt.event.KeyEvent;
import java.util.List;
import com.neusoft.action.Actions;
import com.neusoft.constant.GameSettings;
import com.neusoft.utils.ImageUtils;
import com.neusoft.utils.SoundUtil;
import com.neusoft.view.IndexView;
public class Player extends AllObj implements Actions {
//创建移动方向
private boolean up,down,left,right;
static Image[] players = new Image[2];
static Image[] players2 = new Image[2];
static {
for(int i=0;i<players.length;i++) {
players[i] = ImageUtils.getImage("myplane0"+(i+1)+".png");
}
}
static {
for(int i=0;i<players2.length;i++) {
players2[i] = ImageUtils.getImage("myplane"+(i+1)+".png");
}
}
private IndexView iv;
public Player() {
}
public Player(int x,int y,int speed,IndexView iv) {
this.x = x;
this.y = y;
this.speed = speed;
this.iv = iv;
}
int count = 0;
@Override
public void paint(Graphics g) {
if(Bullet.count<10) {
if(count >= players.length) {
count = 0;
}
g.drawImage(players[count++],x,y,null);}
if(Bullet.count>10) {
if(count >= players2.length) {
count = 0;
}
g.drawImage(players2[count++],x,y,null);}
move();
g.setColor(new Color(255,200,200));
g.setColor(Color.white);
g.drawString("积分:"+Bullet.count, 20, 70);
g.setColor(new Color(255,200,200));
g.setColor(Color.white);
g.drawString("我方战机的血量:"+GameSettings.LIFE, 20, 90);
}
//键盘监听事件
public void keyPress(KeyEvent e) {
switch(e.getKeyCode()) {
case KeyEvent.VK_UP:
up = true;
break;
case KeyEvent.VK_DOWN:
down = true;
break;
case KeyEvent.VK_LEFT:
left = true;
break;
case KeyEvent.VK_RIGHT:
right = true;
break;
default:
break;
}
}
//键盘释放
public void keyRelease(KeyEvent e) {
switch(e.getKeyCode()) {
case KeyEvent.VK_UP:
up = false;
break;
case KeyEvent.VK_DOWN:
down = false;
break;
case KeyEvent.VK_LEFT:
left = false;
break;
case KeyEvent.VK_RIGHT:
right = false;
break;
case KeyEvent.VK_SPACE:
fire();
break;
default:
break;
}
}
//开火
public void fire() {
new SoundUtil("12918.mp3").start();
Bullet bullet = new Bullet(this.x,this.y,20,iv);
iv.bullets.add(bullet);
}
//获取当前我方战机的矩形
public Rectangle getRect() {
if(count<10) {
return new Rectangle(x,y,players[0].getWidth(null),players[0].getHeight(null));}
else
return new Rectangle(x,y,players2[0].getWidth(null),players2[0].getHeight(null));
}
//被击打
public boolean hitEnemy(Enemy e) {
if(this.getRect().intersects(e.getRect())) {
iv.enemys.remove(e);
GameSettings.LIFE -=10;
return true;
}
return false;
}
//被多个敌人击打
public boolean hitEnemys(List<Enemy> e) {
if(e.size()==0) {
return false;
}
for (int i=0;i<e.size();i++) {
boolean hitEnemy = hitEnemy(e.get(i));
if(hitEnemy) {
return true;
}
}
return false;
}
@Override
public void move() {
if(up) {
y -= speed;
if(y<0) {
y=0;
}
}
if(down) {
y += speed;
if(y>GameSettings.WINDOWHEIGHT-100) {
y=GameSettings.WINDOWHEIGHT-100;
}
}
if(left) {
x -= speed;
if(x<0) {
x=0;
}
}
if(right) {
x += speed;
if(x>GameSettings.WINDOWWIDTH-100) {
x=GameSettings.WINDOWWIDTH-100;
}
}
}
}
4.6
package com.neusoft.entity;
import java.awt.Graphics;
import java.awt.Image;
import com.neusoft.action.Actions;
import com.neusoft.utils.ImageUtils;
import com.neusoft.view.IndexView;
public class Waring extends AllObj implements Actions{
static Image waringImage2 = ImageUtils.getImage("11.png");
private IndexView iv;
public Waring() {
}
public Waring(int x, int y, int speed, IndexView iv2) {
this.x = x;
this.y = y;
this.speed = speed;
this.iv = iv;
}
@Override
public void paint(Graphics g) {
g.drawImage(waringImage2,x,y,null);
}
@Override
public void move() {
}
}
5.1
package com.neusoft.utils;
import java.io.InputStream;
import javazoom.jl.decoder.JavaLayerException;
import javazoom.jl.player.advanced.AdvancedPlayer;
public class BgmUtil extends Thread {
private String mp3Name;
public BgmUtil() {
}
public BgmUtil(String mp3Name) {
this.mp3Name = mp3Name;
}
@Override
public void run() {
for(;;) {
InputStream resourceAsStream = BgmUtil.class.getClassLoader().getResourceAsStream("com/neusoft/muisc/"+mp3Name);
try {
AdvancedPlayer advancedPlayer = new AdvancedPlayer(resourceAsStream);
advancedPlayer.play();
} catch (JavaLayerException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
5.2
package com.neusoft.utils;
import java.awt.Image;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.net.URL;
import javax.imageio.ImageIO;
public class ImageUtils {
//提供读取图片的方法
public static Image getImage(String imgName) {
URL imagerUrl = ImageUtils.class.getClassLoader().getResource("com/neusoft/image/"+imgName);
BufferedImage read = null;
try {
read = ImageIO.read(imagerUrl);
} catch (IOException e) {
e.printStackTrace();
}
return read;
}
}
5.3
package com.neusoft.utils;
import java.io.InputStream;
import javazoom.jl.decoder.JavaLayerException;
import javazoom.jl.player.advanced.AdvancedPlayer;
public class SoundUtil extends Thread{
private String mp3Name;
public SoundUtil() {
}
public SoundUtil(String mp3Name) {
this.mp3Name = mp3Name;
}
@Override
public void run() {
InputStream resourceAsStream = BgmUtil.class.getClassLoader().getResourceAsStream("com/neusoft/muisc/"+mp3Name);
try {
AdvancedPlayer advancedPlayer = new AdvancedPlayer(resourceAsStream);
advancedPlayer.play();
} catch (JavaLayerException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
6
package com.neusoft.view;
import java.awt.Color;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import com.neusoft.constant.GameSettings;
import com.neusoft.entity.BackGround;
import com.neusoft.entity.Bullet;
import com.neusoft.entity.Enemy;
import com.neusoft.entity.EnemyBullet;
import com.neusoft.entity.Player;
import com.neusoft.entity.Waring;
import com.neusoft.utils.BgmUtil;
import com.neusoft.utils.ImageUtils;
public class IndexView extends Frame {
BackGround background = new BackGround(0,0,0,0);
Player player = new Player(GameSettings.WINDOWWIDTH/2,GameSettings.WINDOWHEIGHT/2,10,this);
Waring waring = new Waring(GameSettings.WINDOWWIDTH/4,GameSettings.WINDOWHEIGHT/2,10,this);
//List<EnemyBullet> enemy = new ArrayList<EnemyBullet>();
public List<Bullet> bullets = new ArrayList<Bullet>();
public List<EnemyBullet> ebs = new ArrayList<EnemyBullet>();
public List<Enemy> enemys = new ArrayList<Enemy>();
Random random = new Random();
public IndexView() {
this.setSize(GameSettings.WINDOWWIDTH,GameSettings.WINDOWHEIGHT );
this.setVisible(true);
//关闭监听窗口
this.addWindowListener(new WindowAdapter(){
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
//添加键盘监听器
this.addKeyListener(new KeyAdapter() {
@Override
public void keyPressed(KeyEvent e) {
player.keyPress(e);
}
@Override
public void keyReleased(KeyEvent e) {
player.keyRelease(e);
}
});
this.setLocation(GameSettings.WINDOWWIDTH/2, GameSettings.WINDOWHEIGHT/15);
this.setIconImage(ImageUtils.getImage("myplane01.png"));
this.setTitle("飞机大作战");
//防止放大窗口
this.setResizable(false);
//启动线程
new FlushWindowThread().start();
//启动背景音乐的线程
new BgmUtil("13445.mp3").start();
//创建多个敌人
for(int i=0;i<5;i++) {
for(int j=1;j<100;j++) {
if(random.nextInt(500)>200) {
Enemy enemy = new Enemy(i*100+100,-15000+(j-1)*150,5,null);
enemys.add(enemy);
}
}
}
}
@Override
public void paint(Graphics g) {
if(GameSettings.LIFE>0) {
background.paint(g);
player.paint(g);
for(int i=0;i<bullets.size();i++) {
Bullet bullet = bullets.get(i);
bullet.paint(g);
bullet.hitEnemys(enemys);
}
g.setColor(new Color(255,200,200));
g.setColor(Color.white);
g.drawString("子弹的数量:"+bullets.size(), 20, 50);
for(int i=0;i<enemys.size();i++) {
Enemy enemy = enemys.get(i);
enemy.paint(g);
player.hitEnemys(enemys);
}}
if(GameSettings.LIFE<=0) {
background.paint(g);
player.paint(g);
waring.paint(g);
//System.exit(0);
}
}
//防止图片闪烁的问题
@Override
public void update(Graphics g) {
Image backImg = createImage(700,1000);
Graphics backg = backImg.getGraphics();
Color color = backg.getColor();
backg.setColor(Color.WHITE);
backg.fillRect(0,0,7000,1000);
backg.setColor(color);
paint(backg);
g.drawImage(backImg,0,0,null);
}
//内部类
class FlushWindowThread extends Thread{
@Override
public void run() {
while(true) {
repaint();
try {
Thread.sleep(45);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
}
音乐jar
jl1.0.1.jar