RPG模拟格斗

RPG模拟格斗

兄弟们,废话不多说,直接上代码!
package Fan;

import java.util.Random;

class Hero{
    private String name;
    private String [] skill;
    private int[] skillHurts;
    private double hp;

    public String getName(){
        return name;
    }
    public void setName(String name){
        this.name=name;
    }
    public String [] getSkill(){
        return skill;
    }
    public void setSkill(String [] skill){
        this.skill=skill;
    }
    public int [] getSKillHurts(){
        return skillHurts;
    }
    public void setSkillHurts(int[] skillHurts){
        this.skillHurts=skillHurts;
    }
    public double getHp(){
        return hp;
    }
    public void setHp(double hp){
        this.hp=hp;
    }
    public  Hero(){
        super();
    }
    public Hero(String name,String [] skill,int[] skillHurts,double hp){
        super();
        this.name=name;
        this.skill=skill;
        this.skillHurts=skillHurts;
        this.hp=hp;
    }
    public void attack(Hero otherHero){
        Random r=new Random();
        int skillNum= r.nextInt(skill.length);
        String skill=this.skill[skillNum];
        double hurts=otherHero.skillHurts[skillNum];
        otherHero.hp=otherHero.hp-hurts;
        System.out.println(this.name+"使用了"+skill+"技能,对"+otherHero.getName()+"造成了"+hurts+"点伤害,"+otherHero.getName()
                +"现在还剩"+otherHero.hp+"血量");
    }



    public static void main(String[] args) {
        int[] skillHurts = {50, 70, 80, 100};
        String[] skillcxk = {"唱", "跳", "打篮球", "律师函警告"};
        Hero cxk = new Hero("蔡徐坤", skillcxk, skillHurts, 700);
        String[] skillwyf = {"rap", "大碗宽面", "街舞", "戴帽杀"};
        Hero wyf = new Hero("吴亦凡", skillwyf, skillHurts, 700);
        Random r = new Random();
        int i = r.nextInt(2);
        System.out.println("VS开始,首先摇色子随机判断谁先出手");
        while (true) {
            if (i == 0) {
                System.out.println("蔡徐坤先开始进攻吴亦凡");
                if (cxk.getHp() <= 0) {
                    System.out.println(cxk.getName() + "血量低于或等于0,无法继续攻击," + wyf.getName() + "获胜");
                    break;
                }
                cxk.attack(wyf);
                if (wyf.getHp() <= 0) {
                    System.out.println(wyf.getName() + "血量低于或等于0,无法继续攻击," + cxk.getName() + "获胜");
                }
                wyf.attack(cxk);
            } else if (i == 1) {
                if (wyf.getHp() <= 0) {
                    System.out.println(wyf.getName() + "血量低于或等于0,无法继续攻击," + cxk.getName() + "获胜");
                    break;
                }
                wyf.attack(cxk);
                if (cxk.getHp() <= 0) {
                    System.out.println(cxk.getName() + "血量低于或等于0,无法继续攻击," + wyf.getName() + "获胜");
                    break;
                }
                cxk.attack(wyf);
            }

        }

    }
}


运行结果图如下:

在这里插入图片描述

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