package main
import (
"fmt"
"net"
"sync"
)
type User struct {
Name string
Addr string
C chan string
conn net.Conn
}
type Server struct {
Ip string
Port int
OnlineMap map[string]*User
mapLock sync.RWMutex
// 广播的 channel
Message chan string
}
func NewServer(ip string, port int) *Server {
server := &Server {
Ip: ip,
Port: port,
OnlineMap: make(map[string]*User),
Message: make(chan string),
}
return server
}
func (this *Server) Start() {
listener, err := net.Listen("tcp", fmt.Sprintf("%s:%d", this.Ip, this.Port))
if err != nil {
fmt.Println("net listener err: ", err)
return
}
defer listener.Close()
go this.ListenerMessage()
for{
conn, err := listener.Accept()
if err != nil {
fmt.Println("listener accept err: ", err)
continue
}
go this.Handler(conn)
}
}
func NewUser(conn net.Conn) *User {
userAddr := conn.RemoteAddr().String()
user := &User {
Name: userAddr,
Addr: userAddr,
C: make(chan string),
conn: conn,
}
go user.ListenMessage()
return user
}
func (this *Server) Handler(conn net.Conn) {
user := NewUser(conn)
this.mapLock.Lock()
this.OnlineMap[user.Name] = user
this.mapLock.Unlock()
this.BroadCast(user, "已上线")
// 当前 handler 阻塞
select {}
}
// 构造广播信息
func (this *Server) BroadCast(user *User, msg string) {
sendMsg := "[" + user.Addr + "]" + user.Name + ":" + msg
this.Message <- sendMsg
}
func (this *Server) ListenerMessage() {
for {
msg := <- this.Message
this.mapLock.Lock()
for _, user := range this.OnlineMap {
user.C <- msg
}
this.mapLock.Unlock()
}
}
// 每个在线用户的消息收发总线
func (this *User) ListenMessage() {
for {
msg := <- this.C
this.conn.Write([]byte(msg + "\n"))
}
}
func main() {
server := NewServer("127.0.0.1", 8888)
server.Start()
}
运行效果