/*加载dll和卸载dll*/
void dll_call_dll(char dll_path[255])
{
UF_initialize();
typedef void(*load_ufusr_f_p_t)(char* param, int* retcode, int paramLen);
load_ufusr_f_p_t load_ufusr_ptr = NULL;
int rc = UF_CALL(UF_load_library(dll_path, "ufusr", (UF_load_f_p_t*)&load_ufusr_ptr));
if (load_ufusr_ptr != NULL)
{
int retcode;
load_ufusr_ptr(dll_path, &retcode, 1);
UF_unload_library(dll_path);
}
return;
}
int main()
{
if (block == button01)
{
int is_exist = 1;
string m_Sc_Path = "D:\\temp\\a.dll";
UF_CFI_ask_file_exist(m_Sc_Path.c_str(), &is_exist);
if (is_exist == 0)
{
dll_call_dll((char *)m_Sc_Path.c_str());
}
}
}
【UG\NX二次开发】UF 加载调用与卸载目标dll(UF_load_library、UF_unload_library)
于 2024-01-18 18:32:28 首次发布