二叉树的遍历
#include<iostream>
#include<stdlib.h>
using namespace std;
#define MAXSIZE 100
#define MAXQSIZE 100
#define STACKINCREMENT 10
typedef struct BiTNode{
char data;
struct BiTNode *lchild,*rchild;
}BiTNode,*BiTree;
typedef struct {//顺序队列的表示
BiTree *base;
int front;
int rear;
}SqQueue;
typedef struct SqStack{
BiTree *top;
BiTree *base;
int stacksize;
}SqStack;
int InitStack(SqStack &S)//初始化顺序栈
{
S.base=new BiTree[MAXSIZE];
if(!S.base)exit(-1);
S.top=S.base;
S.stacksize=MAXSIZE;
return 0;
}
int Push(SqStack &S,BiTree e)//入栈
{
if(S.top-S.base==MAXSIZE)
{
S.base=(BiTree*)realloc(S.base,(S.stacksize+STACKINCREMENT)*sizeof(BiTree));
if(!S.base) exit(-1);
S.stacksize+=STACKINCREMENT;
S.top = S.base+S.stacksize;
}
*S.top++=e;
return 0;
}
int Pop(SqStack &S,BiTree &e)//出栈
{
if(S.top==S.base)
{
cout<<"栈空"<<endl;
return -2;
}
e=*--S.top;
return 0;
}
bool StackEmpty(SqStack &S)//判断栈是否为空
{
if(S.base==S.top)
return true;
else
return false;
}
BiTree GetTop(SqStack &S)//得到栈顶
{
BiTree e;
if(S.base==S.top)exit(-1);
e=*(S.top-1);
return e;
}
int InitQueue(SqQueue &Q){//队列初始化
Q.base=new BiTree[MAXQSIZE];
if(!Q.base)exit(-1);
Q.front=0;
Q.rear=0;
return 0;
}
//循环队列的入队
int EnQueue(SqQueue &Q,BiTree e){
if((Q.rear+1)%MAXQSIZE==Q.front)return -1;//队满
Q.base[Q.rear]=e;
Q.rear = (Q.rear+1)%MAXQSIZE;
return 0;
}
//出队
int DeQueue(SqQueue &Q,BiTree &e){
if(Q.front==Q.rear)return -1;
e = Q.base[Q.front];
Q.front = (Q.front+1)%MAXQSIZE;
return 0;
}
int CreateBiTree(BiTree &T)//创建二叉树
{
char ch;
ch=getchar();
if(ch=='#')
T=NULL;
else
{
T=new BiTNode;
if(!T)exit(-1);
T->data=ch;
CreateBiTree(T->lchild);
CreateBiTree(T->rchild);
}
return 0;
}
int PreOrderTraverse(BiTree &T)//先序递归遍历
{
if(T==NULL)return -1;
else
{
cout<<T->data;
PreOrderTraverse(T->lchild);
PreOrderTraverse(T->rchild);
}
return 0;
}
int InOrderTraverse(BiTree &T)//中序递归遍历
{
if(T==NULL)return -1;
else
{
InOrderTraverse(T->lchild);
cout<<T->data;
InOrderTraverse(T->rchild);
}
return 0;
}
int PostOrderTraverse(BiTree &T)//后序递归遍历
{
if(T==NULL)return -1;
else
{
PostOrderTraverse(T->lchild);
PostOrderTraverse(T->rchild);
cout<<T->data;
}
return 0;
}
//非递归算法
int InOrderTraverse2(BiTree &T)
{
SqStack S;
InitStack(S);//建立一个栈
BiTNode* p=T;
BiTNode* q;
while(p || !StackEmpty(S))
{
if(p)
{
Push(S,p);//根结点进栈,遍历左子树
p=p->lchild;
}
else
{
Pop(S,q);
cout<<q->data;
p=q->rchild;
}
}
return 0;
}
int PreOrderTraverse2(BiTree &T)
{
SqStack S;
InitStack(S);//建立一个栈
BiTNode* p=T;
BiTNode* q;
while(p || !StackEmpty(S))
{
if(p)
{
cout<<p->data;
Push(S,p);//根结点进栈,遍历左子树
p=p->lchild;
}
else
{
Pop(S,q);
p=q->rchild;
}
}
return 0;
}
int PostOrderTraverse2(BiTree T)
{
SqStack S;
InitStack(S);//建立一个栈
BiTNode* p=T;
BiTNode* q;
BiTNode* m;
while(p || !StackEmpty(S))
{
if(p)
{
Push(S,p);//根结点进栈,遍历左子树
p=p->lchild;
}
else
{
q = GetTop(S);
p=q->rchild;
if(!p){
cout<<q->data;
Pop(S,q);
m=q;
if(!StackEmpty(S)){
q = GetTop(S);
if(m!=q->lchild){
q->rchild=NULL;
}
}
}
}
}
return 0;
}
//层序遍历
int LevelOrder(BiTree &T)
{
BiTNode* p;
SqQueue Q;
InitQueue(Q);
EnQueue(Q,T);
while(Q.front!=Q.rear)
{
DeQueue(Q,p);
cout<<p->data;
if(p->lchild!=NULL)EnQueue(Q,p->lchild);
if(p->rchild!=NULL)EnQueue(Q,p->rchild);
}
return 0;
}
int main()
{
BiTree T;
cout<<"输入二叉树:"<<endl;
CreateBiTree(T);
cout<<"先序遍历:"<<endl;
PreOrderTraverse(T);
cout<<endl;
cout<<"中序遍历:"<<endl;
InOrderTraverse(T);
cout<<endl;
cout<<"后序遍历:"<<endl;
PostOrderTraverse(T);
cout<<endl;
cout<<"层序遍历:"<<endl;
LevelOrder(T);
cout<<endl;
cout<<"非递归先序遍历:"<<endl;
PreOrderTraverse2(T);
cout<<endl;
cout<<"非递归中序遍历:"<<endl;
InOrderTraverse2(T);
cout<<endl;
cout<<"非递归后序遍历:"<<endl;
PostOrderTraverse2(T);
cout<<endl;
return 0;
}
- 注意:非递归的后序遍历算法会将二叉树的所有右子树删除掉,我也没有想到好的办法,希望大佬可以指正,告诉我改进的方法。