从@走到!31*31的迷宫
map = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1,
1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1,
1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1,
0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 1,
0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1,
0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0,
0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1], [1,
0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1,
1, 1, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1,
1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0,
1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1], [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1,
1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0,
0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0,
1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1], [1, 1, 1, 1,
1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1], [1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1],
[1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,
0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,
0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1]]
usedmap = [[0 for i in range(len(map))] for i in range(len(map))] #初始化未被标记的地图
flag = ''
def DFS(x, y):
global flag #声明全局变量
if x == len(map) - 2 and y == len(map) - 2: # 31x31的迷宫 终点也就是数组的(29,29)
print(flag)
return
if map[x + 1][y] == 0 and usedmap[x + 1][y] == 0: # 如果下⼀步不是墙 且没⾛过
usedmap[x][y] = 1 # 标记当前坐标⾛过(不是下⼀步)
flag += 's'
DFS(x + 1, y) # 尝试向下⾛
flag = flag[:-1] # 回溯到这说明这条路不可⾏ 所以去掉's'
usedmap[x][y] = 0 # 再设置当前坐标为0 重新找路
if map[x - 1][y] == 0 and usedmap[x - 1][y] == 0:
usedmap[x][y] = 1
flag += 'w'
DFS(x - 1, y)
flag = flag[:-1]
usedmap[x][y] = 0
if map[x][y + 1] == 0 and usedmap[x][y + 1] == 0:
usedmap[x][y] = 1
flag += 'd'
DFS(x, y + 1)
flag = flag[:-1]
usedmap[x][y] = 0
if map[x][y - 1] == 0 and usedmap[x][y - 1] == 0:
usedmap[x][y] = 1
flag += 'a'
DFS(x, y - 1)
flag = flag[:-1]
usedmap[x][y] = 0
print("path:")
x = 1 # 设置起始坐标
y = 1
DFS(x, y)