#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <dirent.h>
#include <sys/wait.h>
#include <pthread.h>
#include <semaphore.h>
pthread_mutex_t t;
void* train2(void* arg)
{
while(1)
{
pthread_mutex_lock(&t);
int sec=5*3600/50+16;
printf("火车通过需要%d秒,%d秒过去了,火车B已通过\n",sec,sec);
usleep(sec*10);
pthread_mutex_unlock(&t);
}
}
int main(int argc, const char *argv[])
{
pthread_mutex_init(&t,NULL);
pthread_t bt;
if(pthread_create(&bt,NULL,train2,NULL)!=0)
{
perror("bt");
return -1;
}
pthread_detach(bt);
while(1)
{
pthread_mutex_lock(&t);
int sec=5*3600/100+8;
printf("火车通过需要%d秒,%d秒过去了,火车A已通过\n",sec,sec);
usleep(sec*10);
//sleep(minute/60);
pthread_mutex_unlock(&t);
}
return 0;
}
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <dirent.h>
#include <sys/wait.h>
#include <pthread.h>
#include <semaphore.h>
pthread_mutex_t train_a;
pthread_mutex_t train_b;
pthread_mutex_t train_c;
void* Run_B(void* arg)
{
while(1)
{
pthread_mutex_lock(&train_b);
int sec=5*3600/50+16;
printf("火车通过需要%d秒,%d秒过去了,火车B已通过\n",sec,sec);
sleep(sec/100);
pthread_mutex_unlock(&train_c);
}
}
void* Run_C(void* arg)
{
while(1)
{
pthread_mutex_lock(&train_c);
int sec=5*3600/25+32;
printf("火车通过需要%d秒,%d秒过去了,火车C已通过\n",sec,sec);
sleep(sec/100);
pthread_mutex_unlock(&train_a);
}
}
int main(int argc, const char *argv[])
{
pthread_mutex_init(&train_a,NULL);
pthread_mutex_init(&train_b,NULL);
pthread_mutex_init(&train_c,NULL);
pthread_mutex_lock(&train_b);//要先运行火车a先把其他两个锁上
pthread_mutex_lock(&train_c);
pthread_t bt;
if(pthread_create(&bt,NULL,Run_B,NULL)!=0)
{
perror("train_b");
return -1;
}
pthread_detach(bt);
pthread_t ct;
if(pthread_create(&ct,NULL,Run_C,NULL)!=0)
{
perror("train_c");
return -1;
}
pthread_detach(ct);
while(1)
{
pthread_mutex_lock(&train_a);
int sec=5*3600/100+8;
printf("火车通过需要%d秒,%d秒过去了,火车A已通过\n",sec,sec);
sleep(sec/100);
pthread_mutex_unlock(&train_b);
}
return 0;
}