所有文章不设限,我们相遇偶然,相散坦然,互不打扰,各自安好,向阳而生
demo001
class Bank():
title = '中国建设银行'
def name_print(self):
return "您的余额为2000000000"
bank = Bank()
print("开户行:", bank.title)
print(bank.name_print())
demo002
class Bank():
title = '123'
def __init__(self, name, money):
self.balance = money
self.name = name
def get_balance(self):
return self.balance
bank = Bank('hello', 1000000)
print(bank.title)
print(bank.name.title())
print(bank.get_balance())
demo003
class Bank():
def __init__(self):
self.name = input("请输入姓名:")
def name_print(self):
return self.name
bank = Bank()
print("姓名:", bank.name_print())
demo004
import random
class Bank():
def __init__(self):
self.money = random.randint(100000000, 20000000000)
def get_money(self):
money = int(input("请输入取款额度:"))
self.money -= money
print('当前余额:%d' % (self.money))
def save_money(self):
money = int(input("请输入存款金额:"))
self.money += money
print('当前余额:%d' % (self.money))
bank = Bank()
#取款
bank.get_money()
#存款
bank.save_money()
demo005
def get_Max(a, b):
'''比大小'''
if int(a) > int(b):
return a
else:
return b
print(get_Max(5, 79))
print(get_Max.__doc__)
demo006
def main():
print("this is a function")
if __name__ == '__main__':
main()
demo007
class Persion():
def __init__(self, name, weight):
self.name = name
self.weight = weight
def __str__(self):
return "my name is %s,my weight is %s" % (self.name, self.weight)
def run(self):
print('%s love run for exercise,it is good for body' % (self.name))
self.weight -= 0.3
def eat(self):
print('%s also love to eat some food which is delicious' % (self.name))
self.weight+=0.5
persion1=Persion('Mack',70)
print(persion1)
persion1.run()
persion1.eat()
demo008
class HouseItem():
def __init__(self,name,area):
self.name=name
self.area=area
def __str__(self):
return "[%s] 占地 %.2f" % (self.name, self.area)
class House:
def __init__(self,house_type,area):
self.house_type=house_type
self.area=area
#剩余面积
self.free_area=area
#家居名称列表
self.item_list=[]
def __str__(self):
return ("户型: %s\n总面积: %.2f[剩余: %.2f]\n家具: %s"
% (self.house_type, self.area,
self.free_area, self.item_list))
#此处的item就是上面定义的 house_item类
def add_item(self,item):
print("要添加 %s" % item)
#判断要添加的家居面积
if item.area>self.free_area:
print("%s对不起,房间已经没有空余地方"%(item.name))
return
# 将家具的名称添加到列表中
self.item_list.append(item.name)
# 计算剩余面积
self.free_area -= item.area
#创建家居
bed = HouseItem("席梦思", 4)
chest = HouseItem("衣柜", 2)
table = HouseItem("餐桌", 1.5)
print(bed)
print(chest)
print(table)
# 创建房子对象
my_home = House("两室一厅", 60)
my_home.add_item(bed)
my_home.add_item(chest)
my_home.add_item(table)
print(my_home)
demo009
class Gun:
def __init__(self,model):
#枪的型号
self.model=model
#子弹的数量
self.bullet_count=0
def add_bullet(self,count):
self.bullet_count+=count
def shoot(self):
if self.bullet_count<=0:
print("%s子弹剩余个数:%s"%(self.model,self.bullet_count))
return
# 发射子弹
self.bullet_count-=1
print("=======>")
class Soldier:
def __init__(self,name):
self.name=name
def fire(self):
if self.gun is None:
print("武器库为空")
return
print("Come on")
self.gun.add_bullet
self.gun.shoot()
Mygun=Gun("巴雷特")
persion=Soldier("许三多")
persion.gun=Mygun
persion.fire()
#加子弹
Mygun.add_bullet(100)
#发射
persion.fire()