存在问题:
1.电脑没有选择最优路径,只是随机生成
2.IsWin函数不能优化,即对棋盘扩充后无法继续实现
主要test.cpp如下:
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu() {
printf(" \n");
printf(" 1.play 0.exit \n");
printf(" \n");
}
void game()//游戏的整个实现
{
int ret = 0;
char board[ROW][COL] = { 0 };
InitBoard(board, ROW, COL);//初始化棋盘
DisplayBoard(board, ROW, COL);//打印棋盘
while (1)//下棋
{
PlayMove(board, ROW, COL);//玩家下棋
DisplayBoard(board, ROW, COL);//打印棋盘
ret=IsWin(board,ROW,COL);
if (ret != 'c')break;
ComputerMove(board, ROW, COL);//电脑下棋
DisplayBoard(board, ROW, COL);//打印棋盘
ret=IsWin(board,ROW,COL);
if (ret != 'c')break;
}
if (ret == '*')printf("玩家赢了\n");
else if (ret == '#')printf("电脑赢了\n");
else printf("平局\n");
}
void test() {
srand((unsigned int)time(NULL));
menu();
int input = 0;
do {
printf("请选择:");
scanf("%d", &input);
switch(input)
{case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误,请重新选择");
break;
}
} while (input);
}
int main() {
test();
return 0;
}
game.cpp实现如下:
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col) {
int i = 0;
int j = 0;
for (i = 0;i < row;i++) {
for (j = 0;j < col;j++) {
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0;i < row;i++) {
int j = 0;
for (j = 0;j < col;j++) {//打印一行数据
printf(" %c ", board[i][j]);
if (j < col - 1)printf("|");
}
printf("\n");
if (i < row - 1)//打印分割行
{
for (j = 0;j < col;j++) {
printf("---");
if (j < col - 1)printf("|");
}
}
printf("\n");
}
}
void PlayMove(char board[ROW][COL], int row, int col) {
int x = 0, y = 0;
printf("玩家请走:\n");
while (1)
{
printf("请玩家输入坐标:\n");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ') {
board[x - 1][y - 1] = '*';
break;
}
else printf("改坐标已被占用\n");
}
else printf("坐标非法,重新输入\n");
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0, y = 0;
printf("电脑走:\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int IsFull(char board[ROW][COL], int row, int col) {
int i = 0, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0;j < col;j++) {
if (board[i][j] == ' ')return 0;
}
}
return 1;
}
char IsWin(char board[ROW][COL], int row, int col)//返回*玩家赢了,返回#电脑赢了,返回c继续,返回q平局
{
int i = 0;
for (i = 0;i < row;i++)//判断有无成行三子成功
{
if (board[i][0] == board[i][1] && board[i][0] == board[i][2] && board[i][0] != ' ')
return board[i][0];
}
int j = 0;
for (j = 0;i < col;j++)//判断有无成列三子成功
{
if (board[0][j] == board[1][j] && board[0][j] == board[2][j] && board[0][j] != ' ')
return board[0][j];
}
if (board[0][0] == board[1][1] && board[0][0] == board[2][2] && board[0][0] != ' ')
return board[0][0];
if (board[2][0] == board[1][1] && board[0][2] == board[1][1] && board[0][2] != ' ')
return board[0][2];
if (IsFull(board, ROW, COL) == 1)return 'q';
else return'c';
}
头文件game.h
#define ROW 3
#define COL 3
#include<stdlib.h>
#include<time.h>
#include<stdio.h>
//声明
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row,int col);
char IsWin(char board[ROW][COL],int row,int col);//返回*玩家赢了,返回#电脑赢了,返回c继续,返回q平局
int IsFull(char board[ROW][COL], int row, int col);