#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<iostream>
using namespace std;
//二叉树的结构定义
typedef struct Node {
char data;
struct Node* lchild, * rchild;
}Node;
typedef struct tree {
Node* root;
int length;
}Tree;
//栈的结构定义(储存二叉树节点地址)
typedef struct Stack {
Node** data;
int top, size;
}Stack;
Node* get_newNode(char);//初始化节点
Tree* get_newTree();//初始化树
void clear_node(Node*);//销毁二叉树的节点
void clear_tree(Tree*);//销毁二叉树
Stack* init_stack(int);//初始化栈
void clear_stack(Stack*);//栈的销毁
Node* top(Stack*);//输出栈顶元素
int empty(Stack*);//栈的判空
int push(Stack*, Node*);//入栈操作
int pop(Stack*);//出栈操作
Node* get_newNode(char val) {
Node* p = (Node*)malloc(sizeof(Node));
p->lchild = p->rchild = NULL;
p->data = val;
return p;
}
Tree* get_newTree() {
Tree* t = (Tree*)malloc(sizeof(Tree));
t->root = NULL;
t->length = 0;
return t;
}
void clear_node(Node* root) {
if (root == NULL)return;
clear_node(root->lchild);
clear_node(root->rchild);
free(root);
return;
}
void clear_tree(Tree* tree) {
if (tree == NULL)return;
clear_node(tree->root);
free(tree);
return;
}
Stack* init_stack(int n) {
Stack* s = (Stack*)malloc(sizeof(Stack));
s->data = (Node**)malloc(sizeof(Node*) * n);
s->top = -1;
s->size = n;
return s;
}
void clear_stack(Stack* s) {
if (s == NULL)return;
free(s->data);
free(s);
return;
}
Node* top(Stack* s) {
return s->data[s->top];
}
int empty(Stack* s) {
return s->top == -1;
}
int push(Stack* s, Node* val) {
if (s == NULL)return 0;
if (s->top == s->size - 1)return 0;
s->data[++(s->top)] = val;
return 1;
}
int pop(Stack* s) {
if (s == NULL)return 0;
if (empty(s))return 0;
s->top -= 1;
return 1;
}
//A(B(, D), C(E))
Node* bulid(const char* str, int* node_num) {
Stack* s = init_stack(strlen(str));
int flag = 0;
Node* temp = NULL, * p = NULL;
while (str[0]) {
switch (str[0]) {
case'(':
push(s, temp);
flag = 0;
break;
case')':
p = top(s);
pop(s);
break;
case',':flag = 1; break;
case' ':break;
default:
temp = get_newNode(str[0]);
if (!empty(s) && flag == 0) {
top(s)->lchild = temp;
}
else if (!empty(s) && flag == 1) {
top(s)->rchild = temp;
}
++(*node_num);
break;
}
++str;
}
clear_stack(s);
if (temp && p == NULL)p = temp;
return p;
}
void in_order_node(Node* root) {
if (root == nullptr)return;
in_order_node(root->lchild);
printf("%c ", root->data);
in_order_node(root->rchild);
return;
}
void in_order(Tree* t) {
if (t == nullptr)return;
printf("in_order(%d) : ",t->length);
in_order_node(t->root);
printf("\n");
return;
}
void pre_order_node(Node* root) {
if (root == nullptr)return;
printf("%c ", root->data);
pre_order_node(root->lchild);
pre_order_node(root->rchild);
return;
}
void pre_order(Tree* t) {
if (t == nullptr)return;
printf("pre_order(%d) : ", t->length);
pre_order_node(t->root);
printf("\n");
return;
}
void post_order_node(Node* root) {
if (root == nullptr)return;
post_order_node(root->lchild);
post_order_node(root->rchild);
printf("%c ", root->data);
return;
}
void post_order(Tree* t) {
if (t == nullptr)return;
printf("post_order(%d) : ", t->length);
post_order_node(t->root);
printf("\n");
return;
}
int main() {
char str[1000] = { 0 };
int node_num = 0;
cin >> str;
//scanf_s("%[^\n]s", str);
//getchar();
Tree* tree = get_newTree();
tree->root = bulid(str, &node_num);
tree->length = node_num;
pre_order(tree);
in_order(tree);
post_order(tree);
clear_tree(tree);
return 0;
}
12-14
4328
![](https://csdnimg.cn/release/blogv2/dist/pc/img/readCountWhite.png)
05-05
3988
![](https://csdnimg.cn/release/blogv2/dist/pc/img/readCountWhite.png)
05-10
4976
![](https://csdnimg.cn/release/blogv2/dist/pc/img/readCountWhite.png)