计算机图形学实验一
#include “glut.h”
void myDisplay(void)
{
glClearColor(0.5, 0.5, 0.5, 0.5);//背景
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.6f, 0.2f, 0.4f);//背景矩形颜色
glRectf(-0.5f, -0.5f, 0.5f, 0.5f);
glBegin(GL_TRIANGLES);//右三角形
glColor3f(1.0f, 0.3f, 0.5f); glVertex2f(1.0f, 1.0f);
glColor3f(0.5f, 1.0f, 0.5f); glVertex2f(0.6f, -0.5f);
glColor3f(0.5f, 0.0f, 1.0f); glVertex2f(-0.5f, -0.5f);
glEnd();
glBegin(GL_TRIANGLES);//左三角形
glColor3f(1.0, 1.0f, 1.0f); glVertex2f(0.0f, 0.5f);
glColor3f(1.0f, 1.0f, 1.0f); glVertex2f(0.0f, 0.0f);
glColor3f(1.0f, 1.0f, 1.0f); glVertex2f(-0.5f, 0.0f);
glEnd();
glPointSize(5);
glBegin(GL_POINTS);//五个点
glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(-0.4f, -0.4f);
glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(0.0f, 0.0f);
glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.4f, 0.4f);
glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(0.0f, 0.5f);
glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.5f, 0.0f);
glEnd();
glFlush();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE);
glutInitWindowPosition(100, 100);
glutInitWindowSize(350, 400);
glutCreateWindow(“Hello World!”);
glutDisplayFunc(&myDisplay);
glutMainLoop();
return 0;
}