1、UDP:服务器和客户端的实现
udp:无连接(也就是说只要创建好了套接字绑定了地址信息之后就可以发消息了)
服务器:
1、创建套接字
2、绑定地址信息
3、接收消息 recvfrom
4、关闭套接字
客户端:
1、创建套接字
2、发消息 sendto
3、关闭套接字
ssize_t sendto(int sockfd, const void *buf, size_t len, int flags, const struct sockaddr *dest_addr, socklen_t addrlen);
ssize_t recvfrom(int sockfd, void *buf, size_t len, int flags, struct sockaddr *src_addr, socklen_t *addrlen);
//udpserver.c
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char *argv[])
{
if(argc < 2)
{
printf("please input port\n");
return -1;
}
int sockFd = -1;
struct sockaddr_in servAddr = {0};
struct sockaddr_in cliAddr = {0};
socklen_t len = sizeof(cliAddr);
int ret;
char buf[100] = {0};
//创建套接字
sockFd = socket(AF_INET, SOCK_DGRAM, 0);
if(sockFd < 0)
{
perror("socket error!");
return -1;
}
printf("socket ok!\n");
//绑定服务器的地址信息
servAddr.sin_family = PF_INET;
servAddr.sin_port = htons(atoi(argv[1]));
servAddr.sin_addr.s_addr = inet_addr("0.0.0.0");
ret = bind(sockFd, (struct sockaddr *)&servAddr, sizeof(servAddr));
if(ret < 0)
{
perror("bind error!");
close(sockFd);
return -1;
}
printf("bind ok!\n");
//从客户端接收消息
ret = recvfrom(sockFd, buf, sizeof(buf), 0, (struct sockaddr *)&cliAddr, &len);
if(ret < 0)
{
perror("recvfrom