在控制台输入操作的简易图书管理系统

        使用JAVA基础语法编写的一个在控制台输入操作的简易图书管理系统,实现了1.权限管理;2.购买书籍及赠品;3.添加书籍;4.结账;等功能。本文包含全部代码及完整注释
        运用了接口和抽象类,使用数组存储数据,体现了JAVA语言继承、封装、多态三大特性
项目结构

 

DefaultCustomr类
package BookSaleManage.com.ssdut.authotity.impl;

/**
 * 顾客实现
 */

import BookSaleManage.com.ssdut.authotity.Normal;
import BookSaleManage.com.ssdut.biz.BookBiz;
import BookSaleManage.com.ssdut.entity.Book;
import BookSaleManage.com.ssdut.ex.EX;

public class DefaultCustomr implements Normal {
    BookBiz bookBiz = new BookBiz();

    //查询
    @Override
    public void query() {
        bookBiz.quety();

    }

    //购买图书
    @Override
    public Book buy(int bookid, int num) {
        return bookBiz.burBook(bookid, num);
    }


    //购买赠品
    @Override
    public EX buyEx(int excode) {
        return bookBiz.buyEx(excode);
    }

    //结账
    @Override
    public void checkout(Book book) {
        bookBiz.checkout(book);
    }
}

DefaultStoreMgr 类
package BookSaleManage.com.ssdut.authotity.impl;

import BookSaleManage.com.ssdut.authotity.StoreMgr;
import BookSaleManage.com.ssdut.biz.BookBiz;
import BookSaleManage.com.ssdut.entity.Book;

public class DefaultStoreMgr implements StoreMgr {
    BookBiz bookBiz = new BookBiz();

    @Override
    public void in(int bookid, int num) {
        bookBiz.inBook(bookid, num);

    }

    @Override
    public void out(int bookid, int num) {
        bookBiz.outBook(bookid, num);
    }

    @Override
    public void save(Book book) {
        bookBiz.saveBook(book);
    }

    @Override
    public void query() {
        bookBiz.quety();
    }
}
Normal 接口
package BookSaleManage.com.ssdut.authotity;

import BookSaleManage.com.ssdut.entity.Book;
import BookSaleManage.com.ssdut.ex.EX;

public interface Normal {
    public void query();
    public Book buy(int id,int num);//购买图书
    public EX buyEx(int excode);//购买赠品
    public void checkout(Book book);//结账

}
StoreMgr 接口
package BookSaleManage.com.ssdut.authotity;

import BookSaleManage.com.ssdut.entity.Book;

/**
 * 管理员权限
 */
public interface StoreMgr {
    public void in(int bookid,int num);
    public void out(int bookid,int num);
    public void save(Book book);
    public void query();
}
BookBiz 类
package BookSaleManage.com.ssdut.biz;
import BookSaleManage.com.ssdut.*;
import BookSaleManage.com.ssdut.entity.Book;
import BookSaleManage.com.ssdut.ex.EX;
import BookSaleManage.com.ssdut.ex.ExFactory;

public class BookBiz {
    public static Book[] books = new Book[30];//图书书架
    //初始化图书
    public static  void makeData(){
        Book book1 = new Book();
        Book book2 = new Book();
        Book book3 = new Book();
        Book book4 = new Book();
        Book book5 = new Book();

        book1.setId(1);
        book1.setName("数据库系统概念");
        book1.setAuther("西尔伯沙茨");
        book1.setPubDate("2012-05-01");
        book1.setPrice(99.00);
        book1.setStore(76);

        book2.setId(2);
        book2.setName("Python深度学习");
        book2.setAuther("尼格尔·刘易斯");
        book2.setPubDate("2018-01-01");
        book2.setPrice(29.5);
        book2.setStore(18);

        book3.setId(3);
        book3.setName("深入浅出数据分析");
        book3.setAuther("迈克尔·米斯顿");
        book3.setPubDate("2012-10-01");
        book3.setPrice(69.50);
        book3.setStore(80);

        book4.setId(4);
        book4.setName("Python");
        book4.setAuther("卫斯理·春");
        book4.setPubDate("2016-05-24");
        book4.setPrice(7802);
        book4.setStore(55);

        book5.setId(5);
        book5.setName("成为数据分析师");
        book5.setAuther("托马斯·达文波特");
        book5.setPubDate("2018-02-01");
        book5.setPrice(47.00);
        book5.setStore(22);

        books[0] = book1;
        books[1] = book2;
        books[2] = book3;
        books[3] = book4;
        books[4] = book5;

    }

    //图书入库
    public void inBook(int bookid,int num){
        Book book 
  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值