2021-11-15

using namespace std;
class Coordinate {
public:
Coordinate()
{
times = 2;
cout << “Coordinate construction1 called!” << endl;

}
Coordinate(int times1)
{
	times = times1;
	cout << "Coordinate construction2 called!" << endl;
}
~Coordinate()
{
	cout << "Coordinate destruction called!" << endl;
}
void InputCood()
{
	for (int i = 0; i < times; i++)
	{
		cout << "Please Input x:" << endl;
		cin >> Coord[i][1];
		cout << "Please Input y:" << endl;
		cin >> Coord[i][2];
	}
}
void ShowCoord()
{
	cout << "The coord is:" << endl;
	for (int i = 0; i < times; i++)
	{
		cout << "(" << Coord[i][1] << "," << Coord[i][2] << ")" << endl;
	}
}
void ShowArgCoord()
{
	float avgx = 0;
	float avgy = 0;
	for (int i = 0; i < times; i++)
	{
		avgx = avgy + Coord[i][1];
		avgy = avgx + Coord[i][2];
	}
	avgx = avgx / times;
	avgy = avgy / times;
	cout << "The AVG coord is:" << endl;
	cout << "(" << avgx << "," << avgy << ")" << endl;
}

private:
float Coord[100][100];
int times;
};
int main()
{
Coordinate x;
x.InputCood();
x.ShowCoord();
x.ShowArgCoord();
return 0;
}
对象数组就是数组里的每个元素都是类的对象,赋值时先定义对象,然后将对象直接赋给数组就行了。定义一个数组,用来储存3个Person对象。数组有一个缺点:一旦创建,程序运行期间长度不可以发生变化

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