C# The progrm of one ponint is in the circle ,Modification complete

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
using System.Diagnostics.Eventing.Reader;
using System.Timers;
using System.Security.Cryptography;

namespace ConsoleApp3
{
    internal class Program
    {
        static void Main(string[] args)
        {
            //The point is on a circle or not?
            isNoCircle();
        }
        static void isNoCircle()
        {
            Point point1 = new Point();


            Console.WriteLine("Enter the coordinate x of the point:");
            Int32 x = Convert.ToInt32(Console.ReadLine());
            point1.X = x;

            Console.WriteLine("Enter the coordinate y of the point:");
            Int32 y = Convert.ToInt32(Console.ReadLine());
            point1.Y = y;

            Circle circle1 = new Circle();
            Point Center = new Point();
            Console.WriteLine("Enter the x_coordinate  of the center of the circle:");
            Int32 x1 = Convert.ToInt32(Console.ReadLine());
            Center.X = x1;
            Console.WriteLine("Enter the y_coordinate  of the center of the circle:");
            Int32 y1 = Convert.ToInt32(Console.ReadLine());
            Center.Y = y1;

            Console.WriteLine("Enter the radius:");
            Int32 r = Convert.ToInt32(Console.ReadLine());
            circle1.R = r;
            Int32 distance = (Center.X - point1.X) * (Center.Y - point1.Y)
                         + (Center.Y - point1.Y) * (Center.Y - point1.Y);
            if (distance > (circle1.R * circle1.R))
            {
                Console.WriteLine("The point is outside the cire");
            }
            else if (distance < (circle1.R * circle1.R))
            {
                Console.WriteLine("The point is in the cire");
            }
            else
            {
                Console.WriteLine("The point is on the cire");
            }
        }
    }
    class Point
    {
        public Int32 X;
        public Int32 Y;
    }
    class Circle
    {
        public Int32 R;

    }
}

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