#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<malloc.h>
# include <stdlib.h>
typedef struct Node
{
int data;//数据
struct Node * pNext;//指针域
}NODE, * PNODE;
typedef struct Stack
{
PNODE pTop;
PNODE pBottom;
}STACK ,*PSTACK;
void init_Stack(PSTACK);//初始化
void Push(PSTACK, int);//压栈
void traverse(PSTACK);//遍历栈
bool pop(PSTACK,int *);//出栈
bool empty(PSTACK pS);//判断栈是否为空
void clear(PSTACK);//清除栈
int main()
{
STACK S;
int val;
init_Stack(&S);//目的是造出一个空栈
Push(&S, 3);
Push(&S, 4);
Push(&S, 5);
Push(&S, 6);
traverse(&S);
if (pop(&S, &val))
{
printf("出栈成功,出栈的元素是%d\n", val);
}
else
{
printf("出栈失败!\n");
}
traverse(&S);
clear(&S);
traverse(&S);
return 0;
}
void init_Stack(PSTACK pS)
{
pS->pBottom = (PNODE)malloc(sizeof(NODE));
if (NULL == pS->pBottom)
{
printf("动态内存分配失败!\n");
exit(-1);
}
else
{
pS->pTop = pS->pBottom;
pS->pBottom->pNext = NULL;
}
}
void Push(PSTACK pS, int val)
{
PNODE pNew = (PNODE)malloc(sizeof(NODE));
pNew->data = val;
pNew->pNext = pS->pTop;
pS->pTop = pNew;
return;
}
void traverse(PSTACK pS)
{
PNODE p = pS->pTop;
while (p->pNext!=NULL)
{
printf("%d ", p->data);
p = p->pNext;
}
printf("\n");
}
bool empty(PSTACK pS)
{
if (pS->pTop == pS->pBottom)
return true;
else
return false;
}
//把pS所指向的栈出栈一次,并把出栈的元素存入Val形参所指向的变量中,如果出栈失败,返回false,否则返回true
bool pop(PSTACK pS,int * val)
{
if (empty(pS)) //pS本身存放的就是S的地址
{
return false;
}
else
{
PNODE p = pS->pTop;
*val = p->data;
pS->pTop = pS->pTop->pNext;
free(p);
p = NULL;
return true;
}
}
void clear(PSTACK pS)
{
if (empty(pS))
{
return;
}
else
{
PNODE p = pS->pTop;
while (p!=pS->pBottom)
{
PNODE q = p->pNext;
free(p);
p = q;
}
}
}
“相关推荐”对你有帮助么?
-
非常没帮助
-
没帮助
-
一般
-
有帮助
-
非常有帮助
提交