右键项目添加 用户控件
//添加用户控件窗口
public partial class ButtonCheck : UserControl
{
//是否选中
bool isCheck = true;
/// <summary>
/// 枚举
/// </summary>
public enum CheckStyle
{
style1 = 0,
style2 = 1,
style3 = 2,
style4 = 3,
style5 = 4,
style6 = 5
};
public ButtonCheck()
{
InitializeComponent();
//设置Style支持透明背景色并且双缓冲
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.ResizeRedraw, true);
this.SetStyle(ControlStyles.Selectable, true);
this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
this.SetStyle(ControlStyles.UserPaint, true);
this.BackColor = Color.Transparent;
this.Cursor = Cursors.Hand;
this.Size = new Size(70, 70);
}
/// <summary>
/// 是否选中
/// </summary>
public bool Checked
{
set { isCheck = value; this.Invalidate(); }
get { return isCheck; }
}
CheckStyle checkStyle = CheckStyle.style1;
/// <summary>
/// 样式
/// </summary>
public CheckStyle CheckStyleX
{
set { checkStyle = value; this.Invalidate(); }
get { return checkStyle; }
}
protected override void OnPaint(PaintEventArgs e)
{
Bitmap bitMapOn = null;
Bitmap bitMapOff = null;
//定义选中的状态的 按钮的背景图
//需要现在 Resources里添加按钮图片
if (checkStyle == CheckStyle.style1)
{
bitMapOn = Properties.Resources.on1;
bitMapOff = Properties.Resources.off1;
}
else if (checkStyle == CheckStyle.style2)
{
bitMapOn = Properties.Resources.on2;
bitMapOff = Properties.Resources.off2;
}
else if (checkStyle == CheckStyle.style3)
{
bitMapOn = Properties.Resources.on3;
bitMapOff = Properties.Resources.off3;
}
Graphics g = e.Graphics;
Rectangle rec = new Rectangle(0, 0, this.Size.Width, this.Size.Height);
if (isCheck)
{
g.DrawImage(bitMapOn, rec);
}
else
{
g.DrawImage(bitMapOff, rec);
}
}
//特别说明:ButtonCheck_Click这个事件要添加控制方法产生,而不是直接在这里写
private void ButtonCheck_Click(object sender, EventArgs e)
{
isCheck = !isCheck;
this.Invalidate();
}
}
特别说明:ButtonCheck_Click这个事件要添加控制方法产生
点击界面,事件,click事件,应用ButtonCheck_Click;
最后点击屏幕上方 重新生成解决方案,工具栏就会生成 ButtonCheck组件