public class Race implements Runnable{
//胜利者
private static String winner;
@Override
public void run() {
for (int i = 0; i <= 100; i++) {
//判断比赛是否结束
boolean falg = gameOver(i);
if (falg) {
break;
}
if(Thread.currentThread().getName().equals("狗子")){
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(Thread.currentThread().getName() + "--->跑了" + i + "步");
}
}
}
//判断是否完成比赛
public boolean gameOver(int steps){
if(winner!=null){
return true;
}if (steps>=100){
winner = Thread.currentThread().getName();
System.out.println("winner is"+winner);
return true;
}
return false;
}
public static void main(String[] args) {
Race race = new Race();
new Thread(race,"狗子").start();
new Thread(race,"乌龟").start();
}
}
问题是目前龟兔速度一样,还需要让兔子强行睡眠,日后可能会改进