ObjectPool.h
#include <iostream>
#include <vector>
#include <time.h>
using std::cin;
using std::cout;
using std::endl;
#ifdef _WIN32
#include <Windows.h>
#else
//linux下 brk mmap的头文件
#endif
inline static void* SystemAlloc(size_t kpage)
{
#ifdef _WIN32
void* ptr = VirtualAlloc(0, kpage * 8 * 1024, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
#else
//linux下 brk mmap等
#endif
if (ptr == nullptr)
{
throw std::bad_alloc();
}
return ptr;
}
template<class T>
class ObjectPool
{
public:
T* New()
{
T* obj = nullptr;
if (_freeList)
{
obj = (T*)_freeList;
_freeList = *(void**)_freeList;
}
else
{
if (_remainBytes < sizeof(T))
{
_remainBytes = 128 * 1024;
//_memory = (char*)malloc(128 * 1024);//1页等于8KB,128KB等于16页
//跳过malloc,底层申请空间
_memory = (char*)SystemAlloc(_remainBytes >> 13);
if (_memory == nullptr)
{
throw std::bad_alloc();
}
}
obj = (T*)_memory;
size_t objSize = sizeof(T) >= sizeof(void*) ? sizeof(T) : sizeof(void*);
_memory += objSize;
_remainBytes -= objSize;
}
new(obj)T;
return obj;
}
void Delete(T* obj)
{
obj->~T();
*(void**)obj = _freeList;
_freeList = obj;
}
private:
char* _memory = nullptr;
void* _freeList = nullptr;
size_t _remainBytes = 0;
};
struct TreeNode
{
int _val;
TreeNode* _left;
TreeNode* _right;
TreeNode()
:_val(0)
, _left(nullptr)
, _right(nullptr)
{}
};
void TestObjectPool()
{
// 申请释放的轮次
const size_t Rounds = 5;
// 每轮申请释放多少次
const size_t N = 100000;
std::vector<TreeNode*> v1;
v1.reserve(N);
size_t begin1 = clock();
for (size_t j = 0; j < Rounds; ++j)
{
for (int i = 0; i < N; ++i)
{
v1.push_back(new TreeNode);
}
for (int i = 0; i < N; ++i)
{
delete v1[i];
}
v1.clear();
}
size_t end1 = clock();
std::vector<TreeNode*> v2;
v2.reserve(N);
ObjectPool<TreeNode> TNPool;
size_t begin2 = clock();
for (size_t j = 0; j < Rounds; ++j)
{
for (int i = 0; i < N; ++i)
{
v2.push_back(TNPool.New());
}
for (int i = 0; i < N; ++i)
{
TNPool.Delete(v2[i]);
}
v2.clear();
}
size_t end2 = clock();
cout << "new cost time:" << end1 - begin1 << endl;
cout << "object pool cost time:" << end2 - begin2 << endl;
}
Test.cpp
#include "ObjectPool.h"
int main()
{
TestObjectPool();
}